Player Matchup

Thanatos
Thanatos
DarthNihilus130
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,432 Elo+
Solo
Arachne
Arachne
Wxlfshxdxw03
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,338 Elo+
Solo
Thoth
Thoth
ZyNo_ATOZ
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
mehmetakif6161
Olorun
Level 8
God Stats
0W - 6L
1,226 SR
Queue Stats
63W - 82L
1,500 Elo+
Solo
Artio
Artio
sadwen
Artio
Level 23
God Stats
2W - 3L
1,556 SR
Queue Stats
13W - 21L
1,562 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,466 Elo+

VS

Team Averages
Level 11
1,472 SR
1,571 Elo+
Hercules
Hercules
Drum_Animal69
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,262 Elo+
Solo
Neith
Neith
Dyn42ru
Neith
Level 8
God Stats
5W - 10L
1,208 SR
Queue Stats
5W - 12L
1,171 Elo+
Solo
Ra
Ra
JaviSaGarcia
Ra
Level 11
God Stats
2W - 1L
1,719 SR
Queue Stats
56W - 67L
1,867 Elo+
Solo
Izanami
Izanami
MC_Muno353
Izanami
Level 13
God Stats
8W - 3L
1,616 SR
Queue Stats
10W - 6L
1,870 Elo+
Party 1
Odin
Odin
Vorox007
Odin
Level 14
God Stats
1W - 0L
1,317 SR
Queue Stats
9W - 4L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
8 / 10 / 5
13,930
1,072
21,982
24,976
12,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Wxlfshxdxw03
Arachne
18
4 / 5 / 7
12,269
944
14,391
27,739
14,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
ZyNo_ATOZ
Thoth
15
3 / 3 / 1
10,784
830
2,118
4,068
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 10 / 5
11,421
879
12,147
21,497
10,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
sadwen
Artio
18
0 / 5 / 11
12,304
946
9,785
32,686
43,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drum_Animal69
Hercules
20
8 / 0 / 21
14,442
1,111
15,012
12,660
15,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Dyn42ru
Neith
20
10 / 2 / 15
14,557
1,120
28,964
13,637
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 18
12,232
941
17,045
9,661
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MC_Muno353
Izanami
19
11 / 3 / 10
14,086
1,084
29,847
11,206
4,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
17
2 / 11 / 10
11,591
892
11,693
19,249
9,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
18
Kills
33
33
Deaths
18
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
10
5
1.05
W
Hercules
Drum_Animal69
Hercules
8
0
21
18.5
W
Neith
Dyn42ru
Neith
10
2
15
8.75
W
2
2
18
5.5
W
Izanami
MC_Muno353
Izanami
11
3
10
5.33
W
Odin
2
11
10
0.64
L
Arachne
Wxlfshxdxw03
Arachne
4
5
7
1.5
L
Thoth
ZyNo_ATOZ
Thoth
3
3
1
1.17
L
3
10
5
0.55
L
Artio
sadwen
Artio
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,423
Damage
102,561
110,966
Taken
66,413
82,523
Mitigated
38,795
21,714
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
21,982
13,983
799
10,194
24,976
12,706
0
5,685
19,066
0
59,532
W
Hercules
Drum_Animal69
Hercules
15,012
6,227
0
4,364
12,660
15,368
0
5,719
6,941
0
24,608
W
Neith
Dyn42ru
Neith
28,964
18,689
0
4,315
13,637
5,761
0
5,989
7,648
0
51,098
W
17,045
2,253
2,126
1,552
9,661
4,240
0
3,615
6,046
50,313
0
W
Izanami
MC_Muno353
Izanami
29,847
25,711
13
474
11,206
4,172
0
4,802
6,404
0
65,057
W
Odin
11,693
5,730
0
1,401
19,249
9,254
0
3,925
15,324
0
19,315
L
Arachne
Wxlfshxdxw03
Arachne
14,391
10,356
0
4,401
27,739
14,764
0
2,920
24,719
0
31,655
L
Thoth
ZyNo_ATOZ
Thoth
2,118
475
0
74
4,068
1,207
0
652
3,366
8,674
0
L
12,147
6,705
357
2,228
21,497
10,478
0
3,938
17,534
27,798
0
L
Artio
sadwen
Artio
9,785
1,752
604
3,057
32,686
43,368
0
3,850
28,412
24,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,708
Gold Earned
66,908
201
Minions Killed
269
3
Camps Cleared
7
961,662
Distance Traveled
1,054,505
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,930
1,072
95
7
2
208,138
0
W
Hercules
14,442
1,111
30
2
0
272,727
0
W
Neith
14,557
1,120
53
4
5
191,789
0
W
Ra
12,232
941
80
6
1
220,545
0
W
Izanami
14,086
1,084
87
7
1
203,712
0
W
Odin
11,591
892
19
1
0
165,732
0
L
Arachne
12,269
944
28
2
0
277,745
0
L
Thoth
10,784
830
16
1
0
82,025
1
L
Olorun
11,421
879
33
3
0
144,739
2
L
Artio
12,304
946
29
2
1
249,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role