Player Matchup

Cthulhu
Cthulhu
ANeto2V
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Hou Yi
Hou Yi
PRONOOB0907
Hou Yi
Level 14
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 2
Janus
Janus
zWeeL
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,529 Elo+
Solo
Team Averages
Level 29
1,416 SR
1,672 Elo+

VS

Team Averages
Level 88
1,888 SR
1,815 Elo+
Cu Chulainn
Cu Chulainn
BSaint
Cu Chulainn
Level 145
God Stats
19W - 2L
2,051 SR
Queue Stats
107W - 55L
1,973 Elo+
Party 1
Hel
Hel
Dead001
Hel
Level 102
God Stats
16W - 0L
2,113 SR
Queue Stats
46W - 10L
1,973 Elo+
Party 1
Loki
Loki
zBL4Z3z
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANeto2V
Cthulhu
11
2 / 7 / 1
9,155
654
8,270
17,770
16,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
10
0 / 11 / 1
7,714
551
4,814
15,177
5,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
zWeeL
Janus
11
1 / 8 / 0
8,187
585
7,632
9,079
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BSaint
Cu Chulainn
14
9 / 2 / 15
11,141
796
15,765
22,443
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
15
9 / 0 / 17
11,047
789
12,507
9,930
4,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
zBL4Z3z
Loki
13
8 / 1 / 11
10,259
733
9,609
9,018
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
3
Kills
26
26
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANeto2V
Cthulhu
2
7
1
0.36
W
Cu Chulainn
BSaint
Cu Chulainn
9
2
15
8.25
W
Hel
9
0
17
17.5
L
Hou Yi
0
11
1
0.05
W
Loki
zBL4Z3z
Loki
8
1
11
13.5
L
Janus
zWeeL
Janus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
37,881
42,026
Taken
41,391
24,426
Mitigated
25,859
931
Healing
27,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANeto2V
Cthulhu
8,270
974
53
0
17,770
16,655
0
6,227
11,258
19,108
0
W
Cu Chulainn
BSaint
Cu Chulainn
15,765
3,503
0
8,071
22,443
16,548
566
5,115
16,626
4,551
47,491
W
Hel
12,507
1,285
10,256
7,905
9,930
4,913
1,017
5,524
4,234
45,096
0
L
Hou Yi
4,814
1,687
0
340
15,177
5,233
0
5,029
9,998
0
11,932
W
Loki
zBL4Z3z
Loki
9,609
2,692
0
1,070
9,018
4,398
401
4,643
4,148
1,416
29,925
L
Janus
zWeeL
Janus
7,632
122
0
538
9,079
2,538
0
2,923
5,931
41,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
32,447
103
Minions Killed
163
0
Camps Cleared
0
637,318
Distance Traveled
773,224
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,155
654
17
1
0
232,687
0
W
Cu Chulainn
11,141
796
49
4
0
241,031
1
W
Hel
11,047
789
82
6
0
270,277
1
L
Hou Yi
7,714
551
26
2
0
182,948
1
W
Loki
10,259
733
32
2
0
261,916
4
L
Janus
8,187
585
60
4
0
221,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role