Player Matchup

Cabrakan
Cabrakan
Platinum II
MarcusDre
Cabrakan
Platinum II
Level 159
God Stats
19W - 3L
2,057 SR
Queue Stats
128W - 25L
1,986 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
TheForest3r
Baron Samedi
Platinum II
Level 157
God Stats
3W - 1L
1,715 SR
Queue Stats
130W - 28L
1,986 MMR
Party 1
Thor
Thor
Platinum II
kraManaZ
Thor
Platinum II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,986 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,757 SR
1,986 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,500 SR
1,520 MMR
Ganesha
Ganesha
Bronze III
Crogatho
Ganesha
Bronze III
Level 155
God Stats
7W - 8L
1,500 SR
Queue Stats
148W - 187L
1,561 MMR
Solo
Merlin
Merlin
Bronze III
ademal
Merlin
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
buxnar
Hou Yi
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MarcusDre
Cabrakan
14
6 / 2 / 10
10,883
837
6,820
12,185
11,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TheForest3r
Baron Samedi
13
3 / 0 / 13
9,536
734
9,122
10,405
9,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
8 / 4 / 7
10,663
820
10,737
11,860
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresPersephoneFenrirThothGuan Yu

VS

Bans
DanzaburouBacchusScyllaXing TianDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crogatho
Ganesha
11
0 / 5 / 5
8,408
647
3,984
12,325
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
ademal
Merlin
11
2 / 6 / 2
8,550
658
8,223
8,375
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
buxnar
Hou Yi
12
4 / 6 / 1
8,999
692
10,894
9,048
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Crogatho
Ganesha
0
5
5
0.5
W
Cabrakan
MarcusDre
Cabrakan
6
2
10
5.5
W
Baron Samedi
TheForest3r
Baron Samedi
3
0
13
9.5
L
Merlin
ademal
Merlin
2
6
2
0.5
L
Hou Yi
buxnar
Hou Yi
4
6
1
0.75
W
Thor
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,679
Damage
23,101
34,450
Taken
29,748
26,538
Mitigated
18,580
14,022
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Crogatho
Ganesha
3,984
204
0
816
12,325
10,961
0
7,505
4,820
10,773
0
W
Cabrakan
MarcusDre
Cabrakan
6,820
939
0
4,203
12,185
11,813
293
5,077
6,809
23,578
0
W
Baron Samedi
TheForest3r
Baron Samedi
9,122
1,073
1,226
5,732
10,405
9,058
1,248
3,781
6,201
46,142
0
L
Merlin
ademal
Merlin
8,223
285
0
558
8,375
3,186
0
4,079
4,296
30,802
0
L
Hou Yi
buxnar
Hou Yi
10,894
5,478
0
545
9,048
4,433
0
4,370
4,678
2,358
33,723
W
Thor
10,737
2,059
0
2,861
11,860
5,667
0
3,526
8,161
0
46,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
25,957
156
Minions Killed
136
0
Camps Cleared
0
680,693
Distance Traveled
603,129
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,408
647
0
0
0
197,001
2
W
Cabrakan
10,883
837
31
2
0
224,869
5
W
Baron Samedi
9,536
734
66
5
0
246,624
1
L
Merlin
8,550
658
61
5
0
205,873
2
L
Hou Yi
8,999
692
75
6
0
200,255
0
W
Thor
10,663
820
59
5
0
209,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role