Player Matchup

Skadi
Skadi
PM_Dr-Lang
Skadi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,808 Elo+
Solo
Hel
Hel
Sylvia Fae
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 157L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Thérmical
Danzaburou
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 204L
1,369 Elo+
Solo
Amaterasu
Amaterasu
Zianyde
Amaterasu
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 128L
1,792 Elo+
Party 1
Awilix
Awilix
crawlingcomic19
Awilix
Level 154
God Stats
0W - 5L
1,500 SR
Queue Stats
438W - 433L
1,792 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,648 Elo+

VS

Team Averages
Level 107
1,500 SR
1,623 Elo+
Jormungandr
Jormungandr
Looped
Jormungandr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,653 Elo+
Solo
Odin
Odin
M-EZ_
Odin
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
517W - 544L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoungMalcolm
Tsukuyomi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Zacky805
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
Zvruli
Hel
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 93L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
4 / 5 / 11
10,354
740
12,677
14,067
5,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 10
9,752
697
10,304
13,600
10,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Thérmical
Danzaburou
17
4 / 5 / 10
10,398
743
17,226
16,397
7,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Zianyde
Amaterasu
18
4 / 4 / 12
10,607
758
9,035
20,249
22,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 11
9,821
702
9,097
18,135
7,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Looped
Jormungandr
18
5 / 3 / 16
11,117
794
23,933
18,724
26,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
M-EZ_
Odin
19
7 / 2 / 14
12,118
866
9,024
11,570
13,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
YoungMalcolm
Tsukuyomi
16
4 / 5 / 16
10,644
760
17,230
15,431
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Zacky805
Anhur
17
7 / 4 / 10
10,817
773
11,697
16,001
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Zvruli
Hel
17
2 / 4 / 14
10,866
776
11,397
14,212
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
95
18
Kills
25
25
Deaths
18
54
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Looped
Jormungandr
5
3
16
4.33
W
Odin
M-EZ_
Odin
7
2
14
7
L
Skadi
4
5
11
1.9
L
3
6
10
1.33
L
Danzaburou
Thérmical
Danzaburou
4
5
10
1.8
W
Tsukuyomi
YoungMalcolm
Tsukuyomi
4
5
16
2.4
W
Anhur
Zacky805
Anhur
7
4
10
3
L
Amaterasu
Zianyde
Amaterasu
4
4
12
2.5
W
Hel
Zvruli
Hel
2
4
14
2.25
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,339
Damage
73,281
82,448
Taken
75,938
54,331
Mitigated
66,228
35,380
Healing
31,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Looped
Jormungandr
23,933
5,102
1,418
3,491
18,724
26,132
176
3,356
15,063
53,680
0
W
Odin
M-EZ_
Odin
9,024
923
1,103
1,836
11,570
13,894
306
1,964
9,506
0
20,725
L
Skadi
12,677
5,409
1,890
2,528
14,067
5,795
770
4,381
9,511
0
32,578
L
10,304
1,049
13,088
5,318
13,600
10,592
249
7,711
5,789
14,939
0
L
Danzaburou
Thérmical
Danzaburou
17,226
7,012
0
4,252
16,397
7,269
716
8,015
8,307
0
41,613
W
Tsukuyomi
YoungMalcolm
Tsukuyomi
17,230
3,444
16
3,391
15,431
10,829
1,895
1,125
14,260
0
27,042
W
Anhur
Zacky805
Anhur
11,697
6,130
1,272
2,868
16,001
8,069
1,600
1,607
14,280
0
21,477
L
Amaterasu
Zianyde
Amaterasu
9,035
1,911
2,538
3,939
20,249
22,691
131
7,214
12,914
0
19,331
W
Hel
Zvruli
Hel
11,397
358
9,397
6,250
14,212
7,304
629
1,529
12,525
28,114
0
L
9,097
2,901
864
963
18,135
7,984
106
8,009
9,951
0
16,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,932
Gold Earned
55,562
135
Minions Killed
142
0
Camps Cleared
0
1,224,627
Distance Traveled
1,209,109
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,117
794
30
2
0
220,382
0
W
Odin
12,118
866
24
2
0
296,714
0
L
Skadi
10,354
740
42
3
0
247,306
3
L
Hel
9,752
697
11
1
0
221,859
0
L
Danzaburou
10,398
743
51
4
0
235,966
2
W
Tsukuyomi
10,644
760
25
2
0
240,272
1
W
Anhur
10,817
773
22
2
0
208,813
1
L
Amaterasu
10,607
758
10
1
0
264,911
0
W
Hel
10,866
776
41
3
0
242,928
1
L
Awilix
9,821
702
21
2
0
254,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role