Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Nemesis8084
Scylla
Level 69
God Stats
20W - 19L
1,692 SR
Queue Stats
340W - 309L
1,407 Elo+
Party 3
Ganesha
Ganesha
Purpleduckling92
Ganesha
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Susano
Susano
thibault5911114
Susano
Level 60
God Stats
3W - 9L
1,500 SR
Queue Stats
120W - 102L
1,519 Elo+
Party 3
Team Averages
Level 111
1,538 SR
1,485 Elo+

VS

Team Averages
Level 109
1,501 SR
1,379 Elo+
Izanami
Izanami
FirstWave13
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,146 Elo+
Party 2
Erlang Shen
Erlang Shen
IzFax
Erlang Shen
Level 98
God Stats
68W - 56L
1,719 SR
Queue Stats
127W - 109L
1,500 Elo+
Solo
Bakasura
Bakasura
TRG Apocalypse
Bakasura
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 188L
1,710 Elo+
Solo
Athena
Athena
juanma155
Athena
Level 65
God Stats
12W - 5L
1,500 SR
Queue Stats
86W - 104L
1,331 Elo+
Solo
Janus
Janus
oOJaBBawockEEOo
Janus
Level 127
God Stats
5W - 4L
1,285 SR
Queue Stats
14W - 11L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 2 / 0
8,295
488
9,104
13,165
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
13
2 / 4 / 1
7,821
460
8,693
13,747
15,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
2 / 3 / 1
8,347
491
5,193
3,975
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 5
7,415
436
3,722
15,065
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
7,185
423
5,703
15,201
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FirstWave13
Izanami
15
3 / 4 / 6
9,554
562
11,682
8,962
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
IzFax
Erlang Shen
15
6 / 0 / 2
9,538
561
12,738
14,152
9,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
15
3 / 3 / 5
9,434
555
5,560
14,265
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
juanma155
Athena
14
5 / 0 / 8
8,541
502
9,233
9,099
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 5
9,866
580
4,174
9,088
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
21
21
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
2
0
2.5
L
Bellona
 
Bellona
2
4
1
0.63
W
Izanami
FirstWave13
Izanami
3
4
6
1.5
W
Erlang Shen
IzFax
Erlang Shen
6
0
2
7
L
Scylla
2
3
1
0.83
L
0
6
5
0.42
W
Bakasura
3
3
5
1.83
W
Athena
juanma155
Athena
5
0
8
9
W
4
2
5
3.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,415
Damage
43,387
61,153
Taken
55,566
37,182
Mitigated
26,136
15,626
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,104
4,092
0
5,525
13,165
4,337
0
3,731
9,014
0
49,791
L
Bellona
 
Bellona
8,693
2,769
0
2,921
13,747
15,637
688
1,051
12,156
0
41,175
W
Izanami
FirstWave13
Izanami
11,682
8,514
0
500
8,962
2,958
289
1,390
7,572
0
77,752
W
Erlang Shen
IzFax
Erlang Shen
12,738
7,298
438
5,784
14,152
9,000
54
894
12,813
0
51,674
L
Scylla
5,193
86
0
480
3,975
1,289
0
2,527
1,230
48,090
0
L
3,722
170
0
1,781
15,065
10,752
0
4,135
10,510
23,022
0
W
Bakasura
5,560
4,083
0
7,348
14,265
5,563
1,336
566
13,624
0
49,785
W
Athena
juanma155
Athena
9,233
2,252
0
750
9,099
5,869
983
2,838
6,236
27,753
0
W
4,174
201
183
2,946
9,088
2,746
0
3,227
5,811
57,126
0
L
5,703
1,731
0
4,919
15,201
5,167
0
927
13,594
0
47,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
46,933
378
Minions Killed
502
0
Camps Cleared
0
1,483,912
Distance Traveled
1,662,034
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,295
488
106
6
0
298,106
5
L
Bellona
7,821
460
80
5
0
299,783
1
W
Izanami
9,554
562
133
8
0
281,826
4
W
Erlang Shen
9,538
561
88
5
0
348,246
5
L
Scylla
8,347
491
93
5
0
283,238
4
L
Ganesha
7,415
436
9
1
0
289,650
3
W
Bakasura
9,434
555
115
7
0
323,254
0
W
Athena
8,541
502
46
3
0
348,586
0
W
Janus
9,866
580
120
7
0
360,122
4
L
Susano
7,185
423
90
5
0
313,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role