Player Matchup

Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
PGE im bold
Cernunnos
Silver V
Level 47
God Stats
6W - 8L
1,500 SR
Queue Stats
267W - 259L
1,261 MMR
Party 3
Geb
Geb
Silver IV
Phoenix Eeee
Geb
Silver IV
Level 126
God Stats
15W - 11L
1,441 SR
Queue Stats
57W - 67L
1,323 MMR
Solo
Nemesis
Nemesis
Silver III
Tru Wra1th
Nemesis
Silver III
Level 129
God Stats
11W - 5L
1,700 SR
Queue Stats
34W - 35L
1,408 MMR
Party 3
Bellona
Bellona
Bronze III
jaypee3
Bellona
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,320 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,528 SR
1,363 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,553 SR
1,371 MMR
Achilles
Achilles
Bronze IV
 
Achilles
Bronze IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze IV
DavidDavidofff23
Thanatos
Bronze IV
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,320 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
KendallRojasAn
Jing Wei
Bronze III
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
35W - 47L
1,309 MMR
Party 2
King Arthur
King Arthur
Bronze III
Tendex10crcr
King Arthur
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,368 MMR
Party 2
Hera
Hera
Bronze III
elwalaPS
Hera
Bronze III
Level 149
God Stats
5W - 10L
1,534 SR
Queue Stats
131W - 146L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 2 / 8
12,902
516
15,638
16,196
15,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
PGE im bold
Cernunnos
17
2 / 3 / 3
11,116
445
14,190
15,233
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 1 / 4
11,403
456
7,761
11,746
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tru Wra1th
Nemesis
20
13 / 1 / 4
14,214
569
15,470
19,912
12,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
jaypee3
Bellona
20
3 / 4 / 4
13,230
529
16,766
24,830
36,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ArachneNu WaTsukuyomiJormungandrPersephone

VS

Bans
CupidVamanaCthulhuDanzaburouBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 3 / 2
10,376
415
7,497
23,631
27,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 10 / 1
10,868
435
13,691
23,303
8,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
17
0 / 0 / 3
10,263
411
7,641
17,437
6,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tendex10crcr
King Arthur
20
3 / 4 / 0
12,793
512
18,861
22,298
29,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
16
1 / 4 / 0
10,789
432
5,553
9,253
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
11
11
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
8
3
L
Achilles
 
Achilles
1
3
2
0.67
L
6
10
1
0.65
L
Jing Wei
0
0
3
1.5
W
Cernunnos
PGE im bold
Cernunnos
2
3
3
1.17
W
1
1
4
3
L
King Arthur
Tendex10crcr
King Arthur
3
4
0
0.75
W
Nemesis
Tru Wra1th
Nemesis
13
1
4
15
L
Hera
1
4
0
0.25
W
Bellona
jaypee3
Bellona
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,825
Damage
53,243
87,917
Taken
95,922
82,352
Mitigated
75,325
35,257
Healing
34,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,638
778
3,341
7,118
16,196
15,224
1,737
2,511
13,635
82,517
0
L
Achilles
 
Achilles
7,497
991
222
5,800
23,631
27,729
356
5,866
17,417
0
36,879
L
13,691
3,141
477
12,201
23,303
8,203
459
6,822
16,214
0
54,131
L
Jing Wei
7,641
5,096
486
9,332
17,437
6,854
328
4,631
12,707
0
75,252
W
Cernunnos
PGE im bold
Cernunnos
14,190
7,435
0
8,574
15,233
5,937
3,562
186
15,047
0
70,122
W
7,761
282
0
2,091
11,746
12,459
52
0
11,721
36,576
0
L
King Arthur
Tendex10crcr
King Arthur
18,861
2,551
0
6,104
22,298
29,555
482
1,751
19,690
635
90,389
W
Nemesis
Tru Wra1th
Nemesis
15,470
9,017
0
8,281
19,912
12,107
6,324
2,956
16,956
0
89,773
L
Hera
5,553
2,395
0
230
9,253
2,984
889
3,402
5,559
74,888
0
W
Bellona
jaypee3
Bellona
16,766
6,958
0
5,852
24,830
36,625
1,009
505
23,052
0
104,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,865
Gold Earned
55,089
618
Minions Killed
535
0
Camps Cleared
0
2,360,476
Distance Traveled
2,139,343
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,902
516
152
6
0
517,158
1
L
Achilles
10,376
415
42
2
0
483,867
2
L
Thanatos
10,868
435
76
3
0
407,240
0
L
Jing Wei
10,263
411
128
5
0
468,276
7
W
Cernunnos
11,116
445
106
4
0
368,318
2
W
Geb
11,403
456
51
2
0
501,024
13
L
King Arthur
12,793
512
138
6
0
451,759
2
W
Nemesis
14,214
569
125
5
0
524,159
3
L
Hera
10,789
432
151
6
0
328,201
3
W
Bellona
13,230
529
184
7
0
449,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role