Player Matchup

Bakasura
Bakasura
DarkWizard66
Bakasura
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 44L
1,310 Elo+
Party 1
Cerberus
Cerberus
Stahlfakt
Cerberus
Level 99
God Stats
8W - 0L
1,702 SR
Queue Stats
45W - 43L
1,310 Elo+
Party 1
Sol
Sol
uunme12
Sol
Level 120
God Stats
2W - 0L
1,792 SR
Queue Stats
27W - 24L
1,828 Elo+
Solo
Team Averages
Level 95
1,665 SR
1,483 Elo+

VS

Team Averages
Level 90
1,489 SR
1,414 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
MrSweetDeck
Rama
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 103L
1,428 Elo+
Solo
Anubis
Anubis
unholynova796
Anubis
Level 54
God Stats
8W - 4L
1,468 SR
Queue Stats
12W - 8L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DarkWizard66
Bakasura
14
8 / 2 / 9
10,911
727
10,863
10,013
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Stahlfakt
Cerberus
14
4 / 2 / 14
10,261
684
9,059
18,346
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sol
15
6 / 2 / 13
10,889
726
12,810
9,745
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 6 / 4
8,617
574
4,780
13,705
8,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 3
9,374
625
8,095
10,292
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 9 / 0
9,108
607
12,384
14,639
5,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
18
Kills
5
6
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
4
0.33
W
Bakasura
DarkWizard66
Bakasura
8
2
9
6.25
L
2
4
3
0.88
W
Cerberus
Stahlfakt
Cerberus
4
2
14
5.5
L
3
9
0
0.33
W
Sol
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,732
Damage
25,259
38,104
Taken
38,636
18,159
Mitigated
17,241
18,387
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,780
1,521
0
2,365
13,705
8,479
0
5,273
7,169
0
24,582
W
Bakasura
DarkWizard66
Bakasura
10,863
8,266
0
5,543
10,013
3,523
0
2,969
7,044
0
37,145
L
8,095
7,656
0
474
10,292
3,270
30
6,359
3,478
0
35,514
W
Cerberus
Stahlfakt
Cerberus
9,059
198
1,229
7,148
18,346
11,989
347
6,345
12,001
35,502
0
L
12,384
214
0
5,954
14,639
5,492
0
9,786
4,067
47,144
0
W
Sol
12,810
862
723
3,744
9,745
2,647
2,000
3,491
6,254
53,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
27,099
193
Minions Killed
156
0
Camps Cleared
0
874,611
Distance Traveled
641,825
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,617
574
38
3
0
251,557
4
W
Bakasura
10,911
727
71
5
0
316,997
2
L
Rama
9,374
625
57
4
0
230,375
3
W
Cerberus
10,261
684
54
4
0
290,653
4
L
Anubis
9,108
607
61
4
0
159,893
0
W
Sol
10,889
726
68
5
0
266,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role