Player Matchup

Khepri
Khepri
 
Khepri
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jahmal-lV
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,782 Elo+
Solo
Danzaburou
Danzaburou
Leonhard_38
Danzaburou
Level 24
God Stats
3W - 1L
1,747 SR
Queue Stats
16W - 12L
1,552 Elo+
Party 1
Arachne
Arachne
cNiBu
Arachne
Level 48
God Stats
3W - 3L
1,654 SR
Queue Stats
14W - 14L
1,649 Elo+
Party 4
Kukulkan
Kukulkan
mbe350d
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,649 Elo+
Party 4
Team Averages
Level 27
1,580 SR
1,626 Elo+

VS

Team Averages
Level 21
1,537 SR
1,632 Elo+
Hel
Hel
Drama__san
Hel
Level 24
God Stats
14W - 13L
1,220 SR
Queue Stats
250W - 278L
1,506 Elo+
Party 2
Awilix
Awilix
Flokii8
Awilix
Level 12
God Stats
3W - 2L
1,747 SR
Queue Stats
3W - 4L
1,813 Elo+
Party 3
Hou Yi
Hou Yi
LuxuryFlex
Hou Yi
Level 25
God Stats
64W - 63L
1,628 SR
Queue Stats
173W - 176L
1,581 Elo+
Party 3
Danzaburou
Danzaburou
otis2030
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,586 Elo+
Solo
King Arthur
King Arthur
sultan100004
King Arthur
Level 28
God Stats
30W - 28L
1,590 SR
Queue Stats
404W - 402L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 1 / 3
5,417
542
2,051
3,894
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Jahmal-lV
Chaac
10
2 / 1 / 1
5,369
537
4,639
8,651
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Leonhard_38
Danzaburou
8
2 / 1 / 2
5,157
516
1,877
2,034
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
cNiBu
Arachne
10
7 / 0 / 4
5,854
585
4,330
4,725
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
mbe350d
Kukulkan
10
2 / 3 / 3
5,949
595
3,377
5,543
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,726
473
2,326
5,029
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Flokii8
Awilix
9
4 / 0 / 1
5,629
563
3,308
3,511
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
LuxuryFlex
Hou Yi
9
0 / 2 / 0
4,797
480
1,159
4,849
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
otis2030
Danzaburou
6
0 / 5 / 0
3,846
385
366
4,840
1,520
King Arthur
sultan100004
King Arthur
9
1 / 3 / 0
5,445
545
6,306
8,414
3,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
6
6
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
3
2.5
L
1
4
0
0.25
L
Awilix
Flokii8
Awilix
4
0
1
4.5
W
Chaac
Jahmal-lV
Chaac
2
1
1
2.5
W
Danzaburou
Leonhard_38
Danzaburou
2
1
2
3
L
Hou Yi
LuxuryFlex
Hou Yi
0
2
0
0
W
Arachne
cNiBu
Arachne
7
0
4
9
W
Kukulkan
mbe350d
Kukulkan
2
3
3
1.17
L
Danzaburou
otis2030
Danzaburou
0
5
0
0
L
King Arthur
sultan100004
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
13,465
24,847
Taken
26,643
11,883
Mitigated
8,920
10,022
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,051
242
0
1,712
3,894
1,811
0
103
3,771
13,727
0
L
2,326
157
820
1,495
5,029
1,520
224
1,426
3,603
18,236
0
L
Awilix
Flokii8
Awilix
3,308
1,491
0
1,080
3,511
968
0
914
2,597
0
19,737
W
Chaac
Jahmal-lV
Chaac
4,639
998
0
5,245
8,651
6,236
285
0
8,651
0
26,355
W
Danzaburou
Leonhard_38
Danzaburou
1,877
451
0
683
2,034
584
650
0
2,034
0
20,277
L
Hou Yi
LuxuryFlex
Hou Yi
1,159
610
0
1,182
4,849
1,286
0
1,192
3,657
0
18,972
W
Arachne
cNiBu
Arachne
4,330
3,455
0
727
4,725
1,494
286
793
3,856
0
22,173
W
Kukulkan
mbe350d
Kukulkan
3,377
410
111
1,544
5,543
1,758
0
1,196
4,209
38,308
0
L
Danzaburou
otis2030
Danzaburou
366
219
0
93
4,840
1,520
285
1,896
2,944
0
4,908
L
King Arthur
sultan100004
King Arthur
6,306
1,257
0
2,309
8,414
3,626
0
0
7,949
0
29,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
24,443
240
Minions Killed
176
0
Camps Cleared
0
915,272
Distance Traveled
859,686
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,417
542
20
2
0
187,220
5
L
Hel
4,726
473
33
3
0
155,257
2
L
Awilix
5,629
563
44
4
0
224,262
0
W
Chaac
5,369
537
60
6
0
186,757
0
W
Danzaburou
5,157
516
51
5
0
163,827
0
L
Hou Yi
4,797
480
39
4
0
139,662
0
W
Arachne
5,854
585
37
4
0
206,771
0
W
Kukulkan
5,949
595
72
7
0
170,697
2
L
Danzaburou
3,846
385
8
1
0
155,296
3
L
King Arthur
5,445
545
52
5
0
185,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role