Player Matchup

Hera
Hera
Carmilla9423
Hera
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 43L
1,546 Elo+
Solo
Neith
Neith
chocolâte
Neith
Level 8
God Stats
23W - 20L
1,869 SR
Queue Stats
99W - 93L
1,795 Elo+
Solo
Bacchus
Bacchus
joafe4-
Bacchus
Level 10
God Stats
0W - 1L
1,678 SR
Queue Stats
3W - 7L
1,503 Elo+
Solo
Fenrir
Fenrir
vintage_potato7
Fenrir
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 49L
1,568 Elo+
Solo
Heimdallr
Heimdallr
xCHRONICxSTRAIN
Heimdallr
Level 28
God Stats
1W - 3L
1,317 SR
Queue Stats
22W - 20L
1,337 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,550 Elo+

VS

Team Averages
Level 29
1,462 SR
1,341 Elo+
Susano
Susano
Drocrew
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,494 Elo+
Solo
Ganesha
Ganesha
KoopaKįng531
Ganesha
Level 88
God Stats
8W - 5L
1,500 SR
Queue Stats
369W - 233L
1,373 Elo+
Party 1
Cerberus
Cerberus
Not Ninja3255
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,230 Elo+
Solo
Ra
Ra
TheDesolator422
Ra
Level 12
God Stats
3W - 2L
1,312 SR
Queue Stats
44W - 29L
1,109 Elo+
Party 1
Bellona
Bellona
plague_doctor_5
Bellona
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
400W - 263L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,586
456
9,613
14,219
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
11 / 1 / 3
12,829
611
17,149
16,168
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
joafe4-
Bacchus
7
0 / 4 / 0
6,521
311
375
15,116
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 7 / 9
10,920
520
10,505
17,728
10,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
xCHRONICxSTRAIN
Heimdallr
14
5 / 6 / 0
9,589
457
6,923
14,007
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Drocrew
Susano
20
14 / 1 / 5
13,894
662
22,133
15,782
11,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
19
3 / 3 / 0
12,120
577
5,785
15,542
13,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Not Ninja3255
Cerberus
15
1 / 8 / 8
9,271
441
5,379
18,179
13,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
6 / 3 / 4
11,365
541
8,344
9,382
3,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 8 / 3
9,639
459
6,523
13,930
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
23
Kills
26
27
Deaths
23
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Susano
Drocrew
Susano
14
1
5
16.5
W
Ganesha
3
3
0
1
W
Cerberus
Not Ninja3255
Cerberus
1
8
8
0.63
W
6
3
4
2.67
L
Neith
11
1
3
12.5
L
Bacchus
joafe4-
Bacchus
0
4
0
0
W
2
8
3
0.44
L
6
7
9
1.5
L
Heimdallr
xCHRONICxSTRAIN
Heimdallr
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
48,164
77,238
Taken
72,815
35,859
Mitigated
53,102
14,243
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,613
3,841
0
1,508
14,219
5,176
722
6,246
7,973
67,208
0
W
Susano
Drocrew
Susano
22,133
8,572
0
2,250
15,782
11,322
3,819
1,935
13,847
8,332
115,024
W
Ganesha
5,785
343
0
3,788
15,542
13,607
1,708
0
15,542
70,194
0
W
Cerberus
Not Ninja3255
Cerberus
5,379
819
0
1,275
18,179
13,563
407
4,875
13,301
33,291
0
W
8,344
347
830
3,835
9,382
3,888
322
2,728
6,654
66,615
0
L
Neith
17,149
8,230
0
4,741
16,168
5,685
0
5,417
10,701
0
85,827
L
Bacchus
joafe4-
Bacchus
375
0
0
94
15,116
8,632
0
1,399
13,717
18,473
0
W
6,523
1,582
0
452
13,930
10,722
698
450
13,480
0
22,347
L
10,505
4,490
0
3,700
17,728
10,546
146
5,642
12,011
0
54,884
L
Heimdallr
xCHRONICxSTRAIN
Heimdallr
6,923
2,735
0
4,200
14,007
5,820
360
1,398
12,259
0
46,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
56,289
453
Minions Killed
484
0
Camps Cleared
0
1,511,207
Distance Traveled
2,077,826
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,586
456
102
5
0
337,080
0
W
Susano
13,894
662
179
9
0
447,365
1
W
Ganesha
12,120
577
82
4
0
398,493
3
W
Cerberus
9,271
441
49
2
0
408,519
3
W
Ra
11,365
541
128
6
0
393,323
1
L
Neith
12,829
611
144
7
0
364,528
5
L
Bacchus
6,521
311
22
1
0
208,430
1
W
Bellona
9,639
459
46
2
0
430,126
1
L
Fenrir
10,920
520
91
4
0
377,465
0
L
Heimdallr
9,589
457
94
4
0
223,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role