Player Matchup

Achilles
Achilles
BATTLE1001
Achilles
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,647 Elo+
Party 1
Rama
Rama
JESPER987
Rama
Level 66
God Stats
5W - 2L
1,972 SR
Queue Stats
15W - 9L
1,644 Elo+
Party 1
Xing Tian
Xing Tian
christianw92
Xing Tian
Level 110
God Stats
4W - 8L
1,500 SR
Queue Stats
307W - 300L
1,500 Elo+
Party 3
Kali
Kali
majos2812
Kali
Level 103
God Stats
17W - 16L
1,285 SR
Queue Stats
326W - 314L
1,379 Elo+
Party 3
Vulcan
Vulcan
svenluca
Vulcan
Level 73
God Stats
6W - 4L
1,564 SR
Queue Stats
21W - 14L
1,637 Elo+
Party 1
Team Averages
Level 88
1,564 SR
1,561 Elo+

VS

Team Averages
Level 146
1,569 SR
1,513 Elo+
Jing Wei
Jing Wei
Ragnarocked_
Jing Wei
Level 151
God Stats
7W - 2L
1,562 SR
Queue Stats
413W - 389L
1,409 Elo+
Party 2
Hel
Hel
Raludom-Rellim
Hel
Level 146
God Stats
7W - 5L
1,563 SR
Queue Stats
438W - 405L
1,493 Elo+
Party 2
Bastet
Bastet
Time-To-Evolve
Bastet
Level 160
God Stats
12W - 4L
1,500 SR
Queue Stats
461W - 431L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
TrueGr1mReaper
Heimdallr
Level 123
God Stats
2W - 4L
1,455 SR
Queue Stats
246W - 233L
1,627 Elo+
Solo
Hades
Hades
kentao1985
Hades
Level 149
God Stats
59W - 58L
1,763 SR
Queue Stats
455W - 476L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BATTLE1001
Achilles
11
0 / 2 / 0
6,500
464
6,469
10,522
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
0 / 1 / 0
6,177
441
2,624
6,612
1,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
christianw92
Xing Tian
10
1 / 2 / 1
6,127
438
2,124
10,366
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
10
0 / 2 / 1
5,909
422
2,694
7,727
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
svenluca
Vulcan
12
1 / 4 / 1
6,743
482
5,962
6,662
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ragnarocked_
Jing Wei
13
0 / 0 / 1
7,405
529
5,487
4,964
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 1 / 7
6,957
497
3,981
7,616
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
5 / 1 / 4
8,009
572
4,921
9,004
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TrueGr1mReaper
Heimdallr
14
4 / 0 / 2
8,021
573
6,097
6,758
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
13
1 / 0 / 6
7,539
539
7,963
10,490
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
BATTLE1001
Achilles
0
2
0
0
L
Rama
0
1
0
0
W
Jing Wei
Ragnarocked_
Jing Wei
0
0
1
0.5
W
1
1
7
4.5
W
5
1
4
7
W
Heimdallr
TrueGr1mReaper
Heimdallr
4
0
2
5
L
Xing Tian
christianw92
Xing Tian
1
2
1
0.75
W
Hades
1
0
6
4
L
Kali
0
2
1
0.25
L
Vulcan
svenluca
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
28,449
41,889
Taken
38,832
22,242
Mitigated
17,559
10,906
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BATTLE1001
Achilles
6,469
1,913
0
4,681
10,522
7,812
0
4,735
5,285
0
35,539
L
Rama
2,624
2,107
0
3,367
6,612
1,879
631
1,284
5,328
0
34,580
W
Jing Wei
Ragnarocked_
Jing Wei
5,487
4,096
0
2,529
4,964
2,945
260
308
4,656
6,782
42,817
W
3,981
244
3,976
4,848
7,616
4,502
845
1,960
5,606
20,906
0
W
4,921
1,199
0
3,608
9,004
2,828
176
2,213
6,741
0
45,019
W
Heimdallr
TrueGr1mReaper
Heimdallr
6,097
1,941
0
2,346
6,758
2,976
970
1,754
4,979
0
48,998
L
Xing Tian
christianw92
Xing Tian
2,124
126
0
768
10,366
5,780
0
2,936
7,304
21,038
0
W
Hades
7,963
346
657
6,076
10,490
4,308
1,400
2,098
8,067
39,910
0
L
Kali
2,694
868
0
1,676
7,727
4,472
0
1,916
5,780
7,112
22,207
L
Vulcan
svenluca
Vulcan
5,962
995
0
414
6,662
2,299
0
1,223
5,363
44,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
37,931
307
Minions Killed
455
0
Camps Cleared
0
1,339,402
Distance Traveled
1,305,536
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,500
464
71
5
0
282,356
0
L
Rama
6,177
441
63
5
0
230,439
3
W
Jing Wei
7,405
529
113
8
0
238,535
4
W
Hel
6,957
497
38
3
0
254,134
1
W
Bastet
8,009
572
79
6
0
317,003
7
W
Heimdallr
8,021
573
120
9
0
246,158
0
L
Xing Tian
6,127
438
31
2
0
273,966
4
W
Hades
7,539
539
105
8
0
249,706
0
L
Kali
5,909
422
64
5
0
296,045
2
L
Vulcan
6,743
482
78
6
0
256,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role