Player Matchup

Skadi
Skadi
BloodDragon2112
Skadi
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
EpicG1rlSpit
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
PipeDownJosh
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
TheMystoganX
Fenrir
Level 23
God Stats
6W - 6L
1,746 SR
Queue Stats
14W - 17L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
sansyraven3
Kuzenbo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 322L
1,434 Elo+
Party 2
Team Averages
Level 22
1,549 SR
1,490 Elo+

VS

Team Averages
Level 26
1,453 SR
1,454 Elo+
Vamana
Vamana
AIR venom1920
Vamana
Level 11
God Stats
7W - 3L
1,364 SR
Queue Stats
15W - 16L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
BalloonMouse26
Heimdallr
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
250W - 234L
1,055 Elo+
Solo
Arachne
Arachne
XxEduardVigaRxX
Arachne
Level 16
God Stats
14W - 7L
1,536 SR
Queue Stats
26W - 22L
1,569 Elo+
Party 1
Cerberus
Cerberus
teamopapa33
Cerberus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 101L
1,512 Elo+
Party 1
Olorun
Olorun
xCristian_Mex
Olorun
Level 9
God Stats
10W - 4L
1,364 SR
Queue Stats
17W - 16L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 0
5,887
327
1,409
10,801
2,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
EpicG1rlSpit
Hercules
12
4 / 3 / 4
7,987
444
9,254
14,378
11,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
PipeDownJosh
Poseidon
11
3 / 8 / 3
7,786
433
8,235
8,456
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
8 / 10 / 6
9,434
524
15,077
16,379
6,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
sansyraven3
Kuzenbo
13
1 / 7 / 4
8,115
451
4,521
15,603
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,851
492
7,165
15,090
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
BalloonMouse26
Heimdallr
15
11 / 4 / 8
10,008
556
13,906
15,840
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
14 / 3 / 2
10,646
591
15,166
13,434
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
teamopapa33
Cerberus
14
6 / 4 / 13
10,024
557
8,080
14,877
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
3 / 2 / 0
7,496
416
1,161
4,205
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
16
Kills
36
40
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Heimdallr
BalloonMouse26
Heimdallr
11
4
8
3.75
L
0
12
0
0
L
Hercules
EpicG1rlSpit
Hercules
4
3
4
2
L
Poseidon
PipeDownJosh
Poseidon
3
8
3
0.56
L
Fenrir
8
10
6
1.1
W
14
3
2
5
L
Kuzenbo
sansyraven3
Kuzenbo
1
7
4
0.43
W
Cerberus
teamopapa33
Cerberus
6
4
13
3.13
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
45,478
65,617
Taken
63,446
37,450
Mitigated
38,110
6,645
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,165
4,143
0
3,942
15,090
10,148
528
260
14,393
0
33,936
W
Heimdallr
BalloonMouse26
Heimdallr
13,906
9,230
0
7,208
15,840
6,363
977
6,001
9,789
0
52,573
L
1,409
863
0
50
10,801
2,317
0
1,197
9,579
0
16,936
L
Hercules
EpicG1rlSpit
Hercules
9,254
4,011
0
2,312
14,378
11,916
550
968
12,973
0
28,892
L
Poseidon
PipeDownJosh
Poseidon
8,235
1,611
0
0
8,456
2,191
0
1,814
6,642
26,976
0
L
Fenrir
15,077
4,718
0
2,310
16,379
6,801
0
1,923
14,381
0
40,911
W
15,166
10,703
0
6,120
13,434
5,411
668
2,325
11,059
0
55,488
L
Kuzenbo
sansyraven3
Kuzenbo
4,521
2,050
0
1,973
15,603
14,225
14
3,339
12,264
31,150
0
W
Cerberus
teamopapa33
Cerberus
8,080
587
0
2,394
14,877
15,060
646
4,120
10,682
33,869
0
W
1,161
621
0
2,034
4,205
1,128
2,063
50
4,155
21,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
47,025
214
Minions Killed
359
0
Camps Cleared
0
1,630,226
Distance Traveled
1,592,927
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,851
492
62
3
0
389,090
0
W
Heimdallr
10,008
556
80
4
0
306,932
1
L
Skadi
5,887
327
20
1
0
207,079
2
L
Hercules
7,987
444
47
3
0
405,555
0
L
Poseidon
7,786
433
41
2
0
320,186
0
L
Fenrir
9,434
524
52
3
0
361,650
0
W
Arachne
10,646
591
96
5
0
407,659
0
L
Kuzenbo
8,115
451
54
3
0
335,756
0
W
Cerberus
10,024
557
75
4
0
345,493
1
W
Olorun
7,496
416
46
3
0
143,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role