Player Matchup

Scylla
Scylla
Calciphex
Scylla
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1
Chernobog
Chernobog
PierreTrot
Chernobog
Level 129
God Stats
2W - 3L
1,519 SR
Queue Stats
69W - 57L
1,500 Elo+
Party 1
Bellona
Bellona
Sharindlar
Bellona
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,500 Elo+

VS

Team Averages
Level 48
1,500 SR
1,250 Elo+
Baron Samedi
Baron Samedi
IDKWIA
Baron Samedi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Melo47
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,230 Elo+
Party 2
Awilix
Awilix
Nkirito49
Awilix
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 34L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Calciphex
Scylla
15
9 / 1 / 8
11,317
808
12,373
4,948
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
PierreTrot
Chernobog
14
4 / 2 / 12
10,390
742
9,033
10,779
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Sharindlar
Bellona
13
4 / 2 / 10
9,930
709
11,655
14,332
11,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IDKWIA
Baron Samedi
13
4 / 1 / 1
9,787
699
9,988
10,456
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Melo47
Izanami
12
0 / 5 / 2
8,458
604
3,435
13,152
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Nkirito49
Awilix
10
0 / 11 / 4
8,213
587
3,457
14,591
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
4
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Calciphex
Scylla
9
1
8
13
L
Baron Samedi
IDKWIA
Baron Samedi
4
1
1
4.5
L
Izanami
Melo47
Izanami
0
5
2
0.2
L
Awilix
Nkirito49
Awilix
0
11
4
0.18
W
Chernobog
PierreTrot
Chernobog
4
2
12
5
W
Bellona
Sharindlar
Bellona
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,061
Damage
16,880
30,059
Taken
38,199
17,410
Mitigated
13,099
6,502
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Calciphex
Scylla
12,373
832
0
291
4,948
1,513
733
1,471
3,477
34,409
0
L
Baron Samedi
IDKWIA
Baron Samedi
9,988
549
902
3,069
10,456
4,120
210
3,126
7,330
43,546
0
L
Izanami
Melo47
Izanami
3,435
2,487
0
755
13,152
4,370
0
3,734
9,418
0
32,042
L
Awilix
Nkirito49
Awilix
3,457
1,173
0
748
14,591
4,609
0
6,235
8,356
0
15,989
W
Chernobog
PierreTrot
Chernobog
9,033
6,784
0
4,777
10,779
3,989
2,200
5,016
5,763
0
55,381
W
Bellona
Sharindlar
Bellona
11,655
3,090
0
1,434
14,332
11,908
607
4,130
10,202
4,830
41,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
26,458
158
Minions Killed
162
0
Camps Cleared
0
860,184
Distance Traveled
712,435
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,317
808
33
2
0
283,106
4
L
Baron Samedi
9,787
699
69
5
0
241,242
6
L
Izanami
8,458
604
63
5
0
228,398
2
L
Awilix
8,213
587
30
2
0
242,795
4
W
Chernobog
10,390
742
73
5
0
265,688
5
W
Bellona
9,930
709
52
4
0
311,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role