Player Matchup

Erlang Shen
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
Level 29
God Stats
4W - 14L
1,422 SR
Queue Stats
11W - 32L
1,527 Elo+
Solo
Chronos
Chronos
REGUVIVA
Chronos
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,656 Elo+
Solo
Olorun
Olorun
omar_s_-Diegolaz
Olorun
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
583W - 628L
1,172 Elo+
Solo
Bellona
Bellona
str8_8_balz
Bellona
Level 24
God Stats
18W - 13L
1,500 SR
Queue Stats
39W - 28L
1,866 Elo+
Solo
Ares
Ares
teamboosted941
Ares
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 51L
1,580 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,560 Elo+

VS

Team Averages
Level 14
1,501 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
CloseSecunD
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 101L
1,445 Elo+
Solo
Bellona
Bellona
Honkai_Impact3rd
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,240 Elo+
Solo
Bastet
Bastet
Rich-_-con_crocs
Bastet
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
424W - 442L
1,516 Elo+
Solo
Neith
Neith
hannabanana15
Neith
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Ra
Ra
sandoval1423
Ra
Level 14
God Stats
3W - 1L
1,505 SR
Queue Stats
55W - 16L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
8
3 / 3 / 2
5,215
579
3,368
7,908
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
REGUVIVA
Chronos
2
0 / 5 / 1
3,419
380
839
3,085
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 2
4,312
479
3,147
7,021
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
str8_8_balz
Bellona
7
2 / 3 / 3
4,807
534
5,086
8,713
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 2
4,774
530
745
4,027
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CloseSecunD
Ah Muzen Cab
10
1 / 0 / 2
5,445
605
2,392
2,841
818
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
6 / 3 / 6
5,657
629
7,287
7,134
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 1 / 3
5,869
652
4,235
6,139
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 4
4,007
445
1,891
2,848
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 7
5,257
584
5,712
4,448
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
17
17
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CloseSecunD
Ah Muzen Cab
1
0
2
2
W
6
3
6
3
L
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
3
3
2
1.33
L
Chronos
REGUVIVA
Chronos
0
5
1
0.1
W
7
1
3
8.5
W
0
2
4
1
L
1
4
2
0.5
W
3
1
7
6.5
L
Bellona
str8_8_balz
Bellona
2
3
3
1.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
21,517
30,754
Taken
23,410
12,015
Mitigated
11,349
9,663
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CloseSecunD
Ah Muzen Cab
2,392
913
0
768
2,841
818
714
207
2,634
0
30,369
W
7,287
3,293
0
1,050
7,134
6,553
690
1,197
5,937
0
15,634
L
Erlang Shen
JokEr_LegEND_WBE
Erlang Shen
3,368
2,168
0
2,730
7,908
2,623
0
1,316
6,357
0
20,396
L
Chronos
REGUVIVA
Chronos
839
427
0
122
3,085
571
0
618
2,358
1,378
0
W
4,235
1,762
0
2,685
6,139
1,750
99
415
5,724
0
23,599
W
1,891
1,052
0
588
2,848
793
0
1,140
1,708
0
6,128
L
3,147
1,164
281
2,497
7,021
2,200
0
1,880
4,877
17,531
0
W
5,712
885
497
2,902
4,448
1,435
116
1,772
2,676
23,286
0
L
Bellona
str8_8_balz
Bellona
5,086
1,233
0
3,750
8,713
4,888
0
1,269
7,116
0
20,856
L
745
176
0
283
4,027
1,733
0
117
3,859
5,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
26,235
132
Minions Killed
193
0
Camps Cleared
0
728,096
Distance Traveled
828,573
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,445
605
54
6
0
163,149
1
W
Bellona
5,657
629
28
3
0
157,694
0
L
Erlang Shen
5,215
579
48
5
0
178,654
0
L
Chronos
3,419
380
1
0
0
90,021
0
W
Bastet
5,869
652
49
5
0
184,838
0
W
Neith
4,007
445
15
2
0
151,144
0
L
Olorun
4,312
479
30
3
0
149,208
1
W
Ra
5,257
584
47
5
0
171,748
3
L
Bellona
4,807
534
38
4
0
179,330
2
L
Ares
4,774
530
15
2
0
130,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role