Player Matchup

Agni
Agni
BlackOaks
Agni
Level 108
God Stats
22W - 32L
1,620 SR
Queue Stats
261W - 298L
1,580 Elo+
Solo
Jing Wei
Jing Wei
SmittyXXphoenix
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,744 Elo+
Solo
Ganesha
Ganesha
YouthfulTruth
Ganesha
Level 76
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Arachne
Arachne
swifttheredfox
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,585 Elo+
Solo
Horus
Horus
tttaabbooo
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,582 Elo+

VS

Team Averages
Level 70
1,429 SR
1,548 Elo+
Cernunnos
Cernunnos
DrtyMikesBoys
Cernunnos
Level 142
God Stats
3W - 3L
1,449 SR
Queue Stats
28W - 24L
1,715 Elo+
Party 1
Nox
Nox
GrimGrieferJr
Nox
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
Juko901
Chaac
Level 44
God Stats
1W - 2L
1,285 SR
Queue Stats
39W - 29L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sick13Nasty
Heimdallr
Level 23
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
gandolftheok
Kali
Level 41
God Stats
2W - 2L
1,434 SR
Queue Stats
89W - 107L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 2 / 18
14,295
893
25,799
13,321
5,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
10 / 1 / 14
14,136
884
13,468
9,099
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
19
0 / 4 / 29
12,072
755
11,471
18,149
20,226
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 4 / 14
14,810
926
15,438
14,478
6,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
18
9 / 0 / 11
13,076
817
11,934
15,872
19,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrtyMikesBoys
Cernunnos
18
1 / 8 / 5
10,288
643
15,323
17,349
6,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 6
9,944
622
8,534
11,882
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Juko901
Chaac
18
8 / 6 / 1
12,992
812
16,302
23,994
27,682
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Sick13Nasty
Heimdallr
15
1 / 11 / 4
9,253
578
9,197
18,819
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 10 / 4
8,774
548
5,276
15,351
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
40
Kills
11
11
Deaths
40
86
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
9
2
18
9
L
Cernunnos
DrtyMikesBoys
Cernunnos
1
8
5
0.44
L
1
5
6
0.8
L
Chaac
Juko901
Chaac
8
6
1
1.42
L
Heimdallr
Sick13Nasty
Heimdallr
1
11
4
0.27
W
Jing Wei
10
1
14
17
W
Ganesha
0
4
29
3.63
L
0
10
4
0.2
W
12
4
14
4.75
W
Horus
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,110
Damage
54,632
70,919
Taken
87,395
55,528
Mitigated
54,550
24,074
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
25,799
1,943
2,313
6,560
13,321
5,526
2,517
1,788
11,269
76,077
0
L
Cernunnos
DrtyMikesBoys
Cernunnos
15,323
7,398
534
1,971
17,349
6,851
73
7,570
9,739
0
46,913
L
8,534
544
74
2,726
11,882
4,713
250
4,454
7,404
32,286
0
L
Chaac
Juko901
Chaac
16,302
2,275
975
7,980
23,994
27,682
1
9,357
14,570
0
45,776
L
Heimdallr
Sick13Nasty
Heimdallr
9,197
3,361
0
1,377
18,819
7,298
0
9,064
9,705
0
27,276
W
Jing Wei
13,468
10,587
0
834
9,099
4,156
2,578
729
8,215
0
50,706
W
Ganesha
11,471
657
1,650
2,019
18,149
20,226
483
1,443
16,319
24,797
0
L
5,276
1,692
0
1,973
15,351
8,006
0
7,275
8,056
961
16,902
W
15,438
10,930
727
2,968
14,478
6,449
1,934
2,097
12,176
0
37,766
W
Horus
11,934
6,130
1,767
5,236
15,872
19,171
1,549
2,243
13,309
1,984
35,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,389
Gold Earned
51,251
346
Minions Killed
301
9
Camps Cleared
5
1,694,046
Distance Traveled
1,246,072
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,295
893
144
9
1
335,794
1
L
Cernunnos
10,288
643
92
6
2
232,585
1
L
Nox
9,944
622
59
4
0
266,997
3
L
Chaac
12,992
812
81
5
0
311,695
0
L
Heimdallr
9,253
578
41
3
2
209,409
1
W
Jing Wei
14,136
884
108
7
3
310,859
10
W
Ganesha
12,072
755
7
0
0
327,552
1
L
Kali
8,774
548
28
2
1
225,386
0
W
Arachne
14,810
926
43
3
2
350,858
3
W
Horus
13,076
817
44
3
3
368,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role