Player Matchup

Nu Wa
Nu Wa
Aetherns
Nu Wa
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
421W - 415L
1,509 Elo+
Solo
Neith
Neith
Jefry627
Neith
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
309W - 278L
1,508 Elo+
Party 1
Loki
Loki
Kenzotrack
Loki
Level 86
God Stats
17W - 17L
1,601 SR
Queue Stats
302W - 278L
1,596 Elo+
Party 1
Fafnir
Fafnir
lPianoManticorel
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 332L
1,474 Elo+
Party 1
Odin
Odin
xXDarkHeart96Xx
Odin
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
423W - 391L
1,497 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,517 Elo+

VS

Team Averages
Level 133
1,429 SR
1,484 Elo+
Medusa
Medusa
Airzol
Medusa
Level 138
God Stats
66W - 44L
1,528 SR
Queue Stats
1,065W - 634L
1,594 Elo+
Party 2
Nu Wa
Nu Wa
IIvocaII
Nu Wa
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 202L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IamZaro
Tsukuyomi
Level 63
God Stats
12W - 4L
1,500 SR
Queue Stats
310W - 279L
1,420 Elo+
Party 2
Horus
Horus
Slioth
Horus
Level 156
God Stats
11W - 2L
1,500 SR
Queue Stats
148W - 140L
1,651 Elo+
Solo
Sylvanus
Sylvanus
hyfr89
Sylvanus
Level 158
God Stats
5W - 11L
1,115 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aetherns
Nu Wa
13
2 / 7 / 4
8,280
414
8,761
11,542
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Jefry627
Neith
16
4 / 5 / 5
9,923
496
8,562
15,002
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 3
11,161
558
8,595
13,973
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 6
8,581
429
5,644
18,884
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 5
9,226
461
11,990
22,158
10,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Airzol
Medusa
18
6 / 3 / 1
11,088
554
11,709
9,481
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
IIvocaII
Nu Wa
18
9 / 3 / 8
11,618
581
20,961
10,603
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
IamZaro
Tsukuyomi
14
2 / 4 / 5
9,027
451
5,926
13,960
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Slioth
Horus
14
2 / 3 / 8
8,820
441
8,223
16,597
11,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
hyfr89
Sylvanus
18
4 / 0 / 4
10,898
545
13,726
17,794
13,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
13
Kills
23
23
Deaths
13
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aetherns
Nu Wa
2
7
4
0.57
W
Medusa
Airzol
Medusa
6
3
1
2.17
W
Nu Wa
IIvocaII
Nu Wa
9
3
8
4.33
W
Tsukuyomi
IamZaro
Tsukuyomi
2
4
5
1.13
L
Neith
Jefry627
Neith
4
5
5
1.3
L
7
3
3
2.83
W
Horus
Slioth
Horus
2
3
8
2
W
Sylvanus
hyfr89
Sylvanus
4
0
4
6
L
0
5
6
0.6
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,552
Damage
60,545
81,559
Taken
68,435
37,376
Mitigated
41,305
28,106
Healing
31,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aetherns
Nu Wa
8,761
737
0
1,826
11,542
3,092
0
6,279
5,005
50,608
0
W
Medusa
Airzol
Medusa
11,709
4,760
0
500
9,481
5,770
0
2,831
6,650
6,061
86,978
W
Nu Wa
IIvocaII
Nu Wa
20,961
3,733
0
1,466
10,603
5,025
63
2,974
7,629
91,662
0
W
Tsukuyomi
IamZaro
Tsukuyomi
5,926
1,324
0
3,755
13,960
5,255
0
2,789
11,171
0
47,521
L
Neith
Jefry627
Neith
8,562
4,257
0
6,992
15,002
4,279
0
3,261
11,609
0
60,439
L
8,595
2,876
0
5,669
13,973
4,578
0
5,209
8,560
0
68,616
W
Horus
Slioth
Horus
8,223
4,688
3,186
5,777
16,597
11,697
0
3,678
12,919
0
28,784
W
Sylvanus
hyfr89
Sylvanus
13,726
3,826
2,615
14,417
17,794
13,558
273
2,133
15,661
71,095
0
L
5,644
1,503
0
5,476
18,884
14,990
0
5,837
12,815
37,957
0
L
11,990
2,155
0
8,143
22,158
10,437
0
13,698
8,169
0
57,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
51,451
453
Minions Killed
543
0
Camps Cleared
0
1,779,980
Distance Traveled
1,721,829
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,280
414
76
4
0
320,999
2
W
Medusa
11,088
554
154
8
0
375,594
3
W
Nu Wa
11,618
581
155
8
0
355,564
8
W
Tsukuyomi
9,027
451
89
4
0
347,606
0
L
Neith
9,923
496
106
5
0
319,577
4
L
Loki
11,161
558
115
6
0
401,385
6
W
Horus
8,820
441
27
1
0
383,075
6
W
Sylvanus
10,898
545
118
6
0
259,990
0
L
Fafnir
8,581
429
43
2
0
368,610
4
L
Odin
9,226
461
113
6
0
369,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role