Player Matchup

Janus
Janus
BøtteMøkk
Janus
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 50L
1,500 Elo+
Party 2
Artemis
Artemis
EnigmaticSphinx
Artemis
Level 154
God Stats
4W - 6L
1,555 SR
Queue Stats
214W - 214L
1,512 Elo+
Solo
Pele
Pele
L0LG4NK3D
Pele
Level 79
God Stats
5W - 4L
1,767 SR
Queue Stats
45W - 44L
1,571 Elo+
Party 2
Osiris
Osiris
TheLastApple
Osiris
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 107L
1,571 Elo+
Party 2
Fafnir
Fafnir
doubledudeTTT
Fafnir
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 135L
1,515 Elo+
Solo
Team Averages
Level 118
1,564 SR
1,534 Elo+

VS

Team Averages
Level 85
1,602 SR
1,591 Elo+
Anubis
Anubis
Freagger
Anubis
Level 66
God Stats
20W - 8L
1,976 SR
Queue Stats
385W - 390L
1,684 Elo+
Party 1
Thor
Thor
RikDa99
Thor
Level 68
God Stats
2W - 2L
1,501 SR
Queue Stats
28W - 32L
1,492 Elo+
Party 3
Chang'e
Chang'e
darjeen
Chang'e
Level 102
God Stats
73W - 51L
1,845 SR
Queue Stats
839W - 847L
1,664 Elo+
Party 1
Mulan
Mulan
iitSindy
Mulan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 95L
1,492 Elo+
Party 3
Medusa
Medusa
sevendemon
Medusa
Level 120
God Stats
1W - 5L
1,187 SR
Queue Stats
20W - 23L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,052
605
3,781
3,598
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 2
5,610
561
5,741
5,791
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
11
5 / 0 / 0
6,562
656
2,267
3,524
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
12
4 / 1 / 1
6,574
657
5,376
6,256
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 4
6,107
611
4,869
6,886
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Freagger
Anubis
10
1 / 4 / 0
5,646
565
2,511
6,748
3,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
RikDa99
Thor
7
1 / 1 / 0
4,637
464
1,250
5,557
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
darjeen
Chang'e
6
0 / 5 / 0
3,979
398
2,715
5,517
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
iitSindy
Mulan
9
1 / 4 / 0
5,204
520
1,724
6,580
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
sevendemon
Medusa
8
0 / 1 / 0
4,512
451
3,241
6,176
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
3
3
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
4
1
2
5
L
Anubis
Freagger
Anubis
1
4
0
0.25
W
Pele
5
0
0
5
L
Thor
RikDa99
Thor
1
1
0
1
W
Osiris
4
1
1
4.5
L
Chang'e
darjeen
Chang'e
0
5
0
0
W
2
0
4
4
L
Mulan
iitSindy
Mulan
1
4
0
0.25
L
Medusa
sevendemon
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
11,441
26,055
Taken
30,578
14,987
Mitigated
12,708
10,837
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,781
229
0
710
3,598
786
92
1,199
2,399
37,070
0
W
5,741
2,777
0
3,036
5,791
1,576
585
1,857
3,934
0
28,661
L
Anubis
Freagger
Anubis
2,511
0
0
2,817
6,748
3,279
0
2,692
3,836
28,804
0
W
Pele
2,267
788
0
54
3,524
2,206
164
302
3,222
4,020
27,174
L
Thor
RikDa99
Thor
1,250
199
0
1,834
5,557
1,591
0
1,074
4,429
0
15,331
W
Osiris
5,376
1,991
0
2,561
6,256
6,172
315
0
6,122
5,245
27,738
L
Chang'e
darjeen
Chang'e
2,715
410
1,190
1,254
5,517
2,355
0
1,972
3,545
9,560
0
W
4,869
840
361
4,115
6,886
4,247
259
1,868
5,018
16,877
0
L
Mulan
iitSindy
Mulan
1,724
328
0
1,287
6,580
3,933
0
541
6,039
0
15,339
L
Medusa
sevendemon
Medusa
3,241
1,669
222
2,410
6,176
1,550
111
2,740
3,436
0
19,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
23,978
282
Minions Killed
178
0
Camps Cleared
0
942,889
Distance Traveled
821,365
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,052
605
71
7
0
199,550
1
W
Artemis
5,610
561
54
5
0
158,758
3
L
Anubis
5,646
565
67
7
0
156,514
2
W
Pele
6,562
656
67
7
0
196,194
2
L
Thor
4,637
464
40
4
0
171,932
3
W
Osiris
6,574
657
68
7
0
192,791
3
L
Chang'e
3,979
398
10
1
0
167,856
0
W
Fafnir
6,107
611
22
2
0
195,596
2
L
Mulan
5,204
520
34
3
0
160,383
0
L
Medusa
4,512
451
27
3
0
164,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role