Player Matchup

Cerberus
Cerberus
JammyDoo
Cerberus
Level 45
God Stats
12W - 12L
1,500 SR
Queue Stats
176W - 158L
1,394 Elo+
Party 1
Ra
Ra
SkullKidNint64
Ra
Level 39
God Stats
3W - 7L
1,500 SR
Queue Stats
69W - 72L
1,394 Elo+
Party 1
Awilix
Awilix
SuperGamesSG
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 120L
1,394 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,394 Elo+

VS

Team Averages
Level 33
1,417 SR
1,671 Elo+
Geb
Geb
Boduz
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
DemonRick83
Danzaburou
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 9L
1,715 Elo+
Party 2
Thoth
Thoth
laforceverts42
Thoth
Level 27
God Stats
6W - 5L
1,252 SR
Queue Stats
14W - 11L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JammyDoo
Cerberus
12
0 / 5 / 4
8,540
569
8,778
14,634
8,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 7 / 1
8,870
591
7,891
10,299
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
11
2 / 10 / 0
8,484
566
3,350
12,751
3,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Boduz
Geb
12
2 / 2 / 14
9,557
637
3,694
10,013
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DemonRick83
Danzaburou
13
4 / 2 / 12
10,165
678
8,173
9,631
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
16 / 0 / 5
12,485
832
19,233
7,529
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
22
22
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
Boduz
Geb
2
2
14
4.5
W
Danzaburou
DemonRick83
Danzaburou
4
2
12
5
L
Cerberus
JammyDoo
Cerberus
0
5
4
0.4
L
2
7
1
0.36
L
Awilix
2
10
0
0.2
W
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
31,100
37,684
Taken
27,173
14,169
Mitigated
12,632
6,678
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Boduz
Geb
3,694
450
0
1,822
10,013
7,477
36
6,009
3,644
7,206
0
W
Danzaburou
DemonRick83
Danzaburou
8,173
2,902
576
4,104
9,631
2,529
750
7,144
2,269
0
33,436
L
Cerberus
JammyDoo
Cerberus
8,778
262
417
2,345
14,634
8,613
0
7,548
6,722
28,046
0
L
7,891
683
1,395
1,344
10,299
2,340
0
7,944
1,912
26,522
0
L
Awilix
3,350
707
672
505
12,751
3,216
0
6,286
6,087
0
17,675
W
19,233
290
186
2,414
7,529
2,626
809
2,782
4,539
80,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
32,207
138
Minions Killed
187
0
Camps Cleared
0
705,001
Distance Traveled
724,296
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,557
637
10
1
0
236,528
1
W
Danzaburou
10,165
678
51
3
0
239,506
0
L
Cerberus
8,540
569
54
4
0
259,223
3
L
Ra
8,870
591
56
4
0
226,326
1
L
Awilix
8,484
566
28
2
0
219,452
0
W
Thoth
12,485
832
126
8
0
248,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role