Player Matchup

Cthulhu
Cthulhu
Badon135
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,612 Elo+
Party 1
Pele
Pele
TheNightmareSAS
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,612 Elo+
Party 1
Merlin
Merlin
amNotChris_
Merlin
Level 18
God Stats
5W - 1L
1,762 SR
Queue Stats
6W - 7L
1,612 Elo+
Party 1
Team Averages
Level 18
1,587 SR
1,612 Elo+

VS

Team Averages
Level 10
1,415 SR
1,184 Elo+
Thor
Thor
GAGOgood
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,196 Elo+
Party 2
Merlin
Merlin
StardLord1974
Merlin
Level 10
God Stats
4W - 11L
1,244 SR
Queue Stats
28W - 35L
1,177 Elo+
Party 2
Ares
Ares
TheNo0v
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badon135
Cthulhu
13
1 / 2 / 12
9,760
697
4,081
8,341
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 4 / 13
9,461
676
3,986
8,458
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
16
17 / 1 / 3
11,857
847
20,381
8,461
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 7 / 4
8,559
611
6,797
11,364
3,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 7 / 3
8,976
641
6,117
9,502
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
TheNo0v
Ares
10
2 / 6 / 5
8,246
589
5,507
12,390
9,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
7
7
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Badon135
Cthulhu
1
2
12
3.5
L
Thor
2
7
4
0.57
L
3
7
3
0.64
W
2
4
13
2.13
L
Ares
TheNo0v
Ares
2
6
5
0.75
W
Merlin
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
18,421
25,260
Taken
33,256
12,123
Mitigated
15,731
6,781
Healing
306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Badon135
Cthulhu
4,081
321
0
2,443
8,341
6,096
439
4,772
3,569
16,046
0
L
Thor
6,797
991
0
0
11,364
3,268
0
8,286
2,779
0
35,580
L
6,117
821
0
306
9,502
3,272
418
7,432
1,736
34,478
0
W
3,986
1,067
0
2,604
8,458
2,781
720
2,224
6,234
0
27,829
L
Ares
TheNo0v
Ares
5,507
176
0
0
12,390
9,191
83
7,911
4,115
9,449
0
W
Merlin
20,381
1,170
0
1,734
8,461
3,246
1,281
5,100
3,361
63,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
25,781
147
Minions Killed
125
0
Camps Cleared
0
667,260
Distance Traveled
643,706
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,760
697
27
2
0
225,577
2
L
Thor
8,559
611
40
3
0
216,453
4
L
Merlin
8,976
641
68
5
0
201,618
0
W
Pele
9,461
676
37
3
0
215,163
2
L
Ares
8,246
589
17
1
0
225,635
0
W
Merlin
11,857
847
83
6
0
226,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role