Player Matchup

Fenrir
Fenrir
AxiusCross
Fenrir
Level 129
God Stats
7W - 10L
1,824 SR
Queue Stats
135W - 129L
1,707 Elo+
Solo
Raijin
Raijin
BabyPorkyChops
Raijin
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
790W - 809L
1,583 Elo+
Solo
Khepri
Khepri
HeavyAnchor
Khepri
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mrozander43
Cu Chulainn
Level 88
God Stats
4W - 2L
1,753 SR
Queue Stats
23W - 22L
1,558 Elo+
Solo
Danzaburou
Danzaburou
RurouniHart
Danzaburou
Level 127
God Stats
1W - 1L
1,751 SR
Queue Stats
40W - 43L
1,568 Elo+
Party 2
Team Averages
Level 99
1,666 SR
1,590 Elo+

VS

Team Averages
Level 119
1,548 SR
1,505 Elo+
Chernobog
Chernobog
DOL0
Chernobog
Level 160
God Stats
9W - 2L
1,738 SR
Queue Stats
34W - 33L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
PeanutButtaJelly
Sylvanus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,414 Elo+
Party 1
Discordia
Discordia
Tonight
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,555 Elo+
Solo
Pele
Pele
ZenoPepper
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,466 Elo+
Party 1
Poseidon
Poseidon
imcnastyx
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AxiusCross
Fenrir
11
1 / 7 / 0
7,793
371
2,928
15,443
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 1
10,509
500
7,093
14,410
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
9
0 / 8 / 3
7,167
341
3,801
16,628
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Mrozander43
Cu Chulainn
18
3 / 2 / 2
11,467
546
9,437
19,720
13,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RurouniHart
Danzaburou
9
2 / 6 / 1
7,328
349
10,456
14,102
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DOL0
Chernobog
18
16 / 2 / 12
13,285
633
30,912
23,175
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 2 / 17
11,804
562
5,344
16,668
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Tonight
Discordia
18
0 / 2 / 3
12,038
573
2,797
8,473
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 9
13,383
637
9,832
16,537
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
imcnastyx
Poseidon
19
8 / 1 / 13
13,374
637
15,109
13,955
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
8
Kills
33
33
Deaths
10
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AxiusCross
Fenrir
1
7
0
0.14
L
2
10
1
0.25
W
Chernobog
DOL0
Chernobog
16
2
12
11
L
Khepri
0
8
3
0.19
L
Cu Chulainn
Mrozander43
Cu Chulainn
3
2
2
2
W
3
2
17
5.75
L
Danzaburou
RurouniHart
Danzaburou
2
6
1
0.42
W
Discordia
Tonight
Discordia
0
2
3
0.75
W
6
3
9
3.5
W
Poseidon
imcnastyx
Poseidon
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
63,994
80,303
Taken
78,808
40,451
Mitigated
40,576
13,348
Healing
37,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AxiusCross
Fenrir
2,928
854
0
3,716
15,443
5,559
0
2,828
12,445
0
35,053
L
7,093
502
0
670
14,410
5,426
0
5,816
8,234
54,019
0
W
Chernobog
DOL0
Chernobog
30,912
22,522
0
14,102
23,175
10,295
3,637
4,652
18,365
0
114,607
L
Khepri
3,801
1,135
0
1,321
16,628
12,070
0
5,444
11,121
12,164
0
L
Cu Chulainn
Mrozander43
Cu Chulainn
9,437
367
0
3,094
19,720
13,250
450
6,859
12,694
1,288
71,671
W
5,344
2,044
5,159
9,305
16,668
15,238
549
3,166
13,408
17,940
0
L
Danzaburou
RurouniHart
Danzaburou
10,456
4,455
0
4,547
14,102
4,146
0
1,503
12,559
0
38,478
W
Discordia
Tonight
Discordia
2,797
31
0
1,362
8,473
2,705
4,042
1,618
6,823
65,510
0
W
9,832
2,021
0
2,915
16,537
6,487
2,616
3,567
11,232
0
109,644
W
Poseidon
imcnastyx
Poseidon
15,109
2,128
0
5,099
13,955
5,851
1,514
3,045
10,644
100,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
63,884
400
Minions Killed
581
0
Camps Cleared
0
1,578,284
Distance Traveled
2,025,209
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,793
371
73
3
0
290,404
4
L
Raijin
10,509
500
105
5
0
328,419
1
W
Chernobog
13,285
633
135
6
0
370,516
4
L
Khepri
7,167
341
19
1
0
242,680
2
L
Cu Chulainn
11,467
546
157
7
0
440,666
1
W
Sylvanus
11,804
562
25
1
0
366,209
7
L
Danzaburou
7,328
349
46
2
0
276,115
2
W
Discordia
12,038
573
129
6
0
383,879
5
W
Pele
13,383
637
150
7
0
465,245
4
W
Poseidon
13,374
637
142
7
0
439,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role