Player Matchup

Mercury
Mercury
ChopemUp
Mercury
Level 118
God Stats
7W - 11L
1,500 SR
Queue Stats
164W - 191L
1,381 Elo+
Party 1
King Arthur
King Arthur
Indomabl7
King Arthur
Level 73
God Stats
0W - 3L
1,213 SR
Queue Stats
51W - 44L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Zavazula
Danzaburou
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 215L
1,777 Elo+
Solo
Sobek
Sobek
bbtwitch
Sobek
Level 65
God Stats
1W - 1L
1,658 SR
Queue Stats
6W - 15L
1,342 Elo+
Solo
Hera
Hera
godofwar980
Hera
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
198W - 274L
1,248 Elo+
Party 1
Team Averages
Level 85
1,474 SR
1,419 Elo+

VS

Team Averages
Level 99
1,451 SR
1,491 Elo+
Zhong Kui
Zhong Kui
AREM1234
Zhong Kui
Level 137
God Stats
12W - 9L
1,500 SR
Queue Stats
264W - 244L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Powercarr
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tebo1714
Cthulhu
Level 97
God Stats
2W - 1L
1,471 SR
Queue Stats
39W - 36L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Wurdy
Heimdallr
Level 91
God Stats
24W - 15L
1,285 SR
Queue Stats
136W - 127L
1,244 Elo+
Solo
Kali
Kali
kisamethegrey
Kali
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 52L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChopemUp
Mercury
13
4 / 1 / 2
7,360
566
4,355
8,278
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Indomabl7
King Arthur
11
0 / 4 / 0
6,433
495
2,070
10,208
4,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Zavazula
Danzaburou
11
2 / 1 / 1
6,611
509
7,224
9,137
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sobek
bbtwitch
Sobek
9
0 / 4 / 1
5,665
436
2,532
10,489
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
5,791
445
1,916
7,397
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AREM1234
Zhong Kui
13
3 / 2 / 4
7,450
573
4,963
5,902
3,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Powercarr
Baron Samedi
13
3 / 0 / 1
8,005
616
6,238
3,937
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Tebo1714
Cthulhu
11
2 / 1 / 1
6,723
517
5,884
7,881
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Wurdy
Heimdallr
11
2 / 0 / 3
6,543
503
7,633
5,347
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 4
7,465
574
6,529
11,811
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AREM1234
Zhong Kui
3
2
4
2.5
L
Mercury
ChopemUp
Mercury
4
1
2
5
L
King Arthur
Indomabl7
King Arthur
0
4
0
0
W
Baron Samedi
Powercarr
Baron Samedi
3
0
1
3.5
W
Cthulhu
Tebo1714
Cthulhu
2
1
1
2.5
W
Heimdallr
Wurdy
Heimdallr
2
0
3
3.5
L
Danzaburou
Zavazula
Danzaburou
2
1
1
2.5
L
Sobek
bbtwitch
Sobek
0
4
1
0.13
L
0
4
1
0.13
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
31,247
45,509
Taken
34,878
19,131
Mitigated
18,071
12,466
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AREM1234
Zhong Kui
4,963
585
0
2,300
5,902
3,830
678
773
5,129
40,494
0
L
Mercury
ChopemUp
Mercury
4,355
1,499
0
430
8,278
2,953
0
2,476
5,777
0
46,169
L
King Arthur
Indomabl7
King Arthur
2,070
11
0
1,793
10,208
4,845
0
4,809
5,117
552
33,999
W
Baron Samedi
Powercarr
Baron Samedi
6,238
1,013
354
2,571
3,937
4,423
367
122
3,815
45,782
0
W
Cthulhu
Tebo1714
Cthulhu
5,884
300
76
2,709
7,881
3,663
0
1,616
6,265
27,201
0
W
Heimdallr
Wurdy
Heimdallr
7,633
3,253
0
3,529
5,347
1,881
0
1,590
3,757
0
35,477
L
Danzaburou
Zavazula
Danzaburou
7,224
3,616
0
5,120
9,137
2,703
0
2,252
6,885
0
41,085
L
Sobek
bbtwitch
Sobek
2,532
312
216
3,124
10,489
6,414
0
3,259
7,230
11,500
0
L
1,916
1,044
0
1,783
7,397
2,216
0
3,907
3,415
26,320
0
W
6,529
3,625
0
5,378
11,811
4,274
0
899
10,912
0
38,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
36,186
324
Minions Killed
359
0
Camps Cleared
0
1,301,640
Distance Traveled
1,237,095
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,450
573
69
5
0
246,209
6
L
Mercury
7,360
566
98
8
0
293,883
1
L
King Arthur
6,433
495
85
7
0
254,581
2
W
Baron Samedi
8,005
616
102
8
0
245,533
5
W
Cthulhu
6,723
517
38
3
0
273,543
3
W
Heimdallr
6,543
503
78
6
0
219,064
3
L
Danzaburou
6,611
509
65
5
0
245,645
2
L
Sobek
5,665
436
23
2
0
305,125
1
L
Hera
5,791
445
53
4
0
202,406
3
W
Kali
7,465
574
72
6
0
252,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role