Player Matchup

Cthulhu
Cthulhu
EDSQOG
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Merlin
Merlin
HenrietteC
Merlin
Level 26
God Stats
5W - 8L
1,378 SR
Queue Stats
60W - 88L
1,322 Elo+
Party 3
Yemoja
Yemoja
MasaGoddess2
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,256 Elo+
Solo
Nemesis
Nemesis
tflgamesduh
Nemesis
Level 29
God Stats
5W - 7L
1,473 SR
Queue Stats
310W - 320L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
xInSiiDee-_
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,500 Elo+
Party 4
Team Averages
Level 24
1,470 SR
1,418 Elo+

VS

Team Averages
Level 16
1,487 SR
1,499 Elo+
Bellona
Bellona
ChrizdaMoody
Bellona
Level 29
God Stats
5W - 6L
1,207 SR
Queue Stats
215W - 315L
1,561 Elo+
Solo
Bacchus
Bacchus
Dodoernter
Bacchus
Level 8
God Stats
8W - 0L
1,813 SR
Queue Stats
14W - 10L
1,555 Elo+
Party 2
Zeus
Zeus
ErwinDerElch
Zeus
Level 11
God Stats
3W - 2L
1,626 SR
Queue Stats
16W - 11L
1,530 Elo+
Party 2
Artemis
Artemis
Flamesmokerz
Artemis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,424 Elo+
Party 1
Nemesis
Nemesis
aNdreeiita
Nemesis
Level 9
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EDSQOG
Cthulhu
11
1 / 6 / 2
6,259
1,043
6,919
11,628
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
HenrietteC
Merlin
12
0 / 3 / 4
6,230
1,038
3,709
7,595
2,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
10
0 / 5 / 3
5,981
997
957
6,158
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
tflgamesduh
Nemesis
12
3 / 2 / 5
7,373
1,229
5,144
8,439
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
xInSiiDee-_
Heimdallr
12
5 / 5 / 3
7,629
1,272
8,232
8,155
3,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

247

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrizdaMoody
Bellona
12
3 / 3 / 6
6,766
1,128
6,152
6,256
3,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Dodoernter
Bacchus
13
5 / 0 / 9
8,259
1,377
7,397
5,388
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 3 / 7
7,963
1,327
11,076
5,517
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Flamesmokerz
Artemis
13
4 / 2 / 10
7,643
1,274
9,172
7,102
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
aNdreeiita
Nemesis
13
2 / 1 / 10
7,208
1,201
3,835
4,784
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
9
Kills
21
21
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChrizdaMoody
Bellona
3
3
6
2
W
Bacchus
Dodoernter
Bacchus
5
0
9
9.5
L
Cthulhu
EDSQOG
Cthulhu
1
6
2
0.33
W
7
3
7
3.5
W
Artemis
Flamesmokerz
Artemis
4
2
10
4.5
L
Merlin
HenrietteC
Merlin
0
3
4
0.67
L
Yemoja
0
5
3
0.3
W
Nemesis
aNdreeiita
Nemesis
2
1
10
7
L
Nemesis
tflgamesduh
Nemesis
3
2
5
2.75
L
Heimdallr
xInSiiDee-_
Heimdallr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,961
Damage
37,632
41,975
Taken
29,047
18,248
Mitigated
17,546
2,236
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChrizdaMoody
Bellona
6,152
1,988
660
498
6,256
3,953
0
2,356
3,750
0
14,156
W
Bacchus
Dodoernter
Bacchus
7,397
1,651
0
671
5,388
6,358
0
2,509
2,810
9,829
0
L
Cthulhu
EDSQOG
Cthulhu
6,919
442
0
355
11,628
7,220
0
4,566
7,062
14,514
0
W
11,076
2,694
0
0
5,517
2,491
0
1,995
3,447
19,139
0
W
Artemis
Flamesmokerz
Artemis
9,172
5,920
0
2,839
7,102
2,902
0
2,142
4,885
0
27,298
L
Merlin
HenrietteC
Merlin
3,709
806
0
225
7,595
2,273
0
4,469
3,126
18,832
0
L
Yemoja
957
561
255
202
6,158
2,832
0
2,085
4,073
2,073
0
W
Nemesis
aNdreeiita
Nemesis
3,835
1,495
0
1,485
4,784
1,842
0
2,139
2,570
0
8,482
L
Nemesis
tflgamesduh
Nemesis
5,144
3,017
0
1,176
8,439
2,823
0
3,432
5,007
0
7,574
L
Heimdallr
xInSiiDee-_
Heimdallr
8,232
4,537
0
23
8,155
3,100
0
3,921
4,234
0
13,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
37,839
76
Minions Killed
106
0
Camps Cleared
3
506,390
Distance Traveled
630,829
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,766
1,128
17
3
2
142,218
0
W
Bacchus
8,259
1,377
4
1
0
123,009
0
L
Cthulhu
6,259
1,043
10
2
0
118,332
1
W
Zeus
7,963
1,327
17
3
0
104,457
2
W
Artemis
7,643
1,274
53
9
0
97,477
0
L
Merlin
6,230
1,038
41
7
0
103,471
0
L
Yemoja
5,981
997
7
1
0
75,409
0
W
Nemesis
7,208
1,201
15
3
1
163,668
3
L
Nemesis
7,373
1,229
3
1
0
110,899
1
L
Heimdallr
7,629
1,272
15
3
0
98,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role