Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Axivity
Sun Wukong
Level 17
God Stats
18W - 13L
1,633 SR
Queue Stats
141W - 121L
1,372 Elo+
Party 2
Bacchus
Bacchus
EMEDEWEYY
Bacchus
Level 24
God Stats
3W - 11L
1,703 SR
Queue Stats
45W - 62L
1,414 Elo+
Party 2
Awilix
Awilix
Flokii8
Awilix
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
LuxuryFlex
Hou Yi
Level 25
God Stats
64W - 63L
1,573 SR
Queue Stats
173W - 176L
1,499 Elo+
Party 3
Team Averages
Level 28
1,582 SR
1,457 Elo+

VS

Team Averages
Level 22
1,551 SR
1,652 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DanyRSCH
Danzaburou
Level 18
God Stats
34W - 28L
1,540 SR
Queue Stats
140W - 124L
1,513 Elo+
Solo
Rama
Rama
Inu_youkai27
Rama
Level 17
God Stats
3W - 5L
1,708 SR
Queue Stats
9W - 12L
1,661 Elo+
Solo
Cabrakan
Cabrakan
Jahmal-lV
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,976 Elo+
Solo
Thanatos
Thanatos
Leonhard_38
Thanatos
Level 24
God Stats
11W - 9L
1,508 SR
Queue Stats
16W - 12L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 4
6,736
612
6,618
4,310
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Axivity
Sun Wukong
11
3 / 1 / 2
6,253
568
3,989
6,867
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
EMEDEWEYY
Bacchus
9
3 / 1 / 2
5,390
490
3,762
8,009
3,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Flokii8
Awilix
9
0 / 0 / 4
5,444
495
2,605
6,209
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
LuxuryFlex
Hou Yi
8
2 / 2 / 3
5,637
512
5,889
6,430
1,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 1
5,410
492
4,858
5,897
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DanyRSCH
Danzaburou
10
0 / 2 / 1
6,226
566
4,055
6,131
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 0
5,652
514
3,046
7,603
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Jahmal-lV
Cabrakan
7
1 / 2 / 2
5,297
482
3,374
8,227
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Leonhard_38
Thanatos
9
1 / 2 / 1
5,647
513
1,988
6,138
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
4
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Sun Wukong
Axivity
Sun Wukong
3
1
2
4
L
Danzaburou
DanyRSCH
Danzaburou
0
2
1
0.25
W
Bacchus
EMEDEWEYY
Bacchus
3
1
2
4
W
Awilix
Flokii8
Awilix
0
0
4
2
L
1
3
0
0.33
L
Cabrakan
Jahmal-lV
Cabrakan
1
2
2
1
L
Thanatos
Leonhard_38
Thanatos
1
2
1
0.75
W
Hou Yi
LuxuryFlex
Hou Yi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
17,321
31,825
Taken
33,996
13,120
Mitigated
15,580
10,963
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,618
999
0
1,483
4,310
1,217
711
9
4,301
34,409
0
L
Cthulhu
 
Cthulhu
4,858
321
644
1,987
5,897
2,537
0
1,654
4,130
15,107
0
W
Sun Wukong
Axivity
Sun Wukong
3,989
828
0
2,812
6,867
4,694
466
268
6,599
0
26,108
L
Danzaburou
DanyRSCH
Danzaburou
4,055
1,647
0
1,881
6,131
1,965
192
1,958
3,838
0
33,197
W
Bacchus
EMEDEWEYY
Bacchus
3,762
491
171
2,443
8,009
3,455
190
3,715
4,294
11,959
0
W
Awilix
Flokii8
Awilix
2,605
1,141
0
2,111
6,209
1,783
482
1,025
5,184
0
23,223
L
3,046
2,059
0
2,966
7,603
2,101
115
1,880
5,626
0
20,256
L
Cabrakan
Jahmal-lV
Cabrakan
3,374
494
0
1,354
8,227
5,560
0
2,740
5,384
9,463
0
L
Thanatos
Leonhard_38
Thanatos
1,988
490
0
4,309
6,138
3,417
0
1,729
4,368
5,754
21,440
W
Hou Yi
LuxuryFlex
Hou Yi
5,889
3,603
270
1,673
6,430
1,971
310
3,309
3,121
0
23,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
28,232
234
Minions Killed
199
0
Camps Cleared
0
1,125,804
Distance Traveled
1,067,793
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,736
612
73
7
0
223,872
2
L
Cthulhu
5,410
492
22
2
0
224,063
4
W
Sun Wukong
6,253
568
55
5
0
247,345
1
L
Danzaburou
6,226
566
78
7
0
187,905
0
W
Bacchus
5,390
490
13
1
0
224,322
1
W
Awilix
5,444
495
54
5
0
243,004
2
L
Rama
5,652
514
35
3
0
195,788
2
L
Cabrakan
5,297
482
9
1
0
229,387
2
L
Thanatos
5,647
513
55
5
0
230,650
0
W
Hou Yi
5,637
512
39
4
0
187,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role