Player Matchup

Terra
Terra
Markovnikov1121
Terra
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 3
Olorun
Olorun
Salturion
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 41L
1,608 Elo+
Solo
Amaterasu
Amaterasu
Zantek69
Amaterasu
Level 7
God Stats
8W - 3L
1,511 SR
Queue Stats
8W - 3L
1,571 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bioNik2k6
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 1
Medusa
Medusa
joparisien
Medusa
Level 48
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 4L
1,723 Elo+
Party 1
Team Averages
Level 23
1,504 SR
1,576 Elo+

VS

Team Averages
Level 26
1,659 SR
1,514 Elo+
Nox
Nox
Minakox3
Nox
Level 43
God Stats
2W - 1L
1,699 SR
Queue Stats
27W - 34L
1,485 Elo+
Party 2
Hou Yi
Hou Yi
Snow0123
Hou Yi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,485 Elo+
Party 2
Sol
Sol
TasteOfBlood1234
Sol
Level 10
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
borjagartor
Cthulhu
Level 23
God Stats
25W - 31L
1,746 SR
Queue Stats
56W - 99L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
nicofrost
Cu Chulainn
Level 29
God Stats
4W - 2L
1,633 SR
Queue Stats
6W - 5L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,774
389
3,028
10,839
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Salturion
Olorun
15
1 / 4 / 1
8,859
443
11,516
16,718
6,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Zantek69
Amaterasu
16
4 / 5 / 1
9,144
457
13,516
17,857
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
bioNik2k6
Tsukuyomi
13
2 / 7 / 0
8,262
413
8,640
15,803
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
joparisien
Medusa
11
0 / 10 / 1
7,161
358
7,945
16,355
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 8
11,285
564
11,423
7,883
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Snow0123
Hou Yi
18
6 / 0 / 13
11,014
551
13,083
13,724
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 1 / 10
10,455
523
12,210
17,229
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
borjagartor
Cthulhu
15
1 / 5 / 5
9,293
465
9,743
13,102
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
nicofrost
Cu Chulainn
16
8 / 1 / 6
10,190
510
10,714
22,924
18,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
8
Kills
30
30
Deaths
8
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
10
1
8
14
L
Olorun
Salturion
Olorun
1
4
1
0.38
W
Hou Yi
Snow0123
Hou Yi
6
0
13
12.5
W
5
1
10
10
L
Amaterasu
Zantek69
Amaterasu
4
5
1
0.9
L
Tsukuyomi
bioNik2k6
Tsukuyomi
2
7
0
0.29
W
Cthulhu
borjagartor
Cthulhu
1
5
5
0.7
L
Medusa
joparisien
Medusa
0
10
1
0.05
W
Cu Chulainn
nicofrost
Cu Chulainn
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
57,173
77,572
Taken
74,862
38,896
Mitigated
45,360
23,455
Healing
34,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,028
450
2,491
3,474
10,839
7,167
38
5,856
4,934
14,519
0
W
11,423
964
789
2,364
7,883
3,611
1,527
1,009
6,874
45,605
0
L
Olorun
Salturion
Olorun
11,516
4,716
282
7,738
16,718
6,343
460
8,301
8,392
58,524
0
W
Hou Yi
Snow0123
Hou Yi
13,083
5,641
0
9,085
13,724
5,191
2,369
1,872
11,827
0
78,138
W
12,210
3,180
0
11,475
17,229
6,051
1,044
6,472
10,757
67,575
0
L
Amaterasu
Zantek69
Amaterasu
13,516
7,199
0
3,190
17,857
14,521
786
7,536
9,877
0
48,107
L
Tsukuyomi
bioNik2k6
Tsukuyomi
8,640
2,280
0
3,571
15,803
5,853
11
5,216
10,512
0
46,743
W
Cthulhu
borjagartor
Cthulhu
9,743
733
690
3,082
13,102
11,661
1,056
2,043
10,769
44,874
0
L
Medusa
joparisien
Medusa
7,945
3,272
330
2,379
16,355
5,012
45
5,874
10,481
0
43,449
W
Cu Chulainn
nicofrost
Cu Chulainn
10,714
2,084
0
7,021
22,924
18,846
432
3,148
19,512
0
52,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
52,237
358
Minions Killed
488
0
Camps Cleared
0
1,848,321
Distance Traveled
1,790,082
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,774
389
26
1
0
389,291
6
W
Nox
11,285
564
95
5
0
365,011
1
L
Olorun
8,859
443
110
6
0
361,516
1
W
Hou Yi
11,014
551
122
6
0
328,722
3
W
Sol
10,455
523
112
6
0
373,346
1
L
Amaterasu
9,144
457
85
4
0
391,417
0
L
Tsukuyomi
8,262
413
75
4
0
370,582
0
W
Cthulhu
9,293
465
66
3
0
388,481
3
L
Medusa
7,161
358
62
3
0
335,515
0
W
Cu Chulainn
10,190
510
93
5
0
334,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role