Player Matchup

He Bo
He Bo
MynameisWARHEAD
He Bo
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 243L
1,594 Elo+
Party 1
Awilix
Awilix
Pradaon2sday
Awilix
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 34L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
Superiorlynx254
Nu Wa
Level 145
God Stats
11W - 6L
1,496 SR
Queue Stats
325W - 297L
1,710 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toph BeiFong343
Cu Chulainn
Level 117
God Stats
13W - 10L
1,500 SR
Queue Stats
153W - 131L
1,337 Elo+
Solo
Cupid
Cupid
bugkisser
Cupid
Level 142
God Stats
34W - 32L
1,622 SR
Queue Stats
112W - 122L
1,523 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,547 Elo+

VS

Team Averages
Level 129
1,479 SR
1,527 Elo+
Khepri
Khepri
Davestar101
Khepri
Level 100
God Stats
1W - 4L
1,285 SR
Queue Stats
120W - 116L
1,546 Elo+
Party 2
Camazotz
Camazotz
ItsKindaPhizzy
Camazotz
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Party 3
Bakasura
Bakasura
JuuBaka
Bakasura
Level 125
God Stats
4W - 1L
1,826 SR
Queue Stats
52W - 51L
1,650 Elo+
Party 2
Anhur
Anhur
Lukezilla11
Anhur
Level 109
God Stats
1W - 3L
1,285 SR
Queue Stats
30W - 29L
1,546 Elo+
Party 2
Nox
Nox
Yatta zo
Nox
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
10,757
566
14,182
7,623
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
3 / 3 / 5
9,341
492
7,019
11,795
4,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 3 / 3
8,878
467
12,588
9,590
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Toph BeiFong343
Cu Chulainn
15
3 / 3 / 2
9,563
503
12,393
14,380
13,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
bugkisser
Cupid
16
2 / 2 / 3
9,007
474
10,435
9,792
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 5
8,524
449
5,412
17,848
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
16
2 / 4 / 3
9,299
489
8,222
16,517
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
JuuBaka
Bakasura
16
5 / 5 / 7
10,046
529
12,195
20,844
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 3
8,829
465
3,764
9,659
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 5
9,715
511
4,120
10,953
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
17
Kills
13
13
Deaths
17
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
5
1.75
L
Camazotz
2
4
3
0.88
L
Bakasura
JuuBaka
Bakasura
5
5
7
1.7
L
2
2
3
1.75
W
5
2
6
4
W
Awilix
3
3
5
1.83
W
4
3
3
1.83
W
Cu Chulainn
Toph BeiFong343
Cu Chulainn
3
3
2
1.33
L
3
4
5
1.38
W
Cupid
bugkisser
Cupid
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,617
Damage
33,713
53,180
Taken
75,821
27,449
Mitigated
41,405
15,780
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,412
253
0
4,065
17,848
12,277
0
8,910
8,253
30,352
0
L
Camazotz
8,222
2,680
0
6,659
16,517
12,260
220
3,881
12,426
0
53,657
L
Bakasura
JuuBaka
Bakasura
12,195
7,385
0
11,156
20,844
9,030
0
5,224
15,288
0
65,084
L
3,764
1,842
0
3,628
9,659
3,530
0
3,227
6,037
0
52,609
W
14,182
339
0
1,859
7,623
2,600
731
2,542
4,707
80,329
0
W
Awilix
7,019
2,726
0
250
11,795
4,754
0
1,388
9,610
0
56,698
W
12,588
2,066
1,017
3,881
9,590
2,986
369
1,867
7,583
56,532
0
W
Cu Chulainn
Toph BeiFong343
Cu Chulainn
12,393
2,566
0
3,361
14,380
13,787
480
1,043
11,000
13,876
50,679
L
4,120
332
0
1,424
10,953
4,308
472
6,026
4,553
46,984
0
W
Cupid
bugkisser
Cupid
10,435
5,194
592
4,820
9,792
3,322
1,725
2,366
6,676
0
63,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,546
Gold Earned
46,413
551
Minions Killed
483
0
Camps Cleared
0
1,706,025
Distance Traveled
1,760,659
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,524
449
40
2
0
369,407
3
L
Camazotz
9,299
489
97
5
0
342,967
0
L
Bakasura
10,046
529
133
7
0
378,491
1
L
Anhur
8,829
465
101
5
0
312,969
0
W
He Bo
10,757
566
143
8
0
342,442
1
W
Awilix
9,341
492
83
4
0
390,515
2
W
Nu Wa
8,878
467
82
4
0
326,471
0
W
Cu Chulainn
9,563
503
120
6
0
340,802
3
L
Nox
9,715
511
112
6
0
356,825
4
W
Cupid
9,007
474
123
6
0
305,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role