Player Matchup

Guan Yu
Guan Yu
Bombix96
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Dimiosvolos
Heimdallr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Solo
Merlin
Merlin
lorenzus9
Merlin
Level 59
God Stats
1W - 3L
1,225 SR
Queue Stats
30W - 21L
1,335 Elo+
Party 1
Bacchus
Bacchus
thindersect
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,283 Elo+
Party 2
Nemesis
Nemesis
yarxene
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,445 SR
1,382 Elo+

VS

Team Averages
Level 21
1,503 SR
1,336 Elo+
Cerberus
Cerberus
AlbertW4r14t
Cerberus
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 3
Artemis
Artemis
Daredevil1093
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 3
Jing Wei
Jing Wei
Lodzins1982
Jing Wei
Level 25
God Stats
9W - 15L
1,515 SR
Queue Stats
9W - 17L
1,459 Elo+
Solo
Chang'e
Chang'e
Zoptoo
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,401 Elo+
Solo
Arachne
Arachne
joiyy
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 260L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bombix96
Guan Yu
20
9 / 7 / 22
13,582
1,132
14,625
22,666
31,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Dimiosvolos
Heimdallr
20
3 / 9 / 28
13,317
1,110
24,727
19,275
9,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
lorenzus9
Merlin
20
20 / 6 / 17
16,845
1,404
45,576
16,137
8,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
thindersect
Bacchus
20
3 / 2 / 30
12,748
1,062
12,052
16,666
26,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
yarxene
Nemesis
20
11 / 8 / 23
14,732
1,228
28,768
22,066
11,430
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlbertW4r14t
Cerberus
20
4 / 6 / 18
13,986
1,166
11,377
32,469
40,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
19
0 / 10 / 16
11,407
951
9,299
17,270
6,914
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Lodzins1982
Jing Wei
19
4 / 8 / 14
13,082
1,090
16,238
20,990
7,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Chang'e
Zoptoo
Chang'e
20
9 / 7 / 17
13,966
1,164
26,236
29,279
14,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
joiyy
Arachne
20
15 / 15 / 15
16,173
1,348
27,625
34,895
17,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
112
46
Kills
32
32
Deaths
46
120
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlbertW4r14t
Cerberus
4
6
18
2.17
W
Guan Yu
Bombix96
Guan Yu
9
7
22
2.86
L
Artemis
0
10
16
0.8
W
Heimdallr
Dimiosvolos
Heimdallr
3
9
28
1.89
L
Jing Wei
Lodzins1982
Jing Wei
4
8
14
1.38
L
Chang'e
Zoptoo
Chang'e
9
7
17
2.5
L
Arachne
joiyy
Arachne
15
15
15
1.5
W
Merlin
lorenzus9
Merlin
20
6
17
4.75
W
Bacchus
thindersect
Bacchus
3
2
30
9
W
Nemesis
yarxene
Nemesis
11
8
23
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,748
Damage
90,775
96,810
Taken
134,903
86,137
Mitigated
87,290
15,000
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlbertW4r14t
Cerberus
11,377
1,084
0
7,015
32,469
40,354
0
10,954
21,340
47,505
0
W
Guan Yu
Bombix96
Guan Yu
14,625
4,102
4,185
3,883
22,666
31,144
0
8,848
13,818
616
24,828
L
Artemis
9,299
5,495
0
581
17,270
6,914
0
5,999
11,236
0
23,556
W
Heimdallr
Dimiosvolos
Heimdallr
24,727
13,452
0
2,079
19,275
9,086
0
7,515
11,760
0
71,661
L
Jing Wei
Lodzins1982
Jing Wei
16,238
11,314
0
947
20,990
7,314
0
11,381
9,413
0
38,403
L
Chang'e
Zoptoo
Chang'e
26,236
3,542
5,249
5,885
29,279
14,886
0
12,826
16,328
56,414
0
L
Arachne
joiyy
Arachne
27,625
19,452
438
4,903
34,895
17,822
0
17,077
17,618
0
42,302
W
Merlin
lorenzus9
Merlin
45,576
4,399
0
0
16,137
8,420
0
4,806
11,331
82,507
0
W
Bacchus
thindersect
Bacchus
12,052
2,650
0
222
16,666
26,057
0
6,485
10,181
21,201
0
W
Nemesis
yarxene
Nemesis
28,768
17,610
0
4,631
22,066
11,430
0
9,959
12,107
0
46,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,224
Gold Earned
68,614
249
Minions Killed
228
3
Camps Cleared
12
1,132,598
Distance Traveled
1,140,959
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,986
1,166
75
6
0
212,762
3
W
Guan Yu
13,582
1,132
24
2
0
211,445
2
L
Artemis
11,407
951
28
2
1
173,568
0
W
Heimdallr
13,317
1,110
90
8
1
226,043
2
L
Jing Wei
13,082
1,090
35
3
8
276,601
1
L
Chang'e
13,966
1,164
61
5
1
237,478
0
L
Arachne
16,173
1,348
29
2
2
240,550
0
W
Merlin
16,845
1,404
86
7
0
219,550
0
W
Bacchus
12,748
1,062
19
2
0
249,387
0
W
Nemesis
14,732
1,228
30
3
2
226,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role