Player Matchup

Kukulkan
Kukulkan
Avedog
Kukulkan
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 66L
1,353 Elo+
Party 2
Ares
Ares
Dangerouskonky
Ares
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 16L
1,123 Elo+
Party 2
Cernunnos
Cernunnos
GoldenBurger
Cernunnos
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
24W - 18L
1,482 Elo+
Solo
Medusa
Medusa
TwistedSpazz
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,123 Elo+
Party 2
Bellona
Bellona
maikobr02
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,303 Elo+

VS

Team Averages
Level 21
1,413 SR
1,552 Elo+
Artemis
Artemis
Cerdoth
Artemis
Level 18
God Stats
6W - 10L
1,253 SR
Queue Stats
214W - 242L
1,675 Elo+
Solo
King Arthur
King Arthur
ErmacTheError
King Arthur
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 12L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
LordHyperius
Kuzenbo
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 23L
1,594 Elo+
Party 1
The Morrigan
The Morrigan
NrM2000
The Morrigan
Level 18
God Stats
2W - 1L
1,314 SR
Queue Stats
5W - 5L
1,310 Elo+
Party 1
Arachne
Arachne
maddreterra
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 57L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avedog
Kukulkan
15
5 / 3 / 3
9,787
466
11,005
9,533
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 4
6,976
332
4,385
13,705
11,116
Shoes

Shoes

+6%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
GoldenBurger
Cernunnos
20
12 / 4 / 2
12,360
589
24,378
18,022
12,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
14
3 / 7 / 1
8,263
393
5,490
16,183
5,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
maikobr02
Bellona
10
2 / 5 / 1
7,435
354
4,587
10,119
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cerdoth
Artemis
18
12 / 2 / 6
12,487
595
19,830
16,500
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ErmacTheError
King Arthur
16
7 / 7 / 1
10,864
517
13,075
14,580
12,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
LordHyperius
Kuzenbo
16
1 / 3 / 17
11,080
528
7,902
17,618
21,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
NrM2000
The Morrigan
15
0 / 8 / 1
9,830
468
3,424
10,332
3,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
maddreterra
Arachne
15
7 / 3 / 8
10,549
502
10,529
13,942
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
23
Kills
27
27
Deaths
23
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avedog
Kukulkan
5
3
3
2.17
W
Artemis
Cerdoth
Artemis
12
2
6
7.5
L
1
8
4
0.38
W
King Arthur
ErmacTheError
King Arthur
7
7
1
1.07
L
Cernunnos
GoldenBurger
Cernunnos
12
4
2
3.25
W
Kuzenbo
LordHyperius
Kuzenbo
1
3
17
3.17
W
The Morrigan
NrM2000
The Morrigan
0
8
1
0.06
L
Medusa
3
7
1
0.5
W
Arachne
maddreterra
Arachne
7
3
8
3.67
L
Bellona
maikobr02
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,845
Damage
54,760
67,562
Taken
72,972
41,078
Mitigated
52,555
9,569
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avedog
Kukulkan
11,005
1,341
0
1,312
9,533
4,029
280
1,430
8,039
58,458
0
W
Artemis
Cerdoth
Artemis
19,830
10,070
534
9,096
16,500
6,829
2,156
4,377
11,917
0
74,850
L
4,385
229
0
685
13,705
11,116
246
3,586
10,111
11,247
0
W
King Arthur
ErmacTheError
King Arthur
13,075
3,445
135
1,945
14,580
12,341
1,314
1,379
12,833
0
46,357
L
Cernunnos
GoldenBurger
Cernunnos
24,378
11,915
0
2,423
18,022
12,003
0
3,187
14,571
7,441
105,323
W
Kuzenbo
LordHyperius
Kuzenbo
7,902
2,399
0
3,685
17,618
21,847
349
5,066
12,392
37,805
0
W
The Morrigan
NrM2000
The Morrigan
3,424
624
0
750
10,332
3,438
2,296
1,411
8,726
46,512
922
L
Medusa
5,490
2,222
0
3,989
16,183
5,976
224
3,305
12,870
0
26,110
W
Arachne
maddreterra
Arachne
10,529
6,391
183
4,774
13,942
8,100
477
3,721
10,104
8,697
33,952
L
Bellona
maikobr02
Bellona
4,587
2,539
0
1,160
10,119
7,954
16
124
9,627
105
14,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
54,810
367
Minions Killed
366
0
Camps Cleared
0
1,612,270
Distance Traveled
1,838,929
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,787
466
121
6
0
343,303
2
W
Artemis
12,487
595
99
5
0
343,646
2
L
Ares
6,976
332
11
1
0
331,090
3
W
King Arthur
10,864
517
68
3
0
378,335
0
L
Cernunnos
12,360
589
170
8
0
380,195
0
W
Kuzenbo
11,080
528
47
2
0
404,943
2
W
The Morrigan
9,830
468
90
4
0
316,054
0
L
Medusa
8,263
393
38
2
0
332,011
2
W
Arachne
10,549
502
62
3
0
395,951
5
L
Bellona
7,435
354
27
1
0
225,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role