Player Matchup

Medusa
Medusa
Clammers
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 148L
1,790 Elo+
Party 2
Anubis
Anubis
Crunkfunkskunk
Anubis
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
447W - 508L
1,790 Elo+
Party 2
Horus
Horus
GamesPlayGreg
Horus
Level 140
God Stats
3W - 1L
1,737 SR
Queue Stats
178W - 188L
1,790 Elo+
Party 2
Khepri
Khepri
Pertarbo
Khepri
Level 76
God Stats
10W - 5L
1,720 SR
Queue Stats
18W - 26L
1,826 Elo+
Party 2
Pele
Pele
Vaekaera
Pele
Level 68
God Stats
9W - 12L
1,533 SR
Queue Stats
115W - 139L
1,844 Elo+
Party 2
Team Averages
Level 84
1,598 SR
1,808 Elo+

VS

Team Averages
Level 56
1,489 SR
1,572 Elo+
Yemoja
Yemoja
Cyklon123
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
FatNeekStorm
Izanami
Level 25
God Stats
13W - 11L
1,447 SR
Queue Stats
272W - 272L
1,732 Elo+
Party 1
Ravana
Ravana
LordArtharos
Ravana
Level 99
God Stats
3W - 8L
1,500 SR
Queue Stats
718W - 666L
1,394 Elo+
Solo
Chang'e
Chang'e
Stormlord2001
Chang'e
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 243L
1,732 Elo+
Party 1
Achilles
Achilles
xyped
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clammers
Medusa
19
6 / 2 / 6
12,823
611
13,076
10,718
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 1 / 10
13,459
641
19,167
11,860
7,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 1 / 8
12,917
615
13,949
16,823
19,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
Pertarbo
Khepri
16
2 / 0 / 12
11,488
547
6,420
12,514
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
20
7 / 4 / 6
13,918
663
10,006
11,621
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cyklon123
Yemoja
12
0 / 7 / 2
8,228
392
4,657
14,777
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
FatNeekStorm
Izanami
13
0 / 8 / 2
8,123
387
8,207
15,304
3,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
17
5 / 5 / 1
11,137
530
12,072
13,809
5,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
15
0 / 8 / 3
9,062
432
4,977
18,612
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
xyped
Achilles
17
2 / 4 / 1
9,688
461
6,023
16,157
14,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
32
Kills
7
8
Deaths
32
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Clammers
Medusa
6
2
6
4.5
W
9
1
10
14
L
Yemoja
Cyklon123
Yemoja
0
7
2
0.14
L
Izanami
FatNeekStorm
Izanami
0
8
2
0.13
W
8
1
8
12
L
Ravana
5
5
1
1.1
W
Khepri
Pertarbo
Khepri
2
0
12
8
L
Chang'e
0
8
3
0.19
W
Pele
7
4
6
2.5
L
Achilles
xyped
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,618
Damage
35,936
63,536
Taken
78,659
53,663
Mitigated
39,044
27,626
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Clammers
Medusa
13,076
5,752
0
4,444
10,718
3,807
7,087
1,394
9,324
0
97,754
W
19,167
739
0
6,979
11,860
7,722
2,446
2,808
9,052
95,848
0
L
Yemoja
Cyklon123
Yemoja
4,657
680
1,386
2,168
14,777
9,484
0
6,919
7,858
20,928
0
L
Izanami
FatNeekStorm
Izanami
8,207
5,561
0
2,691
15,304
3,974
1,925
5,018
10,286
0
61,330
W
13,949
5,609
1,641
10,036
16,823
19,624
1,907
2,618
13,787
6,479
58,022
L
Ravana
12,072
3,560
0
796
13,809
5,706
0
2,383
11,426
0
73,279
W
Khepri
Pertarbo
Khepri
6,420
510
0
2,956
12,514
13,896
476
2,666
9,823
34,830
0
L
Chang'e
4,977
185
1,002
5,716
18,612
5,214
0
7,212
11,400
58,551
0
W
Pele
10,006
1,833
0
1,570
11,621
8,614
4,192
400
11,177
6,353
109,155
L
Achilles
xyped
Achilles
6,023
1,205
0
2,376
16,157
14,666
0
4,830
11,327
0
48,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,605
Gold Earned
46,238
623
Minions Killed
497
0
Camps Cleared
0
2,134,992
Distance Traveled
1,772,983
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,823
611
155
7
0
424,760
5
W
Anubis
13,459
641
150
7
0
413,017
5
L
Yemoja
8,228
392
21
1
0
355,826
2
L
Izanami
8,123
387
127
6
0
288,983
3
W
Horus
12,917
615
84
4
0
430,650
8
L
Ravana
11,137
530
133
6
0
396,811
4
W
Khepri
11,488
547
63
3
0
465,238
6
L
Chang'e
9,062
432
118
6
0
351,149
3
W
Pele
13,918
663
171
8
0
401,327
0
L
Achilles
9,688
461
98
5
0
380,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role