Player Matchup

Baron Samedi
Baron Samedi
BigBlackHuIk
Baron Samedi
Level 14
God Stats
2W - 9L
1,436 SR
Queue Stats
378W - 454L
1,500 Elo+
Party 2
Odin
Odin
BlackxPineappIe
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CIashOfChief
Sun Wukong
Level 6
God Stats
0W - 5L
1,350 SR
Queue Stats
109W - 167L
1,500 Elo+
Party 2
Hachiman
Hachiman
SoulC4tcher7
Hachiman
Level 23
God Stats
16W - 20L
1,362 SR
Queue Stats
226W - 289L
1,500 Elo+
Party 2
Anubis
Anubis
itzz zacc
Anubis
Level 42
God Stats
7W - 5L
1,733 SR
Queue Stats
173W - 219L
1,500 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,500 Elo+

VS

Team Averages
Level 28
1,465 SR
1,233 Elo+
Nike
Nike
DemonicKingMeli
Nike
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 36L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
NoodlezTheeGreat
Xing Tian
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
796W - 807L
1,175 Elo+
Party 1
Odin
Odin
cjsoccer7
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 112L
1,175 Elo+
Party 1
Nu Wa
Nu Wa
jjtheegreat
Nu Wa
Level 103
God Stats
22W - 6L
1,500 SR
Queue Stats
504W - 513L
1,129 Elo+
Party 1
Loki
Loki
xFearTheChaos
Loki
Level 8
God Stats
13W - 13L
1,323 SR
Queue Stats
413W - 415L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBlackHuIk
Baron Samedi
15
2 / 3 / 2
9,276
403
2,444
6,937
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 7 / 1
8,227
358
1,642
16,549
19,668
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
CIashOfChief
Sun Wukong
15
6 / 2 / 1
9,878
429
7,344
11,801
10,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Hachiman
SoulC4tcher7
Hachiman
17
2 / 5 / 0
10,473
455
6,095
11,806
3,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
itzz zacc
Anubis
16
2 / 9 / 3
9,854
428
11,930
19,552
8,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 6
15,253
663
20,803
17,271
8,134
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
15
0 / 1 / 1
10,262
446
1,250
11,991
10,393
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
15
1 / 4 / 5
10,270
447
5,746
11,906
4,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 1 / 6
13,104
570
17,828
8,064
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 9 / 3
10,105
439
4,594
12,111
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
26
26
Deaths
15
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBlackHuIk
Baron Samedi
2
3
2
1
L
1
7
1
0.21
L
Sun Wukong
CIashOfChief
Sun Wukong
6
2
1
3.25
W
15
0
6
18
W
Xing Tian
0
1
1
0.5
L
Hachiman
SoulC4tcher7
Hachiman
2
5
0
0.4
W
Odin
1
4
5
0.88
L
Anubis
itzz zacc
Anubis
2
9
3
0.39
W
9
1
6
12
W
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
50,221
66,645
Taken
61,343
48,092
Mitigated
32,869
9,090
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBlackHuIk
Baron Samedi
2,444
436
503
642
6,937
5,737
1,143
1,790
4,929
46,742
0
L
1,642
1,194
0
150
16,549
19,668
625
2,998
13,343
0
10,099
L
Sun Wukong
CIashOfChief
Sun Wukong
7,344
2,031
0
121
11,801
10,646
238
3,346
8,273
0
40,256
W
20,803
6,405
0
8,866
17,271
8,134
2,786
3,298
13,898
0
139,445
W
Xing Tian
1,250
196
0
1,104
11,991
10,393
1,362
2,189
9,802
16,676
0
L
Hachiman
SoulC4tcher7
Hachiman
6,095
2,837
0
1,586
11,806
3,141
2,261
4,264
7,216
0
77,554
W
Odin
5,746
3,031
0
2,477
11,906
4,317
1,136
4,529
7,377
0
43,365
L
Anubis
itzz zacc
Anubis
11,930
85
0
6,088
19,552
8,900
152
5,544
13,510
67,949
0
W
17,828
4,162
0
1,723
8,064
2,670
4,705
2,704
5,335
76,297
0
W
4,594
1,659
0
0
12,111
7,355
2,816
1,654
10,457
3,403
46,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
58,994
375
Minions Killed
517
0
Camps Cleared
0
1,739,495
Distance Traveled
1,911,610
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,276
403
69
3
0
360,282
3
L
Odin
8,227
358
18
1
0
310,306
0
L
Sun Wukong
9,878
429
49
2
0
397,523
2
W
Nike
15,253
663
220
10
0
459,624
1
W
Xing Tian
10,262
446
31
1
0
362,886
0
L
Hachiman
10,473
455
128
6
0
330,411
1
W
Odin
10,270
447
60
3
0
340,123
0
L
Anubis
9,854
428
111
5
0
340,973
3
W
Nu Wa
13,104
570
123
5
0
409,628
1
W
Loki
10,105
439
83
4
0
339,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role