Player Matchup

Arachne
Arachne
CapuchinhoV
Arachne
Level 12
God Stats
3W - 2L
1,300 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Vulcan
Vulcan
EdenBulurGüzelim
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
2,041 Elo+
Solo
Rama
Rama
FakExKikito
Rama
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 171L
1,197 Elo+
Solo
Ymir
Ymir
RYalonso
Ymir
Level 21
God Stats
4W - 0L
1,735 SR
Queue Stats
68W - 52L
1,500 Elo+
Solo
King Arthur
King Arthur
hew12
King Arthur
Level 18
God Stats
4W - 8L
1,187 SR
Queue Stats
31W - 22L
1,256 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,499 Elo+

VS

Team Averages
Level 23
1,644 SR
1,807 Elo+
Heimdallr
Heimdallr
Imbestpos
Heimdallr
Level 27
God Stats
1W - 3L
1,716 SR
Queue Stats
9W - 25L
1,836 Elo+
Party 1
Ares
Ares
LIRIKBruh
Ares
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 1
Janus
Janus
Mrvillar
Janus
Level 15
God Stats
6W - 6L
1,789 SR
Queue Stats
175W - 172L
1,748 Elo+
Solo
Erlang Shen
Erlang Shen
kokopapa
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
1,843 Elo+
Solo
Da Ji
Da Ji
nemussumen1
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CapuchinhoV
Arachne
9
2 / 0 / 3
5,660
515
2,070
7,522
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 2
6,100
555
3,408
3,842
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 0 / 1
7,616
692
8,497
3,788
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
2 / 0 / 10
6,392
581
3,782
5,452
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
hew12
King Arthur
10
3 / 1 / 0
5,862
533
5,037
7,758
2,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Imbestpos
Heimdallr
6
0 / 5 / 0
4,460
405
2,426
6,771
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ares
5
0 / 7 / 0
4,176
380
1,304
8,726
2,583
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Mrvillar
Janus
12
0 / 1 / 0
6,445
586
2,333
3,222
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
kokopapa
Erlang Shen
10
1 / 3 / 0
6,045
550
5,132
8,883
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

3
0 / 2 / 0
4,010
365
271
3,854
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
CapuchinhoV
Arachne
2
0
3
3.5
W
1
0
2
2
W
10
0
1
10.5
L
Heimdallr
Imbestpos
Heimdallr
0
5
0
0
L
Ares
0
7
0
0
L
Janus
Mrvillar
Janus
0
1
0
0
W
Ymir
2
0
10
7
W
King Arthur
hew12
King Arthur
3
1
0
3
L
Erlang Shen
kokopapa
Erlang Shen
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
11,466
28,362
Taken
31,456
11,383
Mitigated
12,010
11,900
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CapuchinhoV
Arachne
2,070
1,689
0
3,519
7,522
2,069
11
393
7,129
0
31,488
W
3,408
628
0
745
3,842
1,332
0
1,949
1,893
42,779
0
W
8,497
6,734
0
2,778
3,788
2,508
1,250
759
3,029
5,012
43,348
L
Heimdallr
Imbestpos
Heimdallr
2,426
1,306
0
1,817
6,771
1,642
0
1,377
5,394
0
15,186
L
Ares
1,304
295
0
0
8,726
2,583
0
1,850
6,876
7,959
0
L
Janus
Mrvillar
Janus
2,333
266
0
500
3,222
1,088
0
2,425
797
46,705
0
W
Ymir
3,782
941
347
2,041
5,452
2,481
64
672
4,780
14,410
0
W
King Arthur
hew12
King Arthur
5,037
1,260
0
2,470
7,758
2,993
258
520
7,238
0
26,748
L
Erlang Shen
kokopapa
Erlang Shen
5,132
2,515
0
3,435
8,883
5,917
0
2,079
6,804
4,238
26,684
L
271
0
0
624
3,854
780
104
420
3,434
0
7,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
25,136
295
Minions Killed
226
0
Camps Cleared
0
1,105,075
Distance Traveled
875,708
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,660
515
61
6
0
244,589
0
W
Vulcan
6,100
555
66
6
0
234,297
4
W
Rama
7,616
692
98
9
0
182,210
1
L
Heimdallr
4,460
405
29
3
0
164,351
0
L
Ares
4,176
380
7
1
0
190,577
4
L
Janus
6,445
586
104
9
0
234,989
5
W
Ymir
6,392
581
19
2
0
222,761
1
W
King Arthur
5,862
533
51
5
0
221,218
3
L
Erlang Shen
6,045
550
68
6
0
190,162
0
L
Da Ji
4,010
365
18
2
0
95,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role