Player Matchup

Achilles
Achilles
Clayton23
Achilles
Level 83
God Stats
2W - 7L
1,305 SR
Queue Stats
514W - 472L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
SHEENSMITE
Hou Yi
Level 107
God Stats
13W - 16L
1,425 SR
Queue Stats
344W - 345L
1,512 Elo+
Party 2
Hera
Hera
StableAsBenzene
Hera
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Sylvanus
Sylvanus
gormsh
Sylvanus
Level 68
God Stats
2W - 4L
1,594 SR
Queue Stats
45W - 44L
1,573 Elo+
Party 2
Ymir
Ymir
losetheskill
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,573 Elo+
Solo
Team Averages
Level 84
1,465 SR
1,545 Elo+

VS

Team Averages
Level 120
1,495 SR
1,564 Elo+
Bellona
Bellona
DeathPotat0
Bellona
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 117L
1,759 Elo+
Solo
Apollo
Apollo
JefeLo
Apollo
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
161W - 142L
1,364 Elo+
Party 1
Vulcan
Vulcan
Liquid_Bat
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,785 Elo+
Party 1
Cthulhu
Cthulhu
Pegswins
Cthulhu
Level 109
God Stats
5W - 2L
1,707 SR
Queue Stats
9W - 8L
1,752 Elo+
Party 1
Osiris
Osiris
teddday
Osiris
Level 96
God Stats
4W - 2L
1,267 SR
Queue Stats
53W - 60L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Clayton23
Achilles
15
1 / 1 / 1
7,883
526
4,795
12,176
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
SHEENSMITE
Hou Yi
12
1 / 4 / 1
7,268
485
3,145
8,927
2,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 2
6,311
421
3,493
8,267
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
gormsh
Sylvanus
13
4 / 4 / 1
7,888
526
8,125
11,001
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,428
429
2,046
9,438
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeathPotat0
Bellona
14
1 / 2 / 0
8,902
593
8,961
11,051
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
JefeLo
Apollo
14
1 / 1 / 3
8,650
577
3,265
6,896
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Liquid_Bat
Vulcan
15
7 / 2 / 1
8,972
598
9,806
6,959
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Pegswins
Cthulhu
13
1 / 0 / 8
7,519
501
6,154
7,447
4,846
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
teddday
Osiris
16
8 / 1 / 1
9,743
650
5,273
7,757
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
18
18
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
Clayton23
Achilles
1
1
1
1.5
W
Bellona
DeathPotat0
Bellona
1
2
0
0.5
W
Apollo
JefeLo
Apollo
1
1
3
2.5
W
Vulcan
Liquid_Bat
Vulcan
7
2
1
3.75
W
Cthulhu
Pegswins
Cthulhu
1
0
8
5
L
Hou Yi
SHEENSMITE
Hou Yi
1
4
1
0.38
L
0
7
2
0.14
L
Sylvanus
gormsh
Sylvanus
4
4
1
1.13
L
0
2
2
0.5
W
Osiris
teddday
Osiris
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
33,459
49,809
Taken
40,110
31,609
Mitigated
26,038
14,297
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Clayton23
Achilles
4,795
1,644
0
5,455
12,176
12,683
0
1,025
11,128
0
45,508
W
Bellona
DeathPotat0
Bellona
8,961
5,199
0
3,936
11,051
10,164
28
2,086
8,437
4,613
54,527
W
Apollo
JefeLo
Apollo
3,265
1,585
0
700
6,896
2,412
605
1,926
4,970
0
61,046
W
Vulcan
Liquid_Bat
Vulcan
9,806
4,225
0
646
6,959
2,449
636
4,438
2,471
56,319
0
W
Cthulhu
Pegswins
Cthulhu
6,154
230
0
2,505
7,447
4,846
233
2,432
4,923
20,245
0
L
Hou Yi
SHEENSMITE
Hou Yi
3,145
1,092
0
2,985
8,927
2,762
32
2,323
6,432
0
44,219
L
3,493
971
0
174
8,267
2,826
0
5,082
2,861
31,139
0
L
Sylvanus
gormsh
Sylvanus
8,125
2,089
387
3,961
11,001
7,645
0
4,144
6,729
48,528
0
L
2,046
206
0
1,335
9,438
5,693
0
3,928
5,236
34,244
0
W
Osiris
teddday
Osiris
5,273
1,749
0
0
7,757
6,167
84
2,575
5,138
9,475
64,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
43,786
399
Minions Killed
511
0
Camps Cleared
0
1,344,328
Distance Traveled
1,543,059
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,883
526
91
6
0
286,721
1
W
Bellona
8,902
593
141
9
0
305,056
3
W
Apollo
8,650
577
121
8
0
282,275
1
W
Vulcan
8,972
598
105
7
0
298,731
1
W
Cthulhu
7,519
501
24
2
0
306,683
5
L
Hou Yi
7,268
485
87
6
0
247,263
8
L
Hera
6,311
421
65
4
0
266,391
7
L
Sylvanus
7,888
526
92
6
0
256,898
1
L
Ymir
6,428
429
64
4
0
287,055
4
W
Osiris
9,743
650
120
8
0
350,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role