Player Matchup

Hercules
Hercules
FullBloodGoblin
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,478 Elo+
Solo
Hel
Hel
SpreadCashew953
Hel
Level 27
God Stats
7W - 10L
1,592 SR
Queue Stats
239W - 256L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
TheWreckoning89
Kukulkan
Level 16
God Stats
10W - 7L
1,665 SR
Queue Stats
14W - 10L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
crosti774
Danzaburou
Level 8
God Stats
0W - 4L
1,309 SR
Queue Stats
10W - 13L
1,275 Elo+
Solo
Guan Yu
Guan Yu
glizzygobbler15
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 52L
1,628 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,514 Elo+

VS

Team Averages
Level 17
1,601 SR
1,610 Elo+
Bellona
Bellona
AR Rebz
Bellona
Level 25
God Stats
23W - 15L
1,674 SR
Queue Stats
137W - 141L
1,659 Elo+
Solo
Hades
Hades
Causalkiller110
Hades
Level 18
God Stats
16W - 10L
1,626 SR
Queue Stats
16W - 10L
1,585 Elo+
Party 1
Hercules
Hercules
El_Guapo_Mr_Chap
Hercules
Level 11
God Stats
2W - 1L
1,704 SR
Queue Stats
11W - 13L
1,533 Elo+
Solo
Heimdallr
Heimdallr
NSB BIG BEAR
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Party 1
Merlin
Merlin
Napooupoule
Merlin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 12 / 17
11,618
1,056
8,429
26,231
23,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 8 / 14
12,855
1,169
18,506
22,751
9,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
18
9 / 8 / 11
13,861
1,260
23,541
17,562
6,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
crosti774
Danzaburou
17
2 / 7 / 14
11,053
1,005
9,121
21,469
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
2 / 14 / 15
11,118
1,011
4,963
24,152
12,402
Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AR Rebz
Bellona
19
13 / 2 / 12
13,494
1,227
15,002
13,638
8,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 7 / 21
14,158
1,287
30,598
21,676
11,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 3 / 21
11,140
1,013
9,064
11,871
10,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
NSB BIG BEAR
Heimdallr
20
16 / 7 / 17
14,203
1,291
29,536
14,040
6,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
7 / 5 / 20
13,083
1,189
19,331
9,992
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
140
23
Kills
49
49
Deaths
24
71
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bellona
AR Rebz
Bellona
13
2
12
9.5
W
12
7
21
3.21
W
1
3
21
3.83
L
Hercules
3
12
17
0.96
W
Heimdallr
NSB BIG BEAR
Heimdallr
16
7
17
3.5
W
Merlin
7
5
20
3.4
L
7
8
14
1.75
L
Kukulkan
9
8
11
1.81
L
Danzaburou
crosti774
Danzaburou
2
7
14
1.29
L
2
14
15
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,560
Damage
103,531
112,165
Taken
71,217
65,834
Mitigated
40,651
13,328
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AR Rebz
Bellona
15,002
8,182
291
3,258
13,638
8,271
0
9,204
4,234
0
30,929
W
30,598
4,852
192
9,594
21,676
11,347
0
11,179
9,625
46,793
0
W
9,064
1,870
0
1,349
11,871
10,020
0
6,757
4,872
0
13,771
L
Hercules
8,429
4,021
0
1,488
26,231
23,900
0
12,953
13,278
0
17,979
W
Heimdallr
NSB BIG BEAR
Heimdallr
29,536
19,973
0
0
14,040
6,960
0
9,366
4,499
69
36,575
W
Merlin
19,331
2,299
0
612
9,992
4,053
0
5,541
4,289
59,824
0
L
18,506
1,989
3,858
4,118
22,751
9,542
0
10,319
12,432
36,107
0
L
Kukulkan
23,541
4,382
0
1,045
17,562
6,894
0
9,925
7,637
46,286
0
L
Danzaburou
crosti774
Danzaburou
9,121
2,413
0
1,521
21,469
13,096
0
7,445
14,020
0
26,614
L
4,963
677
322
976
24,152
12,402
0
9,332
14,820
0
11,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,505
Gold Earned
66,078
137
Minions Killed
188
3
Camps Cleared
3
998,543
Distance Traveled
865,127
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,494
1,227
37
3
0
208,723
1
W
Hades
14,158
1,287
31
3
0
149,700
0
W
Hercules
11,140
1,013
8
1
1
208,442
1
L
Hercules
11,618
1,056
15
1
1
236,358
0
W
Heimdallr
14,203
1,291
14
1
2
127,619
0
W
Merlin
13,083
1,189
98
9
0
170,643
1
L
Hel
12,855
1,169
40
4
1
195,501
0
L
Kukulkan
13,861
1,260
47
4
1
181,737
0
L
Danzaburou
11,053
1,005
30
3
0
190,394
0
L
Guan Yu
11,118
1,011
5
0
0
194,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role