Player Matchup

Sobek
Sobek
Evil_Belzebub
Sobek
Level 17
God Stats
15W - 17L
1,576 SR
Queue Stats
88W - 118L
1,668 Elo+
Party 2
Hera
Hera
FirstNathan
Hera
Level 24
God Stats
29W - 14L
1,871 SR
Queue Stats
95W - 101L
1,827 Elo+
Party 2
Xbalanque
Xbalanque
Halycos
Xbalanque
Level 18
God Stats
6W - 6L
1,637 SR
Queue Stats
96W - 118L
1,760 Elo+
Party 2
Yemoja
Yemoja
JaroJaroJaro
Yemoja
Level 17
God Stats
26W - 24L
1,722 SR
Queue Stats
68W - 87L
1,648 Elo+
Party 2
Jormungandr
Jormungandr
xKiiqbaa
Jormungandr
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 82L
2,054 Elo+
Party 2
Team Averages
Level 32
1,661 SR
1,791 Elo+

VS

Team Averages
Level 41
1,705 SR
1,852 Elo+
The Morrigan
The Morrigan
Akatsuyo
The Morrigan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
2,012 Elo+
Party 1
Danzaburou
Danzaburou
BUNUNDERABRIDGE
Danzaburou
Level 20
God Stats
9W - 2L
1,950 SR
Queue Stats
53W - 46L
2,012 Elo+
Party 1
King Arthur
King Arthur
BoxODankMemes
King Arthur
Level 24
God Stats
25W - 15L
1,778 SR
Queue Stats
125W - 109L
1,902 Elo+
Party 1
Susano
Susano
Kokujin69
Susano
Level 4
God Stats
4W - 2L
1,778 SR
Queue Stats
4W - 2L
1,748 Elo+
Party 1
Ymir
Ymir
anto462
Ymir
Level 30
God Stats
1W - 2L
1,519 SR
Queue Stats
101W - 97L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,759
976
4,887
17,857
20,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 10 / 2
9,717
972
11,364
14,701
6,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Halycos
Xbalanque
15
1 / 7 / 5
9,010
901
12,446
13,477
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
15
0 / 5 / 4
9,864
986
2,315
16,399
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
xKiiqbaa
Jormungandr
15
3 / 6 / 4
9,934
993
11,176
15,920
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akatsuyo
The Morrigan
18
11 / 1 / 14
11,912
1,191
20,643
5,672
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BUNUNDERABRIDGE
Danzaburou
17
5 / 0 / 15
10,763
1,076
8,570
5,731
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
BoxODankMemes
King Arthur
18
7 / 0 / 18
11,368
1,137
15,338
12,789
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
Kokujin69
Susano
17
5 / 2 / 20
10,695
1,070
17,594
10,252
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
anto462
Ymir
17
2 / 4 / 19
10,854
1,085
12,285
13,314
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
116
7
Kills
30
30
Deaths
7
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akatsuyo
The Morrigan
11
1
14
18
W
Danzaburou
BUNUNDERABRIDGE
Danzaburou
5
0
15
12.5
W
King Arthur
BoxODankMemes
King Arthur
7
0
18
16
L
0
2
5
1.25
L
3
10
2
0.4
L
Xbalanque
Halycos
Xbalanque
1
7
5
0.5
L
Yemoja
0
5
4
0.4
W
Susano
Kokujin69
Susano
5
2
20
7.5
W
Ymir
anto462
Ymir
2
4
19
2.88
L
Jormungandr
xKiiqbaa
Jormungandr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
74,430
78,354
Taken
47,758
56,534
Mitigated
33,149
13,442
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akatsuyo
The Morrigan
20,643
3,820
0
766
5,672
2,429
0
2,979
2,475
34,218
8,030
W
Danzaburou
BUNUNDERABRIDGE
Danzaburou
8,570
2,389
0
856
5,731
2,404
0
4,005
1,610
0
20,276
W
King Arthur
BoxODankMemes
King Arthur
15,338
2,240
0
4,875
12,789
11,585
0
7,543
5,062
0
38,585
L
4,887
789
0
2,653
17,857
20,685
0
5,131
12,526
23,450
0
L
11,364
2,732
0
336
14,701
6,358
0
5,703
8,912
32,251
0
L
Xbalanque
Halycos
Xbalanque
12,446
5,017
0
869
13,477
5,770
0
4,266
8,982
0
31,961
L
Yemoja
2,315
515
5,662
3,288
16,399
16,179
0
5,380
10,597
11,373
0
W
Susano
Kokujin69
Susano
17,594
4,226
0
839
10,252
4,206
0
6,031
3,900
0
30,886
W
Ymir
anto462
Ymir
12,285
2,603
231
1,111
13,314
12,525
0
8,047
4,969
26,229
0
L
Jormungandr
xKiiqbaa
Jormungandr
11,176
1,389
0
634
15,920
7,542
0
7,097
8,719
32,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
55,592
189
Minions Killed
183
4
Camps Cleared
6
879,668
Distance Traveled
967,653
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,912
1,191
58
6
3
184,721
0
W
Danzaburou
10,763
1,076
24
2
0
201,454
0
W
King Arthur
11,368
1,137
42
4
0
205,747
0
L
Sobek
9,759
976
23
2
1
177,818
2
L
Hera
9,717
972
61
6
0
166,526
0
L
Xbalanque
9,010
901
35
4
0
174,177
0
L
Yemoja
9,864
986
12
1
0
171,578
3
W
Susano
10,695
1,070
22
2
1
216,608
0
W
Ymir
10,854
1,085
37
4
2
159,123
1
L
Jormungandr
9,934
993
58
6
3
189,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role