Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EsCerbero
Hercules
Level 61
God Stats
1W - 2L
1,766 SR
Queue Stats
49W - 50L
1,698 Elo+
Solo
Khepri
Khepri
LavigneTheWise
Khepri
Level 98
God Stats
2W - 14L
1,500 SR
Queue Stats
196W - 203L
1,416 Elo+
Party 3
Susano
Susano
Prisoner788
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 274L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
Prisoner7894683
Kukulkan
Level 88
God Stats
12W - 17L
1,497 SR
Queue Stats
42W - 53L
1,533 Elo+
Party 3
Team Averages
Level 104
1,553 SR
1,522 Elo+

VS

Team Averages
Level 67
1,500 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Labortamox
Cthulhu
Level 87
God Stats
18W - 15L
1,500 SR
Queue Stats
434W - 420L
1,312 Elo+
Party 2
Ares
Ares
LegendRGC
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,312 Elo+
Party 2
Loki
Loki
SolarCornet1740
Loki
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
193W - 219L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 3 / 0
4,173
417
4,819
5,416
1,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
EsCerbero
Hercules
10
0 / 1 / 0
4,964
496
2,362
8,375
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 1
4,511
451
2,169
6,785
2,654
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
9
1 / 3 / 0
5,094
509
2,935
7,194
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
9
0 / 5 / 1
4,937
494
2,406
4,939
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 1 / 2
6,864
686
7,230
5,056
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
 
Apollo
10
0 / 1 / 4
5,267
527
6,105
6,249
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Labortamox
Cthulhu
11
0 / 0 / 1
5,971
597
3,917
5,457
2,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
9
3 / 0 / 2
5,875
588
2,722
6,115
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 1
6,262
626
2,590
4,971
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Neith
 
Neith
6
1
2
7
W
Apollo
 
Apollo
0
1
4
2
L
Hercules
EsCerbero
Hercules
0
1
0
0
W
Cthulhu
Labortamox
Cthulhu
0
0
1
0.5
L
0
1
1
0.5
W
Ares
3
0
2
4
L
Susano
1
3
0
0.33
L
Kukulkan
0
5
1
0.1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,691
Damage
22,564
32,709
Taken
27,848
12,760
Mitigated
10,758
9,036
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,819
3,139
0
1,447
5,416
1,188
192
929
4,487
0
15,563
W
Neith
 
Neith
7,230
3,268
0
1,396
5,056
2,652
712
1,760
3,296
2,024
31,513
W
Apollo
 
Apollo
6,105
3,781
0
3,257
6,249
1,567
666
1,075
5,174
0
33,291
L
Hercules
EsCerbero
Hercules
2,362
588
0
3,069
8,375
5,089
0
3,686
4,689
0
19,228
W
Cthulhu
Labortamox
Cthulhu
3,917
903
46
2,686
5,457
2,773
148
0
5,131
28,442
0
L
2,169
269
0
1,740
6,785
2,654
0
1,743
5,042
15,451
0
W
Ares
2,722
513
0
1,291
6,115
2,407
270
1,551
4,564
11,835
0
L
Susano
2,935
423
0
2,383
7,194
2,245
0
422
6,772
0
20,568
L
Kukulkan
2,406
40
0
397
4,939
1,584
359
207
4,732
29,214
0
W
2,590
595
0
2,101
4,971
1,359
26
189
4,782
0
27,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
30,239
187
Minions Killed
246
0
Camps Cleared
0
849,073
Distance Traveled
888,047
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,173
417
19
2
0
159,298
0
W
Neith
6,864
686
63
6
0
156,576
1
W
Apollo
5,267
527
55
6
0
155,312
3
L
Hercules
4,964
496
46
5
0
182,943
0
W
Cthulhu
5,971
597
56
6
0
190,318
1
L
Khepri
4,511
451
20
2
0
175,453
4
W
Ares
5,875
588
17
2
0
180,438
1
L
Susano
5,094
509
47
5
0
179,603
1
L
Kukulkan
4,937
494
55
6
0
151,776
2
W
Loki
6,262
626
55
6
0
205,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role