Player Matchup

Ganesha
Ganesha
BehemotioN
Ganesha
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,573 Elo+
Solo
Xing Tian
Xing Tian
Mockinjayxz
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,569 Elo+
Solo
Merlin
Merlin
blinkonme
Merlin
Level 6
God Stats
2W - 1L
1,730 SR
Queue Stats
13W - 12L
1,396 Elo+
Party 1
Thoth
Thoth
ketamine_kings
Thoth
Level 12
God Stats
1W - 2L
1,524 SR
Queue Stats
39W - 46L
1,270 Elo+
Party 1
Achilles
Achilles
wormysekks
Achilles
Level 6
God Stats
1W - 3L
1,393 SR
Queue Stats
7W - 8L
1,396 Elo+
Party 1
Team Averages
Level 13
1,529 SR
1,441 Elo+

VS

Team Averages
Level 21
1,580 SR
1,589 Elo+
Anubis
Anubis
Nuclearness
Anubis
Level 27
God Stats
3W - 0L
1,802 SR
Queue Stats
24W - 16L
1,659 Elo+
Solo
Baba Yaga
Baba Yaga
OkaMihawk
Baba Yaga
Level 27
God Stats
4W - 1L
1,440 SR
Queue Stats
157W - 181L
1,662 Elo+
Solo
Artemis
Artemis
cr4zy-G_A
Artemis
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 179L
1,500 Elo+
Party 2
Sobek
Sobek
tdotmerkz
Sobek
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 316L
1,552 Elo+
Party 2
Susano
Susano
tranquilmind-
Susano
Level 8
God Stats
3W - 1L
1,659 SR
Queue Stats
11W - 5L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BehemotioN
Ganesha
13
0 / 4 / 9
8,779
462
10,470
13,043
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Mockinjayxz
Xing Tian
12
0 / 4 / 2
7,310
385
1,849
10,862
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
blinkonme
Merlin
14
7 / 4 / 0
8,957
471
7,924
8,940
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 6 / 2
8,607
453
10,628
9,661
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
wormysekks
Achilles
14
4 / 5 / 2
8,782
462
8,397
15,320
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 0 / 5
12,284
647
16,229
14,782
8,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
OkaMihawk
Baba Yaga
15
2 / 7 / 4
9,963
524
7,353
15,341
9,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cr4zy-G_A
Artemis
10
0 / 4 / 4
7,015
369
4,581
6,269
1,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
tdotmerkz
Sobek
14
3 / 3 / 7
9,730
512
3,335
13,616
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
10 / 1 / 5
10,674
562
10,359
13,491
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
15
Kills
23
23
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BehemotioN
Ganesha
0
4
9
1.13
L
Xing Tian
Mockinjayxz
Xing Tian
0
4
2
0.25
W
Anubis
8
0
5
10.5
W
Baba Yaga
OkaMihawk
Baba Yaga
2
7
4
0.57
L
Merlin
blinkonme
Merlin
7
4
0
1.75
W
Artemis
cr4zy-G_A
Artemis
0
4
4
0.5
L
4
6
2
0.83
W
Sobek
tdotmerkz
Sobek
3
3
7
2.17
W
10
1
5
12.5
L
Achilles
wormysekks
Achilles
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
41,857
57,826
Taken
63,499
35,447
Mitigated
32,440
4,403
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BehemotioN
Ganesha
10,470
452
0
1,514
13,043
13,064
280
3,007
10,036
32,661
0
L
Xing Tian
Mockinjayxz
Xing Tian
1,849
325
0
144
10,862
4,259
64
7,863
2,999
23,694
0
W
Anubis
16,229
889
0
12,442
14,782
8,970
418
4,724
9,929
121,483
0
W
Baba Yaga
OkaMihawk
Baba Yaga
7,353
939
0
3,710
15,341
9,693
1,402
8,986
6,084
56,862
0
L
Merlin
blinkonme
Merlin
7,924
369
0
952
8,940
2,943
275
2,635
6,305
49,287
0
W
Artemis
cr4zy-G_A
Artemis
4,581
2,621
0
0
6,269
1,510
0
3,955
2,206
0
19,045
L
10,628
592
0
567
9,661
2,807
0
7,071
2,590
44,834
0
W
Sobek
tdotmerkz
Sobek
3,335
637
1,014
5,222
13,616
7,310
0
8,405
4,953
20,609
0
W
10,359
2,556
0
3,816
13,491
4,957
0
4,268
8,911
0
57,800
L
Achilles
wormysekks
Achilles
8,397
2,958
0
1,226
15,320
12,374
0
6,341
8,979
0
55,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
49,666
338
Minions Killed
493
0
Camps Cleared
0
1,578,505
Distance Traveled
1,585,052
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,779
462
17
1
0
354,598
5
L
Xing Tian
7,310
385
45
2
0
269,292
0
W
Anubis
12,284
647
217
11
0
299,632
5
W
Baba Yaga
9,963
524
114
6
0
284,129
0
L
Merlin
8,957
471
106
6
0
291,666
2
W
Artemis
7,015
369
32
2
0
206,224
0
L
Thoth
8,607
453
76
4
0
289,011
1
W
Sobek
9,730
512
39
2
0
367,000
6
W
Susano
10,674
562
91
5
0
428,067
5
L
Achilles
8,782
462
94
5
0
373,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role