Player Matchup

Set
Set
Bens41492
Set
Level 24
God Stats
2W - 6L
1,293 SR
Queue Stats
245W - 249L
1,605 Elo+
Solo
Achilles
Achilles
Butts2212
Achilles
Level 20
God Stats
2W - 2L
1,626 SR
Queue Stats
14W - 15L
1,577 Elo+
Solo
Zeus
Zeus
DeadlySin__7
Zeus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 74L
1,699 Elo+
Solo
Jing Wei
Jing Wei
Murilo gamer634
Jing Wei
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 4L
1,697 Elo+
Party 1
Ganesha
Ganesha
TheKingArthurS
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 1
Team Averages
Level 15
1,443 SR
1,655 Elo+

VS

Team Averages
Level 20
1,480 SR
1,522 Elo+
Hun Batz
Hun Batz
Azraelin508
Hun Batz
Level 13
God Stats
4W - 2L
1,718 SR
Queue Stats
50W - 50L
1,885 Elo+
Solo
Erlang Shen
Erlang Shen
Biggums508
Erlang Shen
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 133L
1,308 Elo+
Solo
Hera
Hera
L05BR0T3R5
Hera
Level 28
God Stats
8W - 9L
1,568 SR
Queue Stats
172W - 175L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
Plague235
Tsukuyomi
Level 26
God Stats
20W - 12L
1,208 SR
Queue Stats
73W - 51L
1,636 Elo+
Solo
Olorun
Olorun
ShadowPayne7
Olorun
Level 25
God Stats
6W - 16L
1,403 SR
Queue Stats
138W - 159L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,685
480
6,948
11,970
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Butts2212
Achilles
13
6 / 6 / 2
8,184
512
11,142
16,977
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 7 / 1
7,174
448
5,497
7,458
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
6
0 / 8 / 1
5,335
333
1,187
10,629
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 7 / 0
5,279
330
464
8,522
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azraelin508
Hun Batz
15
3 / 3 / 5
9,180
574
6,480
10,017
3,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Biggums508
Erlang Shen
13
4 / 3 / 9
8,326
520
7,900
10,625
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 0 / 8
10,998
687
8,800
8,968
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Plague235
Tsukuyomi
17
17 / 0 / 3
11,312
707
11,353
10,380
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
15
4 / 3 / 4
9,243
578
6,512
11,784
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
9
Kills
35
35
Deaths
9
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Azraelin508
Hun Batz
3
3
5
1.83
L
2
7
0
0.29
W
Erlang Shen
Biggums508
Erlang Shen
4
3
9
2.83
L
Achilles
Butts2212
Achilles
6
6
2
1.17
L
1
7
1
0.21
W
7
0
8
11
L
Jing Wei
0
8
1
0.06
W
Tsukuyomi
Plague235
Tsukuyomi
17
0
3
18.5
W
Olorun
4
3
4
2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
41,045
55,556
Taken
51,774
30,822
Mitigated
21,444
8,349
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Azraelin508
Hun Batz
6,480
1,847
0
1,677
10,017
3,627
1,129
379
9,278
0
46,781
L
6,948
3,556
0
3,378
11,970
5,003
0
3,851
8,077
0
37,635
W
Erlang Shen
Biggums508
Erlang Shen
7,900
4,742
0
4,259
10,625
5,309
1,139
1,166
9,309
0
29,175
L
Achilles
Butts2212
Achilles
11,142
2,545
0
3,064
16,977
18,241
0
3,948
13,029
0
39,634
L
5,497
474
0
385
7,458
2,161
0
3,765
3,471
37,153
0
W
8,800
2,029
0
2,628
8,968
3,341
422
1,915
7,053
86,882
0
L
Jing Wei
1,187
931
0
1,366
10,629
2,214
0
1,963
8,602
0
11,871
W
Tsukuyomi
Plague235
Tsukuyomi
11,353
4,365
0
4,909
10,380
4,232
54
796
9,509
0
67,963
W
Olorun
6,512
4,369
127
5,520
11,784
4,935
3,363
1,705
9,979
49,668
0
L
464
205
0
156
8,522
3,203
0
1,381
7,065
4,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
49,059
229
Minions Killed
495
0
Camps Cleared
0
1,305,397
Distance Traveled
1,592,624
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,180
574
104
7
0
319,144
0
L
Set
7,685
480
70
4
0
282,247
0
W
Erlang Shen
8,326
520
38
2
0
276,522
0
L
Achilles
8,184
512
79
5
0
291,069
0
L
Zeus
7,174
448
57
4
0
232,504
0
W
Hera
10,998
687
150
9
0
321,131
1
L
Jing Wei
5,335
333
21
1
0
300,148
1
W
Tsukuyomi
11,312
707
128
8
0
405,670
0
W
Olorun
9,243
578
75
5
0
270,157
0
L
Ganesha
5,279
330
2
0
0
199,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role