Player Matchup

Ne Zha
Ne Zha
DuskMisa
Ne Zha
Level 81
God Stats
1W - 2L
1,405 SR
Queue Stats
74W - 95L
1,511 Elo+
Party 2
Ymir
Ymir
ShottyHorrah
Ymir
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TallBickler
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
Thokk66
Anubis
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
6W - 12L
1,610 Elo+
Party 2
Loki
Loki
zhangfei95
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Party 3
Team Averages
Level 44
1,495 SR
1,524 Elo+

VS

Team Averages
Level 66
1,715 SR
1,509 Elo+
Bellona
Bellona
Acnologia0
Bellona
Level 68
God Stats
9W - 1L
1,931 SR
Queue Stats
131W - 119L
1,556 Elo+
Party 1
Anhur
Anhur
Kahvimonsteri
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 145L
1,325 Elo+
Solo
Nemesis
Nemesis
L0RD0
Nemesis
Level 96
God Stats
2W - 3L
1,757 SR
Queue Stats
190W - 168L
1,556 Elo+
Party 1
Zeus
Zeus
NMLH
Zeus
Level 87
God Stats
6W - 1L
1,889 SR
Queue Stats
116W - 113L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
dLUCIFERb
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DuskMisa
Ne Zha
12
1 / 8 / 4
8,259
459
2,643
17,178
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 11 / 2
7,371
410
4,954
18,933
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
TallBickler
Ah Muzen Cab
17
2 / 4 / 0
9,749
542
6,908
12,288
4,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Thokk66
Anubis
12
1 / 5 / 1
8,086
449
3,148
10,144
4,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 3
10,555
586
9,652
12,589
4,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acnologia0
Bellona
18
4 / 2 / 5
11,095
616
7,324
11,515
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 7
10,931
607
13,796
13,407
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
L0RD0
Nemesis
19
6 / 1 / 3
11,815
656
8,720
10,485
8,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
NMLH
Zeus
17
12 / 5 / 5
11,530
641
17,418
9,480
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
dLUCIFERb
Cthulhu
16
4 / 1 / 10
11,084
616
6,607
14,510
11,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
8
Kills
33
33
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acnologia0
Bellona
4
2
5
3.25
L
Ne Zha
DuskMisa
Ne Zha
1
8
4
0.38
W
7
0
7
10.5
W
Nemesis
L0RD0
Nemesis
6
1
3
7.5
W
Zeus
NMLH
Zeus
12
5
5
2.9
L
0
11
2
0.09
L
Ah Muzen Cab
TallBickler
Ah Muzen Cab
2
4
0
0.5
L
Anubis
Thokk66
Anubis
1
5
1
0.3
W
Cthulhu
dLUCIFERb
Cthulhu
4
1
10
9
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
53,865
71,132
Taken
59,397
26,263
Mitigated
36,723
15,059
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acnologia0
Bellona
7,324
2,842
0
5,097
11,515
7,689
2,870
222
11,293
0
62,125
L
Ne Zha
DuskMisa
Ne Zha
2,643
1,223
0
3,509
17,178
5,073
137
3,668
13,381
0
33,654
W
13,796
8,161
0
8,635
13,407
5,093
2,372
2,374
11,033
0
82,697
W
Nemesis
L0RD0
Nemesis
8,720
3,879
0
2,734
10,485
8,526
0
1,299
9,186
12,580
94,255
W
Zeus
NMLH
Zeus
17,418
1,470
0
1,768
9,480
3,552
370
1,124
8,356
60,434
0
L
4,954
674
0
541
18,933
8,402
128
5,694
13,134
17,566
0
L
Ah Muzen Cab
TallBickler
Ah Muzen Cab
6,908
3,272
0
6,014
12,288
4,015
3,164
4,589
7,656
0
70,516
L
Anubis
Thokk66
Anubis
3,148
0
0
3,552
10,144
4,402
0
6,908
2,907
28,558
0
W
Cthulhu
dLUCIFERb
Cthulhu
6,607
1,429
0
500
14,510
11,863
1,174
3,083
11,427
30,709
0
L
9,652
1,924
0
1,443
12,589
4,371
0
2,894
9,580
0
57,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
56,455
398
Minions Killed
612
0
Camps Cleared
0
1,535,801
Distance Traveled
1,852,474
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,095
616
141
8
0
394,053
7
L
Ne Zha
8,259
459
66
4
0
301,763
2
W
Anhur
10,931
607
135
8
0
341,746
4
W
Nemesis
11,815
656
145
8
0
421,612
8
W
Zeus
11,530
641
123
7
0
342,254
2
L
Ymir
7,371
410
28
2
0
301,694
3
L
Ah Muzen Cab
9,749
542
119
7
0
300,645
0
L
Anubis
8,086
449
61
3
0
284,180
3
W
Cthulhu
11,084
616
68
4
0
352,809
0
L
Loki
10,555
586
124
7
0
347,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role