Player Matchup

Pele
Pele
Abyssëa
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Solo
Hercules
Hercules
Cyberbug2079
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,393 Elo+
Solo
Neith
Neith
Mikkelhard
Neith
Level 5
God Stats
3W - 2L
1,659 SR
Queue Stats
38W - 32L
1,810 Elo+
Party 1
Thor
Thor
Xantod0s
Thor
Level 5
God Stats
2W - 2L
1,659 SR
Queue Stats
11W - 15L
1,810 Elo+
Party 1
Anubis
Anubis
Меrcurу
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,581 Elo+

VS

Team Averages
Level 19
1,545 SR
1,514 Elo+
Olorun
Olorun
Allknownissues
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EternalSlayerr
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
IamPesho
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Fenrir
Fenrir
MangartTv
Fenrir
Level 15
God Stats
28W - 24L
1,500 SR
Queue Stats
845W - 795L
1,342 Elo+
Solo
Scylla
Scylla
luissbu11
Scylla
Level 27
God Stats
17W - 12L
1,724 SR
Queue Stats
30W - 32L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 2 / 3
5,607
467
3,093
7,777
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Cyberbug2079
Hercules
9
0 / 3 / 4
5,758
480
3,077
10,422
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
11
5 / 3 / 0
6,735
561
5,204
5,491
1,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
0 / 3 / 0
5,467
456
1,808
6,053
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Меrcurу
Anubis
9
1 / 5 / 1
5,611
468
4,259
5,791
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,946
579
6,086
5,885
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 6
6,154
513
3,523
8,790
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
IamPesho
Chaac
12
3 / 1 / 3
6,715
560
4,580
6,096
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
MangartTv
Fenrir
10
2 / 1 / 2
6,457
538
3,466
7,142
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
luissbu11
Scylla
12
4 / 2 / 0
6,869
572
4,247
5,325
1,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
15
16
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
0
2
3
0.75
W
5
0
4
7
L
Hercules
Cyberbug2079
Hercules
0
3
4
0.67
W
1
2
6
2
W
Chaac
IamPesho
Chaac
3
1
3
4.5
W
Fenrir
MangartTv
Fenrir
2
1
2
3
L
Neith
5
3
0
1.67
L
Thor
0
3
0
0
W
Scylla
luissbu11
Scylla
4
2
0
2
L
Anubis
Меrcurу
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
21,902
35,534
Taken
33,238
12,717
Mitigated
17,896
10,100
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,093
866
0
2,056
7,777
2,235
0
2,461
5,316
0
27,877
W
6,086
2,505
639
3,941
5,885
1,903
750
1,209
4,676
32,201
0
L
Hercules
Cyberbug2079
Hercules
3,077
1,084
0
4,384
10,422
4,312
108
4,033
6,239
0
12,680
W
3,523
1,286
0
764
8,790
4,704
210
2,560
6,230
12,904
0
W
Chaac
IamPesho
Chaac
4,580
375
0
2,183
6,096
7,221
60
0
6,096
0
22,510
W
Fenrir
MangartTv
Fenrir
3,466
426
0
1,250
7,142
2,521
0
0
7,142
0
30,868
L
Neith
5,204
2,548
0
706
5,491
1,887
820
3,682
1,809
0
27,272
L
Thor
1,808
340
0
1,514
6,053
1,783
0
397
5,481
0
19,106
W
Scylla
luissbu11
Scylla
4,247
353
0
1,380
5,325
1,547
705
490
4,835
37,746
0
L
Anubis
Меrcurу
Anubis
4,259
599
0
1,440
5,791
2,500
0
3,283
2,508
29,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
33,141
221
Minions Killed
276
0
Camps Cleared
0
1,094,286
Distance Traveled
1,064,615
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,607
467
50
4
0
248,781
0
W
Olorun
6,946
579
56
5
0
236,569
2
L
Hercules
5,758
480
29
2
0
212,868
1
W
Ymir
6,154
513
24
2
0
200,529
0
W
Chaac
6,715
560
55
5
0
175,240
1
W
Fenrir
6,457
538
62
5
0
236,839
0
L
Neith
6,735
561
52
4
0
207,805
3
L
Thor
5,467
456
48
4
0
241,752
1
W
Scylla
6,869
572
79
7
0
215,438
6
L
Anubis
5,611
468
42
4
0
183,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role