Player Matchup

Apollo
Apollo
BillamEnd
Apollo
Level 84
God Stats
3W - 3L
1,305 SR
Queue Stats
331W - 299L
1,258 Elo+
Party 3
Danzaburou
Danzaburou
CMAKKERS
Danzaburou
Level 85
God Stats
22W - 17L
1,272 SR
Queue Stats
680W - 595L
1,362 Elo+
Party 3
Thoth
Thoth
CypherFlare
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 12L
1,913 Elo+
Party 3
Artio
Artio
ionandar
Artio
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 165L
1,192 Elo+
Party 3
Bellona
Bellona
zSpxrtan
Bellona
Level 44
God Stats
23W - 5L
1,426 SR
Queue Stats
140W - 95L
1,396 Elo+
Party 3
Team Averages
Level 78
1,401 SR
1,424 Elo+

VS

Team Averages
Level 42
1,580 SR
1,474 Elo+
Zhong Kui
Zhong Kui
AleksaBGD
Zhong Kui
Level 62
God Stats
4W - 3L
1,903 SR
Queue Stats
133W - 149L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Djurislija
Cthulhu
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Fighter322Bg
Guan Yu
Level 47
God Stats
40W - 47L
1,497 SR
Queue Stats
99W - 109L
1,510 Elo+
Party 1
Chaac
Chaac
YourBamboo
Chaac
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 110L
1,350 Elo+
Party 2
Skadi
Skadi
misanthrope509
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BillamEnd
Apollo
17
6 / 4 / 6
10,432
580
10,103
12,239
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
CMAKKERS
Danzaburou
16
0 / 2 / 4
10,117
562
4,943
7,856
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
16 / 0 / 5
12,327
685
24,603
9,307
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ionandar
Artio
14
4 / 4 / 11
9,688
538
8,566
15,513
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
zSpxrtan
Bellona
16
3 / 4 / 6
9,663
537
12,290
12,055
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AleksaBGD
Zhong Kui
12
3 / 9 / 3
7,950
442
5,349
16,573
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Djurislija
Cthulhu
12
2 / 5 / 6
7,899
439
4,352
11,707
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Fighter322Bg
Guan Yu
13
5 / 6 / 7
8,618
479
8,337
17,637
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
16
4 / 5 / 2
9,752
542
11,940
20,504
23,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 3
8,058
448
4,681
10,557
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
29
Kills
14
14
Deaths
29
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AleksaBGD
Zhong Kui
3
9
3
0.5
W
Apollo
BillamEnd
Apollo
6
4
6
2.25
W
Danzaburou
CMAKKERS
Danzaburou
0
2
4
1
W
16
0
5
18.5
L
Cthulhu
Djurislija
Cthulhu
2
5
6
1
L
Guan Yu
Fighter322Bg
Guan Yu
5
6
7
1.42
L
Chaac
4
5
2
1
W
Artio
ionandar
Artio
4
4
11
2.38
L
0
4
3
0.38
W
Bellona
zSpxrtan
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,505
Damage
34,659
56,970
Taken
76,978
36,800
Mitigated
49,438
12,983
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AleksaBGD
Zhong Kui
5,349
104
0
3,669
16,573
8,253
0
9,171
6,896
33,024
0
W
Apollo
BillamEnd
Apollo
10,103
7,551
0
796
12,239
4,466
1,854
1,335
10,779
0
74,735
W
Danzaburou
CMAKKERS
Danzaburou
4,943
1,864
0
2,850
7,856
2,819
2,338
1,336
6,520
0
64,569
W
24,603
760
0
811
9,307
3,922
252
2,329
6,953
92,251
0
L
Cthulhu
Djurislija
Cthulhu
4,352
347
0
1,618
11,707
5,107
234
6,389
5,150
20,684
0
L
Guan Yu
Fighter322Bg
Guan Yu
8,337
2,058
120
2,828
17,637
9,689
0
7,796
9,566
3,017
33,621
L
Chaac
11,940
2,522
0
9,088
20,504
23,230
0
5,623
14,810
14
57,834
W
Artio
ionandar
Artio
8,566
927
599
4,980
15,513
14,368
202
3,503
11,910
22,909
0
L
4,681
2,012
0
2,482
10,557
3,159
722
3,811
6,688
0
54,197
W
Bellona
zSpxrtan
Bellona
12,290
4,698
0
2,947
12,055
11,225
834
1,441
10,196
3,112
49,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
42,277
500
Minions Killed
380
0
Camps Cleared
0
1,713,338
Distance Traveled
1,543,215
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,950
442
69
4
0
281,723
0
W
Apollo
10,432
580
119
7
0
333,059
0
W
Danzaburou
10,117
562
121
7
0
315,549
3
W
Thoth
12,327
685
138
8
0
389,773
7
L
Cthulhu
7,899
439
33
2
0
313,465
0
L
Guan Yu
8,618
479
59
3
0
347,555
3
L
Chaac
9,752
542
119
7
0
318,312
3
W
Artio
9,688
538
18
1
0
351,409
1
L
Skadi
8,058
448
100
6
0
282,160
1
W
Bellona
9,663
537
104
6
0
323,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role