Player Matchup

Danzaburou
Danzaburou
Axeloblivion
Danzaburou
Level 127
God Stats
15W - 7L
1,500 SR
Queue Stats
70W - 68L
1,337 Elo+
Solo
Bellona
Bellona
DARKSPARDA4
Bellona
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,313 Elo+
Party 1
Ymir
Ymir
KinKizaru
Ymir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,465 Elo+
Party 1
Loki
Loki
ShadowSlayer0327
Loki
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,189 Elo+
Party 1
Zeus
Zeus
redrum11212
Zeus
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 10L
1,313 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,324 Elo+

VS

Team Averages
Level 66
1,475 SR
1,585 Elo+
King Arthur
King Arthur
Blasser Reiter
King Arthur
Level 61
God Stats
6W - 8L
1,592 SR
Queue Stats
54W - 50L
1,749 Elo+
Party 2
Jormungandr
Jormungandr
CatheterThief
Jormungandr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 23L
1,496 Elo+
Party 2
Ra
Ra
Kirkmania805
Ra
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 294L
1,530 Elo+
Solo
Artemis
Artemis
Umbagwae
Artemis
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 34L
1,650 Elo+
Party 2
Freya
Freya
dig785
Freya
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axeloblivion
Danzaburou
17
8 / 2 / 3
11,340
1,031
9,573
9,227
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
DARKSPARDA4
Bellona
16
4 / 1 / 11
9,752
887
6,076
8,893
6,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
16
3 / 0 / 13
10,114
919
4,365
8,374
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 9
9,306
846
2,774
6,417
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 2 / 9
11,402
1,037
21,259
6,782
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blasser Reiter
King Arthur
13
0 / 6 / 3
7,195
654
4,538
10,927
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
CatheterThief
Jormungandr
14
1 / 3 / 0
7,002
637
6,997
11,057
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 7 / 1
7,825
711
3,319
11,968
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Umbagwae
Artemis
13
0 / 4 / 1
6,839
622
4,155
7,021
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
dig785
Freya
13
1 / 7 / 0
7,164
651
3,412
9,771
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
27
Kills
4
7
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axeloblivion
Danzaburou
8
2
3
4.75
L
King Arthur
Blasser Reiter
King Arthur
0
6
3
0.25
L
Jormungandr
CatheterThief
Jormungandr
1
3
0
0.33
W
Bellona
DARKSPARDA4
Bellona
4
1
11
9.5
W
Ymir
3
0
13
9.5
L
2
7
1
0.36
W
3
2
9
3.75
L
Artemis
Umbagwae
Artemis
0
4
1
0.13
L
Freya
dig785
Freya
1
7
0
0.14
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
22,421
39,693
Taken
50,744
22,853
Mitigated
27,999
6,272
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axeloblivion
Danzaburou
9,573
4,205
0
3,779
9,227
3,957
5,182
2,877
5,426
0
48,449
L
King Arthur
Blasser Reiter
King Arthur
4,538
1,077
0
225
10,927
9,685
0
5,166
5,597
0
12,606
L
Jormungandr
CatheterThief
Jormungandr
6,997
580
0
2,045
11,057
7,430
0
5,341
5,672
22,203
0
W
Bellona
DARKSPARDA4
Bellona
6,076
2,339
650
544
8,893
6,251
0
3,357
5,306
0
18,973
W
Ymir
4,365
923
0
500
8,374
7,218
68
4,004
4,100
20,155
0
L
3,319
261
113
2,009
11,968
4,865
2
6,425
5,320
33,211
0
W
2,774
639
0
0
6,417
2,841
313
1,230
5,060
0
21,800
L
Artemis
Umbagwae
Artemis
4,155
890
0
754
7,021
2,361
0
3,798
3,049
0
21,298
L
Freya
dig785
Freya
3,412
931
0
323
9,771
3,658
0
4,378
5,241
7,032
0
W
21,259
1,486
0
799
6,782
2,586
423
1,813
3,887
46,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
36,025
293
Minions Killed
210
9
Camps Cleared
8
1,022,024
Distance Traveled
898,121
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,340
1,031
105
10
1
209,231
3
L
King Arthur
7,195
654
26
2
5
191,036
3
L
Jormungandr
7,002
637
38
3
0
205,002
3
W
Bellona
9,752
887
28
3
0
221,281
1
W
Ymir
10,114
919
36
3
1
198,162
4
L
Ra
7,825
711
82
7
2
169,713
2
W
Loki
9,306
846
44
4
4
189,864
3
L
Artemis
6,839
622
52
5
0
163,578
3
L
Freya
7,164
651
12
1
1
168,792
0
W
Zeus
11,402
1,037
80
7
3
203,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role