Player Matchup

Fafnir
Fafnir
BumpJay
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,383 Elo+
Solo
Hercules
Hercules
PhatMom
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
QcTamere69
Bacchus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,434 Elo+
Solo
Sol
Sol
TrySOs0ft
Sol
Level 159
God Stats
7W - 7L
1,500 SR
Queue Stats
330W - 371L
1,378 Elo+
Solo
Ymir
Ymir
marinakis0000
Ymir
Level 28
God Stats
2W - 9L
1,500 SR
Queue Stats
556W - 629L
1,521 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,443 Elo+

VS

Team Averages
Level 74
1,427 SR
1,478 Elo+
Cupid
Cupid
ChristianVi8
Cupid
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,315 Elo+
Party 2
Hun Batz
Hun Batz
IIIGUMBOIII
Hun Batz
Level 122
God Stats
2W - 6L
1,263 SR
Queue Stats
1,581W - 1,559L
1,617 Elo+
Solo
Sol
Sol
Leomaster500
Sol
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 300L
1,572 Elo+
Party 1
Hera
Hera
Love z Trick
Hera
Level 35
God Stats
1W - 3L
1,374 SR
Queue Stats
22W - 28L
1,315 Elo+
Party 2
Cabrakan
Cabrakan
Opssmorreuevivi
Cabrakan
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
341W - 361L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BumpJay
Fafnir
20
9 / 4 / 13
12,772
751
11,456
15,357
21,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hercules
PhatMom
Hercules
19
7 / 5 / 15
12,022
707
17,867
25,431
18,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
QcTamere69
Bacchus
19
3 / 6 / 22
12,258
721
14,207
23,031
28,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 2 / 15
14,098
829
35,574
20,789
10,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 7 / 19
11,009
648
9,472
19,618
15,821
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 15
12,777
752
23,430
17,684
8,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
IIIGUMBOIII
Hun Batz
16
7 / 10 / 9
11,707
689
11,815
21,021
10,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 10
11,461
674
19,321
21,174
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 5 / 5
11,394
670
14,472
11,297
5,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
18
6 / 7 / 7
12,954
762
11,757
24,921
28,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
32
Kills
22
24
Deaths
32
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BumpJay
Fafnir
9
4
13
3.88
L
2
4
15
2.38
L
Hun Batz
IIIGUMBOIII
Hun Batz
7
10
9
1.15
L
3
6
10
1.33
L
4
5
5
1.3
L
Cabrakan
6
7
7
1.36
W
Hercules
PhatMom
Hercules
7
5
15
2.9
W
Bacchus
QcTamere69
Bacchus
3
6
22
2.33
W
11
2
15
9.25
W
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,576
Damage
80,795
104,226
Taken
96,097
94,564
Mitigated
63,636
44,575
Healing
34,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BumpJay
Fafnir
11,456
3,653
334
3,672
15,357
21,146
551
7,359
7,998
23,064
0
L
23,430
10,652
3,774
6,857
17,684
8,981
1,548
13,697
3,647
0
57,179
L
Hun Batz
IIIGUMBOIII
Hun Batz
11,815
1,743
1,415
2,871
21,021
10,310
0
15,131
5,585
0
18,486
L
19,321
3,092
1,337
8,169
21,174
10,113
1,232
14,885
5,839
36,349
0
L
14,472
2,798
1,731
1,084
11,297
5,316
497
7,154
3,798
29,217
0
L
Cabrakan
11,757
614
1,326
6,046
24,921
28,916
235
17,988
6,519
14,945
0
W
Hercules
PhatMom
Hercules
17,867
7,400
3,604
10,221
25,431
18,572
893
11,469
13,962
0
28,950
W
Bacchus
QcTamere69
Bacchus
14,207
3,131
2,088
5,299
23,031
28,921
408
9,633
13,398
21,732
0
W
35,574
6,659
2,902
12,226
20,789
10,104
4,926
7,023
13,766
75,722
0
W
9,472
1,493
2,672
1,557
19,618
15,821
451
10,066
9,552
22,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,159
Gold Earned
60,293
164
Minions Killed
171
0
Camps Cleared
0
1,460,176
Distance Traveled
1,295,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,772
751
21
1
0
264,462
0
L
Cupid
12,777
752
75
4
0
272,323
1
L
Hun Batz
11,707
689
12
1
0
258,339
0
L
Sol
11,461
674
44
3
0
231,768
0
L
Hera
11,394
670
35
2
0
282,014
0
L
Cabrakan
12,954
762
5
0
0
251,046
0
W
Hercules
12,022
707
15
1
0
304,211
0
W
Bacchus
12,258
721
14
1
0
298,248
0
W
Sol
14,098
829
92
5
0
316,652
0
W
Ymir
11,009
648
22
1
0
276,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role