Player Matchup

Nu Wa
Nu Wa
FaZealous
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Pakstep
Bellona
Level 158
God Stats
3W - 2L
1,772 SR
Queue Stats
293W - 249L
1,779 Elo+
Party 1
Ymir
Ymir
Tectane
Ymir
Level 127
God Stats
9W - 4L
1,815 SR
Queue Stats
140W - 104L
1,812 Elo+
Party 1
Anhur
Anhur
y0 Truth
Anhur
Level 159
God Stats
24W - 28L
1,500 SR
Queue Stats
385W - 279L
1,749 Elo+
Party 1
Bastet
Bastet
zBxbba
Bastet
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 76L
1,684 Elo+
Party 1
Team Averages
Level 137
1,617 SR
1,705 Elo+

VS

Team Averages
Level 127
1,587 SR
1,757 Elo+
Osiris
Osiris
BeatMeater01
Osiris
Level 127
God Stats
5W - 7L
1,715 SR
Queue Stats
334W - 335L
1,507 Elo+
Solo
Jormungandr
Jormungandr
NER0KAMI
Jormungandr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 242L
1,530 Elo+
Solo
Ra
Ra
OxleyV2
Ra
Level 160
God Stats
22W - 15L
1,500 SR
Queue Stats
420W - 258L
1,985 Elo+
Solo
Danzaburou
Danzaburou
Zz-Kodyck-zZ
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,791 Elo+
Solo
Cu Chulainn
Cu Chulainn
jfto1
Cu Chulainn
Level 81
God Stats
9W - 7L
1,720 SR
Queue Stats
35W - 27L
1,970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FaZealous
Nu Wa
9
0 / 7 / 1
5,638
434
4,723
6,554
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Pakstep
Bellona
14
1 / 1 / 1
7,954
612
6,799
8,426
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Tectane
Ymir
10
1 / 2 / 4
6,323
486
2,770
7,802
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
y0 Truth
Anhur
13
3 / 2 / 2
7,822
602
5,914
8,110
2,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
zBxbba
Bastet
10
2 / 2 / 1
6,357
489
4,499
8,164
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 1 / 2
6,946
534
3,494
5,574
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NER0KAMI
Jormungandr
11
2 / 1 / 6
6,437
495
4,303
7,537
3,949
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 4
8,829
679
9,013
6,276
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zz-Kodyck-zZ
Danzaburou
11
1 / 3 / 1
6,760
520
3,040
6,504
1,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
jfto1
Cu Chulainn
12
1 / 2 / 0
7,036
541
5,332
10,087
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
14
14
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
2
5
L
Nu Wa
FaZealous
Nu Wa
0
7
1
0.07
W
Jormungandr
NER0KAMI
Jormungandr
2
1
6
5
W
6
0
4
8
L
Bellona
Pakstep
Bellona
1
1
1
1.5
L
Ymir
Tectane
Ymir
1
2
4
1.5
W
Danzaburou
Zz-Kodyck-zZ
Danzaburou
1
3
1
0.5
W
Cu Chulainn
jfto1
Cu Chulainn
1
2
0
0.5
L
Anhur
y0 Truth
Anhur
3
2
2
2
L
Bastet
zBxbba
Bastet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
25,182
39,056
Taken
35,978
20,221
Mitigated
19,448
12,109
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,494
644
0
250
5,574
4,574
0
1,098
4,408
8,972
33,617
L
Nu Wa
FaZealous
Nu Wa
4,723
739
0
200
6,554
1,988
0
5,072
1,252
28,829
0
W
Jormungandr
NER0KAMI
Jormungandr
4,303
1,019
0
680
7,537
3,949
0
2,640
4,831
21,314
0
W
9,013
839
939
3,428
6,276
2,367
0
2,130
3,998
78,692
0
L
Bellona
Pakstep
Bellona
6,799
3,802
0
4,062
8,426
8,591
0
427
7,999
6,046
51,625
L
Ymir
Tectane
Ymir
2,770
618
0
1,050
7,802
4,394
0
4,278
3,354
19,615
0
W
Danzaburou
Zz-Kodyck-zZ
Danzaburou
3,040
1,569
0
2,163
6,504
1,617
0
1,061
5,419
0
37,766
W
Cu Chulainn
jfto1
Cu Chulainn
5,332
1,697
0
3,343
10,087
6,941
0
840
9,229
3,140
41,597
L
Anhur
y0 Truth
Anhur
5,914
3,468
0
3,906
8,110
2,545
0
1,537
6,573
0
46,373
L
Bastet
zBxbba
Bastet
4,499
1,310
0
2,891
8,164
2,703
0
2,110
6,000
0
34,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
36,008
424
Minions Killed
455
0
Camps Cleared
0
1,239,759
Distance Traveled
1,316,217
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,946
534
88
7
0
291,278
3
L
Nu Wa
5,638
434
64
5
0
231,757
1
W
Jormungandr
6,437
495
34
3
0
262,319
1
W
Ra
8,829
679
157
12
0
277,224
2
L
Bellona
7,954
612
134
10
0
270,633
3
L
Ymir
6,323
486
40
3
0
252,306
3
W
Danzaburou
6,760
520
84
6
0
227,028
5
W
Cu Chulainn
7,036
541
92
7
0
258,368
3
L
Anhur
7,822
602
113
9
0
211,738
3
L
Bastet
6,357
489
73
6
0
273,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role