Player Matchup

Vamana
Vamana
Cynrith
Vamana
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 51L
1,644 Elo+
Party 3
Cernunnos
Cernunnos
Hyrulian87
Cernunnos
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
nilitar
Janus
Level 60
God Stats
3W - 10L
1,500 SR
Queue Stats
1,068W - 1,165L
1,510 Elo+
Party 2
He Bo
He Bo
noname6666
He Bo
Level 110
God Stats
11W - 13L
1,500 SR
Queue Stats
454W - 504L
1,588 Elo+
Party 3
Mercury
Mercury
slixten
Mercury
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 168L
1,185 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,485 Elo+

VS

Team Averages
Level 111
1,556 SR
1,493 Elo+
Zeus
Zeus
Mahalo010
Zeus
Level 119
God Stats
12W - 16L
1,581 SR
Queue Stats
13W - 20L
1,328 Elo+
Party 1
Merlin
Merlin
Nattoushkaya
Merlin
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,719 Elo+
Party 1
Jormungandr
Jormungandr
aquagaby
Jormungandr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,263 Elo+
Solo
Amaterasu
Amaterasu
mynde69
Amaterasu
Level 126
God Stats
4W - 3L
1,419 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 1
Ullr
Ullr
s7chiqi
Ullr
Level 88
God Stats
1W - 0L
1,780 SR
Queue Stats
13W - 14L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cynrith
Vamana
15
2 / 2 / 2
9,655
966
11,227
19,591
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Hyrulian87
Cernunnos
16
0 / 0 / 2
9,324
932
8,669
8,524
3,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
nilitar
Janus
16
0 / 6 / 3
9,626
963
6,279
10,184
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
15
4 / 2 / 1
9,894
989
11,770
7,778
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
slixten
Mercury
13
0 / 5 / 1
8,250
825
3,800
6,753
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

185

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 2 / 7
10,270
1,027
13,358
8,658
3,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
1 / 1 / 9
9,387
939
6,338
5,421
2,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
aquagaby
Jormungandr
16
4 / 0 / 9
10,184
1,018
11,085
10,714
9,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
mynde69
Amaterasu
16
3 / 1 / 11
10,226
1,023
8,175
12,389
16,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
s7chiqi
Ullr
16
4 / 2 / 5
9,557
956
9,412
10,073
4,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
15
15
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
Cynrith
Vamana
2
2
2
1.5
L
Cernunnos
Hyrulian87
Cernunnos
0
0
2
1
W
Zeus
3
2
7
3.25
W
Merlin
1
1
9
5.5
W
Jormungandr
aquagaby
Jormungandr
4
0
9
8.5
W
Amaterasu
mynde69
Amaterasu
3
1
11
8.5
L
Janus
nilitar
Janus
0
6
3
0.25
L
He Bo
4
2
1
2.25
W
Ullr
s7chiqi
Ullr
4
2
5
3.25
L
Mercury
slixten
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,745
Damage
48,368
52,830
Taken
47,255
23,710
Mitigated
37,135
3,955
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Cynrith
Vamana
11,227
7,098
0
2,331
19,591
11,206
0
13,937
5,493
500
24,987
L
Cernunnos
Hyrulian87
Cernunnos
8,669
4,413
0
1,425
8,524
3,312
0
4,682
3,792
0
39,654
W
Zeus
13,358
1,127
196
773
8,658
3,222
0
3,459
4,938
46,252
0
W
Merlin
6,338
314
0
435
5,421
2,917
0
2,168
3,072
20,656
0
W
Jormungandr
aquagaby
Jormungandr
11,085
1,932
0
0
10,714
9,664
0
4,427
5,861
24,633
0
W
Amaterasu
mynde69
Amaterasu
8,175
3,180
975
4,161
12,389
16,999
0
3,506
8,652
57
10,724
L
Janus
nilitar
Janus
6,279
186
0
0
10,184
3,848
0
4,024
6,010
34,618
0
L
He Bo
11,770
283
0
199
7,778
2,707
0
4,360
3,268
16,624
0
W
Ullr
s7chiqi
Ullr
9,412
1,944
0
598
10,073
4,333
0
3,993
5,851
0
25,222
L
Mercury
slixten
Mercury
3,800
1,956
0
0
6,753
2,637
0
3,778
2,875
0
9,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
49,624
190
Minions Killed
206
7
Camps Cleared
5
939,105
Distance Traveled
1,033,093
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,655
966
33
3
0
219,240
0
L
Cernunnos
9,324
932
62
6
2
167,274
0
W
Zeus
10,270
1,027
95
10
1
186,382
0
W
Merlin
9,387
939
29
3
1
193,528
0
W
Jormungandr
10,184
1,018
25
3
1
215,410
1
W
Amaterasu
10,226
1,023
8
1
2
246,978
0
L
Janus
9,626
963
74
7
3
192,968
0
L
He Bo
9,894
989
14
1
0
197,181
0
W
Ullr
9,557
956
49
5
0
190,795
0
L
Mercury
8,250
825
7
1
2
162,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role