Player Matchup

Baron Samedi
Baron Samedi
IAmFirm
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Totalrock134391
Nemesis
Level 22
God Stats
1W - 4L
1,734 SR
Queue Stats
132W - 170L
1,233 Elo+
Solo
Ymir
Ymir
itsbrendenok
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
maikobr02
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,539 Elo+
Solo
Medusa
Medusa
onsomesht
Medusa
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 4L
1,476 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,450 Elo+

VS

Team Averages
Level 27
1,620 SR
1,611 Elo+
Hachiman
Hachiman
Ocheese
Hachiman
Level 29
God Stats
12W - 11L
1,396 SR
Queue Stats
104W - 87L
1,499 Elo+
Solo
Arachne
Arachne
Tchoubaca1
Arachne
Level 17
God Stats
16W - 9L
1,690 SR
Queue Stats
33W - 18L
1,663 Elo+
Party 1
Bellona
Bellona
Yaniimi
Bellona
Level 31
God Stats
7W - 2L
1,794 SR
Queue Stats
19W - 20L
1,587 Elo+
Party 1
Ymir
Ymir
pitlord
Ymir
Level 29
God Stats
8W - 1L
1,505 SR
Queue Stats
28W - 19L
1,586 Elo+
Party 1
He Bo
He Bo
porce03
He Bo
Level 29
God Stats
4W - 5L
1,715 SR
Queue Stats
159W - 143L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAmFirm
Baron Samedi
11
4 / 4 / 2
6,925
533
8,091
10,183
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
6,097
469
4,742
10,277
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,873
452
3,003
9,943
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
maikobr02
Hercules
9
1 / 7 / 1
5,731
441
2,140
9,074
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
onsomesht
Medusa
8
2 / 5 / 0
5,364
413
4,874
7,381
1,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ocheese
Hachiman
13
4 / 1 / 10
8,054
620
12,652
11,466
3,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Tchoubaca1
Arachne
12
2 / 1 / 10
7,437
572
5,400
9,754
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Yaniimi
Bellona
14
8 / 0 / 0
8,615
663
6,575
6,074
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
pitlord
Ymir
11
7 / 1 / 10
7,919
609
6,449
8,700
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
porce03
He Bo
13
5 / 5 / 2
8,038
618
5,637
6,882
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
26
26
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IAmFirm
Baron Samedi
4
4
2
1.25
W
Hachiman
Ocheese
Hachiman
4
1
10
9
W
Arachne
Tchoubaca1
Arachne
2
1
10
7
L
1
5
1
0.3
W
Bellona
Yaniimi
Bellona
8
0
0
8
L
0
5
2
0.2
L
Hercules
maikobr02
Hercules
1
7
1
0.21
L
Medusa
onsomesht
Medusa
2
5
0
0.4
W
Ymir
pitlord
Ymir
7
1
10
12
W
He Bo
porce03
He Bo
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
36,713
46,858
Taken
42,876
22,016
Mitigated
21,850
12,016
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IAmFirm
Baron Samedi
8,091
1,277
254
3,413
10,183
4,110
195
4,877
5,306
34,920
0
W
Hachiman
Ocheese
Hachiman
12,652
9,863
0
7,692
11,466
3,754
645
3,621
7,772
0
55,678
W
Arachne
Tchoubaca1
Arachne
5,400
3,328
0
6,380
9,754
3,440
46
1,414
8,340
0
36,232
L
4,742
2,036
0
2,564
10,277
3,286
0
2,069
8,183
0
26,705
W
Bellona
Yaniimi
Bellona
6,575
2,543
0
1,008
6,074
5,810
2,002
467
5,492
0
39,203
L
3,003
641
629
2,416
9,943
7,780
0
2,775
7,143
26,828
0
L
Hercules
maikobr02
Hercules
2,140
938
0
1,411
9,074
5,135
0
536
8,377
23
13,836
L
Medusa
onsomesht
Medusa
4,874
1,823
0
1,329
7,381
1,705
0
1,829
5,527
0
19,381
W
Ymir
pitlord
Ymir
6,449
1,251
460
1,809
8,700
6,645
341
2,686
5,989
31,335
0
W
He Bo
porce03
He Bo
5,637
44
0
1,170
6,882
2,201
1,684
2,929
3,953
35,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
40,063
223
Minions Killed
355
0
Camps Cleared
0
1,069,985
Distance Traveled
1,204,434
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,925
533
63
5
0
199,496
5
W
Hachiman
8,054
620
96
7
0
219,313
1
W
Arachne
7,437
572
61
5
0
312,254
2
L
Nemesis
6,097
469
64
5
0
248,629
1
W
Bellona
8,615
663
96
7
0
236,503
0
L
Ymir
5,873
452
33
3
0
181,919
3
L
Hercules
5,731
441
21
2
0
200,854
0
L
Medusa
5,364
413
42
3
0
239,087
0
W
Ymir
7,919
609
34
3
0
219,513
1
W
He Bo
8,038
618
68
5
0
216,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role