Player Matchup

Bellona
Bellona
FN-_Cz
Bellona
Level 15
God Stats
10W - 7L
1,500 SR
Queue Stats
71W - 64L
1,647 Elo+
Solo
Nu Wa
Nu Wa
I Savvji I
Nu Wa
Level 20
God Stats
6W - 3L
1,248 SR
Queue Stats
107W - 135L
1,425 Elo+
Solo
Camazotz
Camazotz
LOLster
Camazotz
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Starvex
Baron Samedi
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thor
Thor
dazrussell784
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,514 Elo+

VS

Team Averages
Level 21
1,430 SR
1,719 Elo+
Bellona
Bellona
CafaTheHutt
Bellona
Level 21
God Stats
8W - 7L
1,316 SR
Queue Stats
112W - 109L
1,517 Elo+
Solo
Awilix
Awilix
FihjID
Awilix
Level 25
God Stats
10W - 9L
1,336 SR
Queue Stats
30W - 37L
1,488 Elo+
Solo
Merlin
Merlin
RoBr_X_Shadowz
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
2,045 Elo+
Party 1
Ymir
Ymir
black_ninja6012
Ymir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 70L
2,045 Elo+
Party 1
Janus
Janus
hiimm61001
Janus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FN-_Cz
Bellona
14
3 / 1 / 4
8,334
595
9,378
9,887
10,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
3 / 0 / 1
7,746
553
5,145
3,573
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
LOLster
Camazotz
9
0 / 8 / 1
5,625
402
2,145
10,725
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Starvex
Baron Samedi
12
2 / 3 / 4
7,464
533
4,381
6,682
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 3
8,049
575
5,076
7,332
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CafaTheHutt
Bellona
10
0 / 3 / 1
5,815
415
2,505
10,383
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
FihjID
Awilix
14
3 / 2 / 0
7,689
549
4,419
9,127
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 5 / 1
7,276
520
6,808
8,306
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 5
6,778
484
3,965
7,275
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
5
0 / 2 / 0
4,855
347
551
2,904
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
11
12
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
CafaTheHutt
Bellona
0
3
1
0.17
W
Bellona
FN-_Cz
Bellona
3
1
4
5
L
Awilix
FihjID
Awilix
3
2
0
1.5
W
Nu Wa
3
0
1
3.5
W
Camazotz
LOLster
Camazotz
0
8
1
0.06
L
6
5
1
1.3
W
Baron Samedi
Starvex
Baron Samedi
2
3
4
1.33
L
2
1
5
4.5
W
5
0
3
6.5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
18,248
38,199
Taken
37,995
21,089
Mitigated
18,709
12,916
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CafaTheHutt
Bellona
2,505
982
0
3,018
10,383
7,146
0
2,735
7,648
1,569
18,235
W
Bellona
FN-_Cz
Bellona
9,378
1,462
0
3,142
9,887
10,720
152
618
9,269
8,086
41,522
L
Awilix
FihjID
Awilix
4,419
1,521
0
4,026
9,127
3,494
0
1,328
7,799
0
50,602
W
Nu Wa
5,145
566
77
2,084
3,573
1,061
106
409
3,124
50,892
0
W
Camazotz
LOLster
Camazotz
2,145
627
0
1,399
10,725
3,128
102
4,557
6,168
0
16,157
L
6,808
631
186
1,084
8,306
2,775
533
3,616
4,690
38,218
0
W
Baron Samedi
Starvex
Baron Samedi
4,381
303
258
1,283
6,682
3,435
957
4,997
1,685
27,379
0
L
3,965
530
0
491
7,275
4,700
0
2,336
4,939
21,588
0
W
5,076
1,299
0
4,673
7,332
2,745
0
1,348
5,918
0
48,841
L
Janus
551
0
0
730
2,904
594
0
748
2,156
9,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
32,413
335
Minions Killed
262
0
Camps Cleared
0
1,350,695
Distance Traveled
1,117,450
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,815
415
41
3
0
268,515
3
W
Bellona
8,334
595
97
7
0
284,110
1
L
Awilix
7,689
549
109
8
0
314,373
3
W
Nu Wa
7,746
553
85
6
0
263,632
6
W
Camazotz
5,625
402
33
2
0
257,488
0
L
Merlin
7,276
520
58
4
0
227,435
1
W
Baron Samedi
7,464
533
40
3
0
267,947
0
L
Ymir
6,778
484
33
2
0
223,026
1
W
Thor
8,049
575
80
6
0
277,518
4
L
Janus
4,855
347
21
2
0
84,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role