Player Matchup

Anhur
Anhur
Cthulhu216
Anhur
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 164L
1,500 Elo+
Party 3
Sol
Sol
FoofyNinja
Sol
Level 26
God Stats
0W - 3L
1,646 SR
Queue Stats
2W - 8L
1,237 Elo+
Solo
Bellona
Bellona
Ginja110
Bellona
Level 99
God Stats
12W - 16L
1,277 SR
Queue Stats
243W - 239L
1,404 Elo+
Party 3
Eset
Eset
Kirkmania805
Eset
Level 45
God Stats
2W - 5L
1,715 SR
Queue Stats
288W - 294L
1,375 Elo+
Solo
Ganesha
Ganesha
TheOnlyProHanzo
Ganesha
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
298W - 283L
1,404 Elo+
Party 3
Team Averages
Level 65
1,528 SR
1,384 Elo+

VS

Team Averages
Level 102
1,550 SR
1,517 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DoorsDumble
Ares
Level 107
God Stats
21W - 8L
1,500 SR
Queue Stats
138W - 93L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Glacialz
Kuzenbo
Level 67
God Stats
2W - 4L
1,751 SR
Queue Stats
81W - 52L
1,583 Elo+
Party 1
Persephone
Persephone
TaquitoDeBuche
Persephone
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 4 / 1
5,731
573
1,421
6,849
2,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
6,308
631
3,853
8,470
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Ginja110
Bellona
12
1 / 3 / 0
6,517
652
3,759
8,728
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
5,690
569
6,185
7,160
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 1
6,471
647
4,207
9,306
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 1 / 11
9,009
901
7,763
6,951
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
 
Neith
14
2 / 0 / 12
7,780
778
6,783
6,541
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 0 / 10
7,344
734
3,815
7,633
5,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Glacialz
Kuzenbo
14
3 / 0 / 10
7,986
799
4,849
5,420
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
TaquitoDeBuche
Persephone
15
7 / 0 / 10
9,208
921
11,847
3,417
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
1
Kills
20
20
Deaths
1
3
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
11
11.5
W
Neith
 
Neith
2
0
12
8
L
Anhur
0
4
1
0.13
W
2
0
10
7
L
0
5
1
0.1
L
Bellona
Ginja110
Bellona
1
3
0
0.33
W
Kuzenbo
Glacialz
Kuzenbo
3
0
10
8
L
0
4
0
0
W
Persephone
TaquitoDeBuche
Persephone
7
0
10
12
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
35,057
40,513
Taken
29,962
17,306
Mitigated
18,891
6,611
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,763
2,763
0
1,374
6,951
4,004
1,053
2,299
4,652
1,226
17,583
W
Neith
 
Neith
6,783
2,038
0
3,324
6,541
2,546
1,685
3,326
2,993
0
22,030
L
Anhur
1,421
287
0
268
6,849
2,382
0
4,973
1,790
0
9,580
W
3,815
205
0
250
7,633
5,992
397
4,148
3,254
6,767
0
L
3,853
222
0
1,287
8,470
2,850
331
2,331
6,019
19,174
0
L
Bellona
Ginja110
Bellona
3,759
1,337
0
2,004
8,728
4,736
0
4,722
3,908
0
20,398
W
Kuzenbo
Glacialz
Kuzenbo
4,849
1,411
0
374
5,420
4,955
261
1,976
3,343
22,252
0
L
6,185
254
96
1,024
7,160
2,461
0
3,295
3,739
19,832
0
W
Persephone
TaquitoDeBuche
Persephone
11,847
135
203
1,219
3,417
1,394
993
2,266
1,065
35,579
0
L
4,207
152
0
1,932
9,306
4,877
0
5,270
3,772
15,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
41,327
164
Minions Killed
182
6
Camps Cleared
7
810,785
Distance Traveled
932,052
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,009
901
24
2
3
197,949
1
W
Neith
7,780
778
35
4
0
165,289
2
L
Anhur
5,731
573
28
3
1
152,201
0
W
Ares
7,344
734
8
1
0
198,143
2
L
Sol
6,308
631
44
4
0
163,530
0
L
Bellona
6,517
652
41
4
5
165,417
1
W
Kuzenbo
7,986
799
43
4
0
187,501
0
L
Eset
5,690
569
44
4
0
157,922
1
W
Persephone
9,208
921
72
7
4
183,170
0
L
Ganesha
6,471
647
7
1
0
171,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role