Player Matchup

Medusa
Medusa
DazzlingWolf23
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
DirtyBlick
Merlin
Level 25
God Stats
1W - 1L
1,553 SR
Queue Stats
4W - 3L
1,784 Elo+
Party 3
Yemoja
Yemoja
Endorser
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,709 Elo+
Party 3
Janus
Janus
INabbbb x
Janus
Level 154
God Stats
2W - 1L
1,908 SR
Queue Stats
144W - 85L
1,840 Elo+
Party 3
Ne Zha
Ne Zha
MrKiplingKumKake
Ne Zha
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 55
1,635 SR
1,667 Elo+

VS

Team Averages
Level 93
1,457 SR
1,542 Elo+
Izanami
Izanami
AlexS777-
Izanami
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Set
Set
Gusy
Set
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 92L
1,489 Elo+
Party 1
Ganesha
Ganesha
S4S0
Ganesha
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
73W - 65L
1,500 Elo+
Party 1
Janus
Janus
XxMissGalaxyxX
Janus
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
46W - 35L
1,723 Elo+
Party 2
Baron Samedi
Baron Samedi
СпаситМира
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,287
662
3,087
8,391
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
DirtyBlick
Merlin
13
1 / 5 / 0
7,480
680
5,549
7,576
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Endorser
Yemoja
13
0 / 4 / 1
7,186
653
4,817
10,840
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
INabbbb x
Janus
14
1 / 4 / 1
7,660
696
8,163
7,856
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 0
7,809
710
8,350
8,021
2,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS777-
Izanami
16
3 / 0 / 3
8,878
807
5,123
6,838
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
Gusy
Set
17
9 / 1 / 8
10,717
974
14,264
10,938
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
S4S0
Ganesha
15
0 / 0 / 15
9,059
824
4,503
10,092
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 3 / 7
9,001
818
8,472
9,046
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
15
3 / 1 / 7
8,862
806
6,805
7,427
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
20
20
Deaths
5
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexS777-
Izanami
3
0
3
4.5
L
1
4
0
0.25
L
Merlin
DirtyBlick
Merlin
1
5
0
0.2
L
Yemoja
Endorser
Yemoja
0
4
1
0.13
W
Set
Gusy
Set
9
1
8
13
L
Janus
INabbbb x
Janus
1
4
1
0.38
L
2
3
0
0.67
W
Ganesha
S4S0
Ganesha
0
0
15
7.5
W
5
3
7
2.83
W
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
39,167
42,684
Taken
44,341
18,448
Mitigated
31,094
4,032
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexS777-
Izanami
5,123
3,155
0
2,814
6,838
4,030
1,102
3,794
2,938
2,772
38,632
L
3,087
821
0
632
8,391
2,488
0
4,347
3,958
0
15,080
L
Merlin
DirtyBlick
Merlin
5,549
224
0
528
7,576
3,346
0
3,330
4,124
20,090
0
L
Yemoja
Endorser
Yemoja
4,817
332
376
1,795
10,840
7,049
1
4,253
6,425
15,558
0
W
Set
Gusy
Set
14,264
5,515
0
3,270
10,938
8,214
354
4,193
6,699
1,069
39,586
L
Janus
INabbbb x
Janus
8,163
550
0
250
7,856
2,668
0
3,300
4,500
32,060
0
L
8,350
463
0
451
8,021
2,897
0
5,190
2,819
0
32,957
W
Ganesha
S4S0
Ganesha
4,503
122
402
2,926
10,092
11,386
589
3,931
6,055
14,212
0
W
8,472
498
0
1,706
9,046
3,266
100
3,856
5,178
21,912
0
W
Baron Samedi
6,805
229
1,879
3,106
7,427
4,198
459
2,716
4,621
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
46,517
238
Minions Killed
286
7
Camps Cleared
10
971,152
Distance Traveled
1,038,089
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,878
807
113
10
3
198,493
1
L
Medusa
7,287
662
30
3
0
199,514
0
L
Merlin
7,480
680
45
4
0
183,422
0
L
Yemoja
7,186
653
36
3
1
182,785
0
W
Set
10,717
974
69
6
4
228,262
1
L
Janus
7,660
696
86
8
1
185,530
1
L
Ne Zha
7,809
710
41
4
5
219,901
0
W
Ganesha
9,059
824
0
0
0
220,085
6
W
Janus
9,001
818
53
5
1
198,662
0
W
Baron Samedi
8,862
806
51
5
2
192,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role