Player Matchup

Ares
Ares
AlexBoardy2
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
Mxdy5719
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,564 Elo+
Party 2
Fenrir
Fenrir
ReginaGeorge03
Fenrir
Level 23
God Stats
15W - 15L
1,771 SR
Queue Stats
52W - 52L
1,891 Elo+
Solo
Sol
Sol
king0fthew0rld
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,650 Elo+
Solo
Bellona
Bellona
sandbagged619
Bellona
Level 18
God Stats
5W - 5L
1,733 SR
Queue Stats
10W - 12L
1,696 Elo+
Party 2
Team Averages
Level 23
1,601 SR
1,660 Elo+

VS

Team Averages
Level 21
1,457 SR
1,550 Elo+
Neith
Neith
Koonz1e
Neith
Level 8
God Stats
35W - 45L
1,285 SR
Queue Stats
127W - 151L
1,421 Elo+
Party 1
Ullr
Ullr
XMexicanJokerX
Ullr
Level 28
God Stats
14W - 2L
1,500 SR
Queue Stats
29W - 6L
1,927 Elo+
Solo
Ymir
Ymir
achrafigo
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 3
Hades
Hades
ewizdee54
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 3
Susano
Susano
iiKnw
Susano
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
279W - 280L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,057
503
7,752
14,079
16,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
14
3 / 2 / 2
8,471
471
3,810
10,652
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
2 / 3 / 3
8,652
481
6,066
14,845
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 4
7,993
444
6,412
10,903
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
12
2 / 5 / 4
7,214
401
6,138
14,363
8,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koonz1e
Neith
13
3 / 2 / 3
8,069
448
5,876
6,720
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 0
10,482
582
17,400
13,627
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 3 / 7
7,994
444
7,335
10,825
9,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
ewizdee54
Hades
14
5 / 0 / 2
8,833
491
12,972
6,900
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
iiKnw
Susano
14
4 / 3 / 3
8,719
484
4,716
12,411
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
17
17
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Neith
Koonz1e
Neith
3
2
3
2.25
L
Ullr
3
2
2
2
L
2
3
3
1.17
W
5
4
0
1.25
W
Ymir
0
3
7
1.17
W
Hades
ewizdee54
Hades
5
0
2
6
W
Susano
iiKnw
Susano
4
3
3
1.83
L
0
2
4
1
L
Bellona
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,178
Damage
48,299
64,842
Taken
50,483
40,651
Mitigated
26,423
15,147
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,752
639
0
1,364
14,079
16,141
0
0
14,079
27,805
0
W
Neith
Koonz1e
Neith
5,876
2,963
0
1,844
6,720
2,674
632
967
5,753
0
42,213
L
Ullr
3,810
1,257
0
2,596
10,652
3,384
369
5,113
5,539
0
48,235
L
6,066
1,493
0
3,974
14,845
9,851
0
1,030
13,815
5,981
51,357
W
17,400
9,421
0
1,819
13,627
5,415
546
6,586
6,616
0
86,233
W
Ymir
7,335
1,611
0
911
10,825
9,728
430
1,218
9,607
29,098
0
W
Hades
ewizdee54
Hades
12,972
392
434
4,670
6,900
3,928
717
2,633
4,267
46,287
0
W
Susano
iiKnw
Susano
4,716
1,104
0
4,648
12,411
4,678
0
2,513
9,848
0
51,259
L
6,412
1,295
0
4,045
10,903
3,031
93
6,191
4,712
36,798
0
L
Bellona
6,138
3,306
0
3,168
14,363
8,244
552
7,973
6,390
0
24,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
44,097
394
Minions Killed
425
0
Camps Cleared
0
1,704,619
Distance Traveled
1,718,287
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,057
503
59
3
0
313,248
2
W
Neith
8,069
448
73
4
0
333,017
0
L
Ullr
8,471
471
105
6
0
331,057
2
L
Fenrir
8,652
481
109
6
0
366,834
14
W
Ullr
10,482
582
149
8
0
328,763
0
W
Ymir
7,994
444
30
2
0
315,805
4
W
Hades
8,833
491
86
5
0
378,813
2
W
Susano
8,719
484
87
5
0
361,889
5
L
Sol
7,993
444
85
5
0
359,197
0
L
Bellona
7,214
401
36
2
0
334,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role