Player Matchup

Cthulhu
Cthulhu
BassNote3487438
Cthulhu
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,985 Elo+
Party 1
Skadi
Skadi
BuffloHotWings
Skadi
Level 41
God Stats
5W - 6L
1,474 SR
Queue Stats
12W - 32L
1,348 Elo+
Party 3
Vulcan
Vulcan
EIiteDrummer
Vulcan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,882 Elo+
Party 1
Serqet
Serqet
TheFireyPheonix
Serqet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
bldg15
Danzaburou
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 29
1,495 SR
1,661 Elo+

VS

Team Averages
Level 10
1,475 SR
1,453 Elo+
Fafnir
Fafnir
BeastModeBob25
Fafnir
Level 27
God Stats
2W - 3L
1,889 SR
Queue Stats
74W - 87L
1,584 Elo+
Solo
Izanami
Izanami
Prandi03
Izanami
Level 5
God Stats
2W - 8L
1,165 SR
Queue Stats
32W - 37L
1,474 Elo+
Party 2
Neith
Neith
aleman7273
Neith
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
55W - 56L
1,261 Elo+
Party 2
Scylla
Scylla
chiaravaninet739
Scylla
Level 10
God Stats
20W - 14L
1,319 SR
Queue Stats
56W - 54L
1,176 Elo+
Party 2
Guan Yu
Guan Yu
farby03
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,227
556
3,866
6,656
5,883
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
12 / 0 / 6
8,122
625
13,232
6,652
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
6
0 / 0 / 1
5,126
394
1,301
1,240
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
12 / 1 / 3
7,944
611
5,929
6,887
2,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
bldg15
Danzaburou
11
3 / 3 / 10
7,408
570
4,959
6,411
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
6,398
492
4,794
9,846
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Prandi03
Izanami
7
0 / 9 / 1
5,068
390
3,357
9,112
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
7
0 / 5 / 0
5,093
392
2,143
7,367
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 1
4,730
364
1,171
6,786
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
farby03
Guan Yu
6
0 / 8 / 0
4,692
361
2,308
9,646
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
31
Kills
3
4
Deaths
31
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
3
3
0
1
W
12
0
6
15
W
Vulcan
0
0
1
0.5
L
Izanami
Prandi03
Izanami
0
9
1
0.06
W
12
1
3
13.5
L
Neith
0
5
0
0
W
Danzaburou
bldg15
Danzaburou
3
3
10
2.67
L
0
6
1
0.08
L
Guan Yu
farby03
Guan Yu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
13,773
27,846
Taken
42,757
14,262
Mitigated
16,149
6,537
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,866
466
0
318
6,656
5,883
830
473
6,088
31,765
0
L
4,794
985
99
2,561
9,846
6,097
132
0
9,295
17,260
0
W
13,232
6,683
0
3,203
6,652
3,458
400
1,872
4,757
0
44,733
W
Vulcan
1,301
811
0
0
1,240
225
427
0
1,215
11,925
0
L
Izanami
Prandi03
Izanami
3,357
2,287
0
1,149
9,112
2,062
119
0
8,818
0
25,735
W
5,929
1,952
317
783
6,887
2,318
235
311
6,476
0
34,212
L
Neith
2,143
1,385
0
0
7,367
1,893
138
1,540
5,827
0
23,294
W
Danzaburou
bldg15
Danzaburou
4,959
2,463
0
1,916
6,411
2,378
0
3,309
3,052
0
21,520
L
1,171
357
0
0
6,786
1,300
0
1,781
4,980
9,660
0
L
Guan Yu
farby03
Guan Yu
2,308
748
70
861
9,646
4,797
113
1,846
7,212
0
12,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
25,981
273
Minions Killed
160
0
Camps Cleared
0
999,356
Distance Traveled
1,215,135
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,227
556
69
5
0
177,561
0
L
Fafnir
6,398
492
31
2
0
236,504
0
W
Skadi
8,122
625
80
6
0
219,144
2
W
Vulcan
5,126
394
28
2
0
111,559
0
L
Izanami
5,068
390
41
3
0
226,036
1
W
Serqet
7,944
611
58
4
0
265,719
0
L
Neith
5,093
392
39
3
0
229,586
0
W
Danzaburou
7,408
570
38
3
0
225,373
1
L
Scylla
4,730
364
25
2
0
247,357
0
L
Guan Yu
4,692
361
24
2
0
275,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role