Player Matchup

Amaterasu
Amaterasu
Amayjing
Amaterasu
Level 54
God Stats
15W - 11L
1,762 SR
Queue Stats
63W - 71L
1,568 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Godricx
Tsukuyomi
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 88L
1,753 Elo+
Party 3
Sylvanus
Sylvanus
RamRup
Sylvanus
Level 64
God Stats
9W - 12L
1,819 SR
Queue Stats
63W - 70L
1,612 Elo+
Party 3
Izanami
Izanami
Skaia
Izanami
Level 28
God Stats
14W - 12L
1,656 SR
Queue Stats
57W - 75L
1,626 Elo+
Party 3
Discordia
Discordia
TheForgotten1s
Discordia
Level 66
God Stats
10W - 6L
1,547 SR
Queue Stats
69W - 88L
1,568 Elo+
Party 3
Team Averages
Level 56
1,657 SR
1,626 Elo+

VS

Team Averages
Level 65
1,521 SR
1,588 Elo+
Janus
Janus
JasonGregersen
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jhona7X
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
OgBubbaPurp
Kali
Level 28
God Stats
5W - 1L
1,917 SR
Queue Stats
57W - 45L
1,833 Elo+
Party 2
Ymir
Ymir
Swacher
Ymir
Level 27
God Stats
109W - 75L
1,191 SR
Queue Stats
961W - 998L
1,393 Elo+
Party 1
Horus
Horus
cambeck722
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amayjing
Amaterasu
8
1 / 2 / 5
4,976
498
4,511
8,419
2,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Godricx
Tsukuyomi
10
5 / 0 / 2
6,122
612
4,863
5,929
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
RamRup
Sylvanus
10
2 / 1 / 1
5,799
580
2,768
6,353
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Skaia
Izanami
9
3 / 1 / 2
5,753
575
5,090
4,248
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
TheForgotten1s
Discordia
12
2 / 0 / 2
7,168
717
3,668
2,220
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,764
576
1,265
4,545
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Jhona7X
Medusa
7
3 / 3 / 0
4,792
479
5,440
7,164
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 2
4,977
498
2,310
7,125
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Swacher
Ymir
8
0 / 3 / 2
4,825
483
1,409
7,315
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
9
0 / 3 / 1
4,962
496
3,442
5,421
3,308
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
4
4
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Amayjing
Amaterasu
1
2
5
1.75
W
Tsukuyomi
Godricx
Tsukuyomi
5
0
2
6
L
0
2
0
0
L
Medusa
Jhona7X
Medusa
3
3
0
1
L
1
2
2
1
W
Sylvanus
RamRup
Sylvanus
2
1
1
2.5
W
Izanami
Skaia
Izanami
3
1
2
4
L
Ymir
Swacher
Ymir
0
3
2
0.33
W
Discordia
TheForgotten1s
Discordia
2
0
2
3
L
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
13,866
27,169
Taken
31,570
8,618
Mitigated
13,550
11,963
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Amayjing
Amaterasu
4,511
1,776
229
1,993
8,419
2,504
118
1,135
7,284
0
11,113
W
Tsukuyomi
Godricx
Tsukuyomi
4,863
1,645
0
2,904
5,929
1,787
0
723
5,156
0
26,932
L
1,265
47
0
1,123
4,545
1,281
0
1,712
2,833
39,654
0
L
Medusa
Jhona7X
Medusa
5,440
3,022
0
2,246
7,164
1,477
0
423
6,741
0
22,845
L
2,310
832
0
3,202
7,125
2,163
40
1,615
5,510
0
14,592
W
Sylvanus
RamRup
Sylvanus
2,768
549
157
4,044
6,353
2,498
358
0
6,078
25,468
0
W
Izanami
Skaia
Izanami
5,090
3,662
0
1,798
4,248
1,138
834
274
3,974
0
38,414
L
Ymir
Swacher
Ymir
1,409
349
99
2,899
7,315
5,321
0
590
6,725
12,948
0
W
Discordia
TheForgotten1s
Discordia
3,668
292
0
838
2,220
691
159
542
1,678
45,662
0
L
Horus
3,442
2,222
294
1,063
5,421
3,308
114
2,096
3,325
0
18,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
25,320
284
Minions Killed
228
0
Camps Cleared
0
895,673
Distance Traveled
917,282
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,976
498
16
2
0
194,169
1
W
Tsukuyomi
6,122
612
57
6
0
210,992
3
L
Janus
5,764
576
90
9
0
213,216
2
L
Medusa
4,792
479
37
4
0
172,747
2
L
Kali
4,977
498
37
4
0
208,445
2
W
Sylvanus
5,799
580
43
4
0
123,262
0
W
Izanami
5,753
575
69
7
0
180,299
1
L
Ymir
4,825
483
25
3
0
133,548
1
W
Discordia
7,168
717
99
10
0
186,951
1
L
Horus
4,962
496
39
4
0
189,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role