Player Matchup

Ares
Ares
Mustelid
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
Sir Beanbagg
Danzaburou
Level 29
God Stats
4W - 3L
1,611 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlimyButter
Tsukuyomi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,603 Elo+
Solo
Raijin
Raijin
YoGabbaSwaga
Raijin
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
45W - 49L
1,512 Elo+
Party 2
Set
Set
howyabox
Set
Level 38
God Stats
7W - 6L
1,500 SR
Queue Stats
116W - 122L
1,372 Elo+
Solo
Team Averages
Level 63
1,482 SR
1,455 Elo+

VS

Team Averages
Level 85
1,535 SR
1,548 Elo+
Nemesis
Nemesis
BustyBandit
Nemesis
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,719 Elo+
Party 1
Bacchus
Bacchus
Edo2957
Bacchus
Level 29
God Stats
8W - 4L
1,710 SR
Queue Stats
111W - 120L
1,478 Elo+
Party 3
King Arthur
King Arthur
I_AlwaysSell-_-
King Arthur
Level 125
God Stats
9W - 11L
1,349 SR
Queue Stats
339W - 354L
1,568 Elo+
Party 1
Neith
Neith
JuuzouXIIIS
Neith
Level 129
God Stats
23W - 43L
1,389 SR
Queue Stats
326W - 364L
1,467 Elo+
Party 1
Poseidon
Poseidon
SuperSniperProx
Poseidon
Level 124
God Stats
7W - 10L
1,726 SR
Queue Stats
233W - 213L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 5 / 3
6,588
388
2,433
12,053
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Sir Beanbagg
Danzaburou
10
1 / 8 / 4
6,883
405
6,977
10,683
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SlimyButter
Tsukuyomi
15
4 / 5 / 3
9,021
531
6,420
11,867
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
16
8 / 4 / 4
9,979
587
11,340
10,624
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 0
9,404
553
3,802
11,519
9,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BustyBandit
Nemesis
16
10 / 2 / 4
10,970
645
10,341
9,747
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Edo2957
Bacchus
14
3 / 4 / 9
9,378
552
4,743
14,876
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

King Arthur
I_AlwaysSell-_-
King Arthur
18
4 / 1 / 6
10,875
640
9,083
11,215
11,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 7
10,574
622
10,989
11,622
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
15
2 / 5 / 2
9,449
556
4,691
8,468
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
26
26
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BustyBandit
Nemesis
10
2
4
6
W
Bacchus
Edo2957
Bacchus
3
4
9
1.88
W
King Arthur
I_AlwaysSell-_-
King Arthur
4
1
6
7
W
7
3
7
3.5
L
Ares
0
5
3
0.3
L
Danzaburou
Sir Beanbagg
Danzaburou
1
8
4
0.38
L
Tsukuyomi
SlimyButter
Tsukuyomi
4
5
3
1.1
W
Poseidon
2
5
2
0.6
L
Raijin
8
4
4
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,972
Damage
39,847
56,746
Taken
55,928
26,315
Mitigated
34,130
11,497
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BustyBandit
Nemesis
10,341
4,518
0
984
9,747
7,083
0
1,454
8,193
9,636
65,275
W
Bacchus
Edo2957
Bacchus
4,743
249
0
4,946
14,876
9,591
42
3,969
10,827
20,177
0
W
King Arthur
I_AlwaysSell-_-
King Arthur
9,083
792
0
3,442
11,215
11,236
0
3,001
8,088
0
64,119
W
10,989
5,198
0
4,512
11,622
3,871
132
1,932
9,547
0
74,798
L
Ares
2,433
32
0
1,570
12,053
4,704
0
2,918
9,135
15,268
0
L
Danzaburou
Sir Beanbagg
Danzaburou
6,977
3,851
0
1,462
10,683
3,326
0
1,734
8,949
0
27,225
L
Tsukuyomi
SlimyButter
Tsukuyomi
6,420
1,924
0
3,421
11,867
4,374
0
727
11,140
0
59,746
W
Poseidon
4,691
743
0
1,682
8,468
2,349
1,406
2,943
5,317
62,719
0
L
Raijin
11,340
1,070
0
1,638
10,624
4,173
486
4,494
6,080
57,317
0
L
3,802
1,383
0
3,406
11,519
9,738
265
92
10,835
3,000
54,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
51,246
408
Minions Killed
466
0
Camps Cleared
0
1,435,308
Distance Traveled
1,590,182
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,970
645
90
5
0
334,490
1
W
Bacchus
9,378
552
29
2
0
327,183
3
W
King Arthur
10,875
640
115
7
0
344,565
4
W
Neith
10,574
622
118
7
0
294,902
8
L
Ares
6,588
388
27
2
0
301,361
4
L
Danzaburou
6,883
405
32
2
0
266,381
3
L
Tsukuyomi
9,021
531
89
5
0
330,849
3
W
Poseidon
9,449
556
114
7
0
289,042
2
L
Raijin
9,979
587
123
7
0
282,476
5
L
Set
9,404
553
137
8
0
254,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role